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  1. #41
    Sea Torques
    Join Date
    Jul 2012
    Posts
    572
    BG Level
    5
    FFXIV Character
    Taruto Shippuden
    FFXIV Server
    Gilgamesh
    FFXI Server
    Siren

    Got booted out of Qilin 4 times and had a final crash as I was casting Warp on myself.
    Felt good.

  2. #42
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Mairja View Post
    Emergency maintenance at 1pm EST, they better fix this shit.
    I honestly dont get it...isnt the whole point of the test server so shit like this DOESNT happen?

  3. #43
    She Shoots For The Stars
    Join Date
    Aug 2009
    Posts
    1,635
    BG Level
    6
    FFXIV Character
    Elizara Paksenarrion
    FFXIV Server
    Excalibur
    FFXI Server
    Quetzalcoatl

    Ok, the crashes are worse than we all thought;
    Quote Originally Posted by NOC_NA
    We have confirmed the following issues after the version update that took place on Sep. 25, 2012.

    - The game may crash when items are displayed in your inventory or in the purchase screen on NPCs. (Windows and Xbox 360 only)

    - The incorrect options are displayed when checking the exit in the Mog House for the following areas:
    Southern San d’Oria [S] / Windurst Waters [S] / Bastok Markets [S]

    - Monsters that normally drop the “Kindred’s Crest” and “High Kindred’s Crest” may drop the “Beastmen’s Seal” and “Kindred’s Seal.”

    The following reports are currently being reviewed:

    - The incorrect item name may be displayed.
    *This has not yet been determined to be an issue, but we are receiving numerous reports from our players which we are reviewing to make a confirmation.

    We apologize for the inconvenience that the above issues are causing and thank you for your patience.
    Source

    Prolly any windower plugin that accesses your inventory is causing the crashes as well. I hope it's fixed. I have just been lucky since I didn't do my ww mule's gp yesterday..

    [Edit] Also I was greeted by this when I logged on:



    Hopefully this nonsense will be fixed this time.

  4. #44
    D. Ring
    Join Date
    Dec 2010
    Posts
    4,896
    BG Level
    7
    FFXI Server
    Diabolos

    Didn't affect me until I started Dynamis - Valkurm farming, crashed several times after proccing mobs, shit sucks, I really hope this maint fixes it, but knowing s/e, it's just to fix the mh issue only.

  5. #45
    BG Content
    Join Date
    Jul 2007
    Posts
    22,350
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I only crashed once across three accounts last night, but we had a bunch of people Red-dot simultaneously (lost 4 at once during Legion).

  6. #46
    Dr. Salami
    HERO OF TIME

    Join Date
    Oct 2007
    Posts
    7,565
    BG Level
    8
    FFXIV Character
    Selamis Bloodwood
    FFXIV Server
    Coeurl
    FFXI Server
    Unicorn

    I know over the weekend too, Fenrir died and had to be recovered, and there was a lot of mass d/c's in Jeuno, and I R0'd as soon as I clicked on a maw to get into Abyssea. Haven't been on since Sunday though, but was noticing problems before the update, can only imagine how bad it is now.

  7. #47
    Smells like Onions
    Join Date
    Aug 2012
    Posts
    4
    BG Level
    0

    I crashed last night just in time to miss Prov Watcher's death, and logged back in to no trove for me

  8. #48
    CoP Dynamis
    Join Date
    Dec 2010
    Posts
    253
    BG Level
    4
    FFXIV Character
    Kari Arisu
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by NynJa View Post
    I honestly dont get it...isnt the whole point of the test server so shit like this DOESNT happen?
    Well, the current test server had features that weren't finished for this update.
    Not to mention the test server has a ton of small differences from the original servers, so if they were to use it as a base, they'd have to remove all of the test server onry crap before compiling it as the main servers.

    ...Basically SE is bad at test servers. They only use it to gauge our opinions from the looks of it.

  9. #49
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Version Update: Multiple Crashes?

    On test server:
    Add meeble burrows for testing
    Add collision detect
    Modify ochain and counters
    Modify blu/ws add effects
    Add zhayolm


    For real servers:
    Redo everything you add, omit what is to not be added.
    Spaghetti code or not, the game should not all of a sudden be crashing everywhere, and and BS/KS should not be dropping instead of crests if theyre adding the same things that was on the test server.

  10. #50
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Are you a developer for a major MMO? You seem to think its so easy.

  11. #51
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,185
    BG Level
    9
    FFXI Server
    Asura

    Sometimes I wish the devs blogged about random glitches like that (for someone here to translate). I want to know how crap like BC/KS seals broke out of their intended mob level range.

  12. #52
    Bagel
    Join Date
    May 2008
    Posts
    1,427
    BG Level
    6
    FFXI Server
    Odin

    People were crashing even if they weren't checking MH/inventory/menu/AH, and some have been experienced being stuck in their MH - picking any other option other than exit to where they entered from and they wouldn't exit at all.

