
Originally Posted by
Byrthnoth
If I'm not mistaken, something along the lines of:
1) We're considering messing with 1H level correction to remove the disparity between 2H and 1H weapons?
2) Adjusting Desperate Blows / Last Resort - Going to have to wait on Slycer's translation on this one. He's either proposing a massive nerf or making DRK more useful subbed
3) Defense adjustments - Again, google translate is opaque
4) Merit WSs - Looks like he's proposing adjusting it so level 1 of a merit WS is 65% stat mod and level 5 is still 85% (they don't use alpha). I think he's proposing this instead of raising the category cap?
5) Elemental magic - They're proposing changing M for all the tiers. (T1:1.5; T2:2.5; T3:3.5; T4:4.5; T5:5.5) - They also provided D values for all the spells, which matched Mougu's values.
6) More Elemental Magic - They're also reducing MP cost (by and large) and dramatically reducing recast and casting time. Overall these changes seem to favor lower tier spells.
7) Event specific changes - Longer jumps in Neo-NI, Reducing monster level in Legion (and their defense/attack?), reducing Odin v2's level, Allowing you to cluster Prov watcher, Increasing Bhaflau v1 pop rates and 35 drop rates overall, reducing WoE monster level, removing EX tag from coins, adding . . . coin pouches?
He says they're still thinking about Enmity and TP.
The magic changes are probably going to have far-reaching consequences. Buy your geodes now.