Item Search
     
BG-Wiki Search
Page 54 of 367 FirstFirst ... 4 44 52 53 54 55 56 64 104 ... LastLast
Results 1061 to 1080 of 7340
  1. #1061
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Well do it then. You are good at posting not good at acting. It's obvious to anyone but you that neo nyzul ajustment makes a win even less probable, even at floor 80.

  2. #1062
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    For ADL nothing changed since, as someone said above, you just have to shock squal right alway. You take a risk when he is in magic spammy mode, thats it. Our win rater will juts go down from 80% to 70%? nothing happened to most groups even low man, which proves that thier PD nerf is just meant to piss of their players and make things harder. Same for nyzul, despite being said that floor 100 is now impossible, they told us to suck less w. Even floor 80 will need luck now.

  3. #1063
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    I don't see F80 being winnable 100% like it is more or less now (fillmode etc). People claim 20% winrate today with embrava not nerfed ; It's a great boost to handeling mobs aggro and on killall. Those floor are probably 1/4 of what you get. It' will cost you 3-4 jumps at least so I cannot imagine that F80 is winnable more than 20% of the time. So 25 times to get a piece of gear which is about what you got at this time if you spam F80. However it's hard to seize exactly the effect of embrava right now. 2x brd with marchx2 paeonx2 is probably equivalent, baring regain. If you only use one bard and one sch for regen, you will waste time casting songs.

  4. #1064
    Salvage Bans
    Join Date
    Jun 2009
    Posts
    812
    BG Level
    5
    FFXI Server
    Phoenix

    Quote Originally Posted by pchan View Post
    I don't see F80 being winnable 100% like it is more or less now (fillmode etc). People claim 20% winrate today with embrava not nerfed ; It's a great boost to handeling mobs aggro and on killall. Those floor are probably 1/4 of what you get. It' will cost you 3-4 jumps at least so I cannot imagine that F80 is winnable more than 20% of the time. So 25 times to get a piece of gear which is about what you got at this time if you spam F80. However it's hard to seize exactly the effect of embrava right now. 2x brd with marchx2 paeonx2 is probably equivalent, baring regain. If you only use one bard and one sch for regen, you will waste time casting songs.
    Use the BRD as the rune bitch to keep Night/Troub/SV locked as long as possible. Use SCH for the other slot that can cover haste/accession regen/cures/stuns/nukes. Regain loss is significant but then again increased average floor jumps and new target of 80 should more than make up for it. I predict a floor 80 win percentage of significantly greater than 20% for good groups.

  5. #1065
    BG Content
    Join Date
    Jul 2007
    Posts
    22,409
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    The fact that you'll not have capped magic haste (at least sometimes) and won't have Regain favors BLU the most as a Neo-NI job.

  6. #1066
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    That was a good one haha

  7. #1067
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Michelob View Post
    Use the BRD as the rune bitch to keep Night/Troub/SV locked as long as possible.
    You cant lock on rune, otherwise people wouldnt need 2 sch's

    Quote Originally Posted by pchan View Post
    I don't see F80 being winnable 100% like it is more or less now (fillmode etc). People claim 20% winrate today with embrava not nerfed ; It's a great boost to handeling mobs aggro and on killall. Those floor are probably 1/4 of what you get. It' will cost you 3-4 jumps at least so I cannot imagine that F80 is winnable more than 20% of the time. So 25 times to get a piece of gear which is about what you got at this time if you spam F80. However it's hard to seize exactly the effect of embrava right now. 2x brd with marchx2 paeonx2 is probably equivalent, baring regain. If you only use one bard and one sch for regen, you will waste time casting songs.
    Max floor jump is being changed to 11, meaning your average is 6.5 floors per jump. Needing to get to F80 instead of F100 means you've cut down to an average of 13 jumps needed from the current 17. So your "losing 3-4 floors max" falls right into the sweet spot, perhaps you need some 'mathed' help.

    I see the new NNI being completely winnable with a decent setup going for F80, but you'll need to vary your DD's from MNKMNKMNKMNK otherwise a custard boss followed by a kill all amorph floor will be more devastating than a 5 order lamp floor.

    Having said that, still makes no sense to basically make F100 obsolete, "where only the luckiest of the lucky will get there". No ones getting there if you're forced to put the stopper on F80. If the stopper forced you to hit F80, then gave you the chance to move forward...sure, cool, now F100 is available.

