I think the racial stats should stay somewhat, but they shouldnt be so far apart at 99. Everyone knew about the statistical differences when they made their characters.
I think the racial stats should stay somewhat, but they shouldnt be so far apart at 99. Everyone knew about the statistical differences when they made their characters.
Bumping Galka MP up from G to F should give a drk/war about 300 MP instead of 225. An Elvaan would be at 400. I'd say that 300 would be the point where one could start being comfortable with the MP available. Seems like that part of my suggestion would work as well at that end as at the full mage end.
Ah. I was just guessing when I made the last post. Thought Elvaan had the absolute bottom line MP, and Mithra had less than Hume for some reason. Thanks.
I am waiting for the part where SE says that tarus should play mage only and galkas melees, whoever disagrees with their stats should get the fuck off. Basicly the same as they did with "you just suck" for Legion lol
They should rebalance things slightly and at the same time implement Paid Race Change finally and allow everyone to rechoose
As a taru I made my bed and ill sleep in it. But I would bet 95% of tarus would race change if it was an option.
1) I (and most people I know) had no idea the 4 hp difference you started the game with would become a 2-400 hp difference at max level.
2) even for those that did, there was no way to predict how great the impact of that hp differential would be.
3) there was no way to know how useless max mp would become which nullifies any kind of taru bonus. Likewise int is worthless because mages aren't brought to anything to do damage. Nobody could have predicted the uselessness of blm in 2003.
I wish they would change it. It frustrating to never be able to play certain jobs just because you picked taru 9 years ago. No surprise, most of the people saying "change it" are taru. Most saying "don't change it"are galka and elvaan. It is so frustrating constantly getting one shot. Oftentimes the choices are "come mage" or "die". Both get old.
There is a serious undertone of "sucks to be you, you will never be as good as me because you wanted to not look like a total tool while riding a chocobo and I hope they never change it." Those are the same kind of people who cried when some salvage gear replaced their abjurations. They just want to stay on top regardless of whether it makes the game suck more to play for others.
And don't give me "lore". There isn't a person here who wouldn't cheer them taking away guild holidays or airship waits.
I've never been a fan of actually stat or ability differences between races in games. It should just be a cosmetic thing and that is it. I do understand a Taru being as physically strong as a Galka is silly, but in a game that tries so hard to be "balanced", these differences shouldn't exist.
I definitely wouldn't mind the removal of guild holidays. I honestly don't think I've used an airship in the past several years - there's no point in doing so. They've done a great job of increasing accessibility for a lot of things while leaving other areas ignored completely. The stat discrepancy isn't exactly a huge problem, either, but the difference in HP and MP levels is unnecessary and should probably be addressed.
I really hope they don't introduce a race change as the only option, because it's been a decade and I'm very attached to my little chipmonk gnome avatar.I would bet 95% of tarus would race change if it was an option
It's this, and a bunch of people who don't seem to understand that max MP is almost totally worthless in the game's current form, and probably will never be useful unless they make black magic relevant again and remove a shitload of the refresh gear.There is a serious undertone of "sucks to be you, you will never be as good as me because you wanted to not look like a total tool while riding a chocobo and I hope they never change it." Those are the same kind of people who cried when some salvage gear replaced their abjurations. They just want to stay on top regardless of whether it makes the game suck more to play for others.
Hell max mp hasn't been very relavent that much since rdm started becoming popular. Even back then there wasn't exactly alot of things that were a battle of attrition mp wise. Bout the only thing it's really good for is latents
I feel like SE severely undermined any right to say balancing out the races isn't a prudent decision at this age of the game when they made loadstones for Altepa doors. That was the beginning of what I hope will be an eventual larger process of bringing balance to the races and making the differences cosmetic, or, at least a lot closer to uniform stats than they currently are.
There are better way to close the HP gap between tarus and galkas:
1) Race specific merit system - taru gets HP merit and galka MP. Mixture of HP/MP for other race, a lot of players are sitting at max merit/exp anyway
2) Introduce sub race system similar to FFXIV with melee- or mage-orientated stats.
Make the Play-As-A-Monster enable stat boosts as a reward. That would give people an incentive to play different monsters too lol.