    I predict at least one more emergency maintenance within the next 3 days as I doubt SE will be fixing all of this today.

  13. #53
    CoP Dynamis
    Join Date
    Mar 2006
    Posts
    252
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by Draylo View Post
    Are you a developer for a major MMO? You seem to think its so easy.
    There's limits to the degree of ridiculousness that should happen, even in complicated systems.

  14. #54
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Are you a developer for a major MMO to know how not easy it should be? Please enlighten me as to how what I said above should not apply.

    How does moving the code from the test server that applied to MB and collision detection, adjusting it to negate out the lowered test server requirements (which I dont think should be anything more complex than "if PartySize < 3 Dont allow entry"), cause people to crash when looking at items and fucks up the level difference on BS/KS.

    If you say "well they have to make sure it cooperates with everything else", then I dont know what to tell you, since the test server should be a clone of everything else pretty much.

  15. #55
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    My point is, you really should just shut up. We don't need to see your posts bitching in 5 different threads on shit you have no idea on how it works internally. Test server is obviously different from the real servers considering there's actually people on the real servers. You don't see me bitching about it in multiple threads.

  16. #56
    CoP Dynamis
    Join Date
    Feb 2010
    Posts
    261
    BG Level
    4
    FFXI Server
    Carbuncle

    Hmm... no mention on "random crash fix" on update notes

    http://www.playonline.com/ff11us/pol...ews21692.shtml

    Spoiler: show


    Sep. 25, 2012 11:30 [PDT] From: FINAL FANTASY XI

    FINAL FANTASY XI Version Update (Sep. 25)



    At the following time, a version update was performed on FINAL FANTASY XI.

    * Clients will update automatically upon launch after release of the patch.

    [Date & Time]
    Sep. 25, 2012 at 11:30 (PDT)

    [Affected Service]
    - FINAL FANTASY XI

    [Update Details]
    The following bugs have been fixed:

    - The incorrect options are displayed when checking the exit in the Mog House for the following areas:
    Southern San d’Oria [S] / Windurst Waters [S] / Bastok Markets [S]
    - Monsters that normally drop the “Kindred’s Crest” and “High Kindred’s Crest” are dropping the “Beastmen’s Seal” and “Kindred’s Seal.”

  17. #57
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Draylo View Post
    My point is, you really should just shut up. We don't need to see your posts bitching in 5 different threads on shit you have no idea on how it works internally. Test server is obviously different from the real servers considering there's actually people on the real servers. You don't see me bitching about it in multiple threads.
    So you're saying the test server isnt an actual server, its not a clone of the other 16 servers with a slight modification of "god mode" and are built and coded completely differently...gotcha.


    * Clients will update automatically upon launch after release of the patch.
    Is it just me, or was there no client side update?

  18. #58
    CoP Dynamis
    Join Date
    Feb 2010
    Posts
    261
    BG Level
    4
    FFXI Server
    Carbuncle

    Quote Originally Posted by NynJa View Post
    Is it just me, or was there no client side update?
    No client update here either.

  19. #59
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    There is no god mode on test server as far as I know. The difference is that there are 1~2 thousand player characters logged into the real server, good 800 of them doing different shit at once compared to the test server that is either empty or has 10 people on it at any given time. The game itself is really old and they have to work around limitations and PS2/xbox360, I don't claim to know how it all works but I'm sure its not a simple task of changing a 0 to a 1 or something.

  20. #60
    Hydra
    Join Date
    Mar 2011
    Posts
    139
    BG Level
    3
    FFXI Server
    Caitsith

    Quote Originally Posted by NynJa View Post
    So you're saying the test server isnt an actual server, its not a clone of the other 16 servers with a slight modification of "god mode" and are built and coded completely differently...gotcha.
    It's extremely unlikely that the test server is a clone of the other servers though. What you'd expect to see is a setup where developers develop on their desktops, merge that code to a test server where QA takes a whack at it, then finally it merges again to release. Despite the name of the test server, it's more accurately an extra step inbetween a test server and a release server. Although the code is -mostly- the same, the fact remains that live/pubtest/test/development servers are distinct code bases.

    So that gives us around 3-4 merges to get a code from a developer to live. Depending on the VCS they're using, this could be anything from a button press to having to do it manually. In either case, there is the potential for error at each step. It is also possible that these errors currently exist on the test server and have existed for some time; with the low load on the test server and very limited scope of what people use it for, it seems pretty unlikely that some of these reported issues would have been caught in time.

    Additionally, this isn't a hello-world type of application you're dealing with here. In all likelyhood, the group managing the databases and database migrations is completely separate from the group maintaining client updates, which is completely separate from the group handling the server application code.

    Point is, saying these things should be trivial to pull off without causing issues is very short-sighted.

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