  8. #1068
    Relic Shield
    Join Date
    Sep 2010
    Posts
    1,795
    BG Level
    6
    FFXI Server
    Titan

    Quote Originally Posted by pchan View Post
    Wrong. The content needs to be ajusted. If people use PD and embrava, there is a reason. Also PD is hardly a nerf. They can't remove it because it makes too many things impossible. PD/embrava were there during abyssea and VW and there were no complaints.
    I was under the impression that this would be a 2 part process. Weaken PD and embrava, then adjust the content that relied on those abilities. Makes sense to do it in that order, even if it creates a short period of time when said content becomes almost impossible. If they went the other way (ease content difficulty, then job adjustment), it would make it possible to steamroll events until they came in line again.

    That, and how would you design a baseline event difficulty while OP abilities are still in play.

  9. #1069
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Dev Tracker: Discussion

    Quote Originally Posted by Xantavia View Post
    That, and how would you design a baseline event difficulty while OP abilities are still in play.
    Theyre supposed to do that from the get go


    This just dawned about me about the Refresh Embrava's going to offer:
    post patch, 500 skill fully buffed embrava: 6mp tick for 3m45s
    Refresh2 from a properly buffed RDM: 7mp/tick for 4m52s

  10. #1070
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by NynJa View Post
    Theyre supposed to do that from the get go


    This just dawned about me about the Refresh Embrava's going to offer:
    post patch, 500 skill fully buffed embrava: 6mp tick for 3m45s
    Refresh2 from a properly buffed RDM: 7mp/tick for 4m52s
    But they will stack making it even more epic and you can AOE embrava!!! lol jk. Well at least blus will be useful in nyzle again

  11. #1071
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,881
    BG Level
    10

    Quote Originally Posted by NynJa View Post
    Theyre supposed to do that from the get go


    This just dawned about me about the Refresh Embrava's going to offer:
    post patch, 500 skill fully buffed embrava: 6mp tick for 3m45s
    Refresh2 from a properly buffed RDM: 7mp/tick for 4m52s
    Somewhat mitigated by the fact that no one brings RDM to anything any more, least of all to refresh people.

  12. #1072
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by NynJa View Post
    Theyre supposed to do that from the get go


    This just dawned about me about the Refresh Embrava's going to offer:
    post patch, 500 skill fully buffed embrava: 6mp tick for 3m45s
    Refresh2 from a properly buffed RDM: 7mp/tick for 4m52s
    Refresh 2 doesn't ascession.

  13. #1073
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Quote Originally Posted by pchan View Post
    or that you clear F80 nyzul without embrava when you can't.
    suck less¿

    If you can't reach F80 after the update then you don't fucking deserve Nyzul gear because you're too terrible a player.

    Our group had a 55% success rate on getting 80 or above before they added the stopper with Blu/Thf/Drk/War/Sam/Sch having embrava up only 15% of the time.

    Spoiler: show
    March 2012

    28/03/2012 - Floor 96 (17 Clears - Details)
    28/03/2012 - Floor 83 (17 Clears - Details)
    28/03/2012 - Floor 98 (19 Clears - Details)
    28/03/2012 - Floor 99 (18 Clears - Details)
    ---
    NYZUL STOPPER ADDED
    ---
    23/03/2012 - Floor 87 (16 Clears - Details)
    23/03/2012 - Floor 80 (17 Clears - Details)
    23/03/2012 - Floor 80 (17 Clears - Details)
    ---
    21/03/2012 - Floor 100 (20 Clears - Details)
    21/03/2012 - Floor 60 (13 Clears - Details)
    21/03/2012 - Floor 75 (15 Clears - Details)
    ---
    17/03/2012 - Floor 101 (18 Clears - Details)
    17/03/2012 - Floor 81 (16 Clears - Details)
    17/03/2012 - Floor 80 (17 Clears - Details)
    ---
    14/03/2012 - Floor 89 (17 Clears - Details)
    14/03/2012 - Floor 80 (16 Clears - Details)
    14/03/2012 - Floor 81 (15 Clears - Details)
    14/03/2012 - Floor 31 (TOTALLY DIDN'T HAPPEN! AMIRITE TEBE!?)
    ---
    11/03/2012 - Floor 53 (12 Clears - Details)
    11/03/2012 - Floor 77 (15 Clears - Details)
    ---
    09/03/2012 - Floor 79 (16 Clears - Details)
    09/03/2012 - Floor 79 (19 Clears - Details)
    09/03/2012 - Floor 84 (15 Clears - Details)
    09/03/2012 - Floor 66 (13 Clears - Details)
    ---
    04/03/2012 - Floor 75 (15 Clears - Details)
    04/03/2012 - Floor 56 (12 Clears - Details)
    04/03/2012 - Floor 88 (16 Clears - Details)




