
Originally Posted by
Slyer
#4
In addition to Haste, the whole battle system is also under consideration. Because it is a huge part of the game and changes will have major implications, we have to take these considerations very seriously.
This one scares me a little. I find the exponential growth of DD potential in larger and larger parties to be one of the few features of FFXI that still forces us to party up and allows us to actually defeat the monsters we party up for. If they, for instance, removed the Haste caps and changed the formula (like Delay/(1+Haste%) instead of Delay*(1-Haste%) ), then it would certainly change the balance of the game but (superficially, at least) it would be in a very negative way.
DRK would potentially get:
Haste 15%
Apocalypse 10%
Gear 30% (I assume)
Marches (40% with +5 and Marcato on Victory March)
Last Resort 25%
Hasso 10%
Sounds like a lot, but that's equivalent to 56% Haste at the moment (less than Gear + Last Resort + Haste). Toss in SV and you're ~approaching~ Gear+LR+Haste.