    February 2012

    29/02/2012 - Floor 80 (16 Clears - Details)
    29/02/2012 - Floor 81 (16 Clears - Details)
    29/02/2012 - Floor 81 (19 Clears - Details)
    29/02/2012 - Floor 69 (14 Clears - Details)
    29/02/2012 - Floor 75 (14 Clears - Details)
    ---
    26/02/2012 - Floor 60 (14 Clears - Details)
    26/02/2012 - Floor 80 (18 Clears - Details)
    26/02/2012 - Floor 80 (16 Clears - Details)
    ---
    22/02/2012 - Floor 106 (17 Clears - Details)
    22/02/2012 - Floor 74 (13 Clears - Details)
    22/02/2012 - Floor 80 (16 Clears - Details)
    22/02/2012 - Floor 58 (14 Clears - Details)


    If we could get that with a gimp setup, without the upcoming floor and lamp adjustments and without the stopper, then you have no fucking excuse.

  14. #1074
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Not saying getting to 80 will be impossible after they gimp embrava but saying you got there or higher half the time when you actually had full potency embrava if only for gimp periods and without stopper rerolling you kinda undermines your but we did it with a gimp setup.

    Think you may be forgetting that getting 80 or above without stopper is actually easier than getting 80 with stopper unless they change how the stopper works with the update. And that having embrava only 15% of the time is still better than having it up 100% of the time after the update lol. Also how do you have it up only 15% of the time? Is that like an average because you didn't have it up half the runs or something?

  15. #1075
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Quote Originally Posted by dasva View Post
    Also how do you have it up only 15% of the time? Is that like an average because you didn't have it up half the runs or something?
    We didn't reset 2 hours so it would only be up for 1 run out of every 3-4 for 12.5 mins (SCH didn't hold Rasa/refresh Embrava when we first started). We were horribly inefficient until after stopper was added.

    Our DD's weren't anywhere near as good as the standard DD nowadays either. (95 Apoc/Ragna, 85 Masa, 85 Ukon)

    80 after Embrava nerf is a lot easier than people are making out. If you are competent then barring the most horrendous of luck, you should be hitting 80 the vast majority of the time imho.


    And whilst you say 80 pre-stopper was easier. What you have to take into account is we targeted 80 not 100 most runs. So a lot of those 80 are actually 77 > 78 > 79 > 80 etc. So it was in fact harder than with stopper, not easier. (I think we went up in singles from 76 onwards, lower and we went with random)

    EDIT: Examples

    Spoiler: show
    1 - Leader - Abject Farzahd
    5 - Kill All - Dragons
    8 - Spec - Arcana - Magic Flagon
    17 - Spec Enemies - Pudding x2
    23 - Lamps - Time x5- True mobs near some lamps
    31 - Kill All - Undead + Hercules Beetle + Sekhmet
    39 - Leader - Abject Farzahd
    43 - Lamps - Code
    50 - Kill All - Undead + Amorphs + Boroka - STR Boost
    58 - Lamps - Time x5
    63 - Spec Enemy - Chariots x3
    70 - Leader - Cardamon Custard - AGI Boost
    77 - Kill All - Lizards + Barbaric Weapon - Avoid Gears
    78 - Spec - Arcana - Magic Flagon - Avoid Gears
    79 - Lamps - Same Time x5
    80 - Lord Vryko - Euxine Coat +3, Tethyan Trews +3

    1 - Spec Enemies - Chariots
    7 - Kill All Amorphs + Yara + Numbing Norman
    14 - Leader - Mad Miner Bobo
    20 - Stheno
    24 - Kill all - Demons
    29 - Lamps - Code
    38 - Leader - Scutum Chariot
    40 - Stheno - Rheic Dirs +1 - Kurriko
    42 - Lamps - Code
    51 - Spec - Amorphs - Bouncing Ball
    55 - Freeeeeeedom
    57 - Spec - Undead - Draugar + Fafnir
    63 - Kill All - Beasts
    71 - Leader - Iroro Samaroro
    78 - Spec - Undead - Draugar
    79 - Spec enemies - Puddings
    80 - Lord Vryko - Rheic Korazin +3

    1 - Spec enemies - Frogs (Kurir died)
    8 - Leader - Nekke
    14 - Lamps - Order
    18 - Freeeeeeeeee
    22 - Lamps - Code
    30 - Spec - Undead - Draugar
    37 - Lamps - Order (-1 min due to Gear)
    43 - Leader - Iroro Samaroro
    48 - All - Large Birds
    57 - Freeeeeeeeeee
    59 - All - Undead
    66 - Spec - Arcana - Ominous Weapon
    70 - All - Amorphs + Lindwurm
    78 - Lamps - Code (Seiryu floating around)
    79 - Spec - Puk (Hydra aggro)
    80 - Vryko - Rheic Mitts +3 (Kingawesome)
    Exit (3 mins remaining)

    1 - Undead + Dio + Dahak
    4 - Spec - Plantoid - Death Cap
    6 - Spec - Chariots
    9 - All - Arcana
    14 - Spec - Plantoids - Puktrap
    22 - Leader - Groaty Custard
    26 - Lamps - Order
    35 - Spec - Aquan - Stygian Pugil
    42 - Lamps - Code
    47 - Spec - Arcana - Magic Flagon
    51 - All - Amorphs
    56 - Spec - Arcana - Ominous Weapon
    62 - All - Undead + Elel + Calchas
    64 - Spec - Plantoids - Death Cap
    69 - All - Lizards + Barbaric Weapon
    76 - Lamps - Order
    77 - Spec - Flayers
    78 - All - Undead + Picolaton
    79 - Leader - Groaty Custard
    EXIT

    1 - Spec - QQ's
    7 - All - Arcana + Tococo
    12 - Spec - Undead - Draugar
    20 - Troll - Nothing
    28 - All - Beasts + Patripatan
    37 - Leader - Iroro Samaroro
    39 - All - Amorphs + Korropokkur
    43 - Leader - Pistolium Chariot
    49 - Lamps - Same Time (6 FUCKING MINUTES. RAGE!)
    51 - All - Birds
    57 - Spec - Undead - Bhoot
    60 - Troll - Euxine Kecks +2 (Tebe), Euxine Nails +2 (Jem FL)
    64 - Leader - Abject Kharoub
    69 - Spec - Deino
    78 - All - Demons + Calchas + Elel
    79 - Spec - Arcana - Killing Weapon
    EXIT

    1 - Spec - Arcana - Killing Weapon
    9 - Lamps - Order
    11 - Spec Fam - Puddings
    18 - Lamps - Order
    23 - All - Amorphs + Megalobugard
    31 - Leader - Nekke
    38 - Spec Fam - QQ's
    41 - All - Dragons
    50 - Lamps - Order
    53 - Free
    57 - Leader - Caramel Custard
    60 - Stheno - Rheic Mitts +2 (Kurri)
    68 - Leader - Abject Kharoub
    75 - Lamps - Code
    78 - Leader - Mad Miner
    79 - Lamps - Code
    80 - Vryko - Tethyan Clogs +3 (Jem FL)
    EXIT (3 mins remain)




    The 81+ runs were generally where we overshot from like 72-75 or when we carried on after 80 clear.

  16. #1076
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Quote Originally Posted by dasva View Post
    Think you may be forgetting that getting 80 or above without stopper is actually easier than getting 80 with stopper
    How? With the stopper you never have to take single floors. If you were always aiming for 100 (whih Jem mentions wasn't the case, we often took singles to hit 80 instead) then there should be no difference in difficulty between hitting 80+ without stopper and hitting 80 with stopper - the stopper will make that 80+ floor an 80.
    Quote Originally Posted by dasva View Post
    Also how do you have it up only 15% of the time? Is that like an average because you didn't have it up half the runs or something?
    Yes. In my spoiler, every --- separates a group of runs. We would have 1x embrava for one of those runs, so 10 runs out of 34, 29.4% only up for half the run, 14.7, 15~%.

  17. #1077
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    You might as well shelve this debate now since the PD/Embrava nerf has been postponed. Translation will be up shortly.

  18. #1078
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Whilst completely logical, I am honestly surprised to see them bow to public pressure. Usually they just steamroller forward regardless of negative feedback.

    EDIT: Meebles storage update it nice too purely so that I stop getting harassed constantly by static members about us possibly wasting tags when I don't really care!

  19. #1079
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Translations up. tl;dr, no PD/Embrava nerf in this update, pheromone sacks will accumulate up to 10, or up to 16 if you buy certain KIs with marks. Use up your sacks before VU as you'll have 10 after the VU regardless of what you had before. Also indirectly pinpointed the timing in one of the posts as "mid-December" which leaves 10th~12th or 17th~19th as the only real possibilities.

  20. #1080
    BG Content
    Join Date
    Jul 2007
    Posts
    22,409
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Sweeeeeet.

Page 54 of 367 FirstFirst ... 4 44 52 53 54 55 56 64 104 ... LastLast

Similar Threads

  1. Dev Tracker: Findings/Posts (NO DISCUSSION)
    By Yugl in forum FFXI: Official News and Information
    Replies: 827
    Last Post: 2017-11-29, 17:03
  2. Dev Tracker
    By Burningthought in forum FFXI: Official News and Information
    Replies: 7282
    Last Post: 2012-09-25, 10:52
  3. Dev Tracker - Job adjustments 3rd June 2011
    By Eldelphia in forum FFXI: Official News and Information
    Replies: 200
    Last Post: 2011-06-15, 14:27