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Thread: GW2: Update Notes Thread     submit to reddit submit to twitter

  1. #441
    Yarglebargle
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    Quote Originally Posted by niwaar View Post
    This

    If anyone wants to transfer to Tarnished Coast and join our small guild, let me know.

    Otherwise, I hope that all the ruckuss that this will cause in the community will make it clear to ANet that this is the type of stuff they do NOT want to do to guilds. We already dealt with this type of stuff in WoW and look what it did to that game's smaller guilds. Now we have stupid stuff like this.

    Not only the small guilds are being punished here. General PvE guilds who do have have the WvW tree maxed out because they do not participate in WvW at a level to make it worthwhile, will now be almost 16 days and 38k influence behind. Or if you wanted to gauge that in gold or real money... 80g or 60$.
    Serious question: What have you been spending your influence on? My guild consists of 3 active people, we have everything except Politics 5 and Architecture 5/Max Guild Bank. I think at one point we may have had 6-8 active people but that only lasted a month. Pretty much since game started it's only been us 3.

    Also what Arelian said.

  2. #442
    Ridill
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    ^ we moved servers at the end of the free xfer period because when it was announced free xfers were being removed there was a massive exodus from CD in both PvP and PvE and the server became a ghost town. in CD we had lv 5 everything but PvP stuff. But moving forced us to start over on influence and when you guest you can't use any features of that guesting servers guilds

  3. #443
    Salvage Bans
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    Trent Taisaijin
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    Quote Originally Posted by niwaar View Post
    If anyone wants to transfer to Tarnished Coast and join our small guild, let me know.
    I've been on TC for some time now and have interest.

  4. #444
    Yarglebargle
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    You get some sympathy since I think that having influence/upgrades being server-specific was a bad idea in the first place but really, influence isn't that hard to come by. You can outright buy it, have everybody in the guild pitch in a few gold to jump start it.

    This isn't the end of the world and everybody on the OF continues to prove that they are the bane of this game's existence.

  5. #445
    Ridill
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    Oh i agree w/you. And we are making good progress also to jump start the guild. But I think it was a bad move to make them start out at level 5. Start them out at level 3 (or maybe even 4) and then make additional additions to the system require a higher level of influence would have gone a lot better in the long run. That way they insure to include everybody and then additional guild quests can be more elusive as they require more and more influence to use and unlock.

    Most of the other guildies are cheap w/ doesnt help lol. But maybe this will get them to actually buy some influence. I bought 20g worth of influence when we moved and everyone else contributed like 2-4g worth (after me bitching at them)

  6. #446
    Yarglebargle
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    They already said that there is a progression system tied to the missions themselves didn't they? At least that's what I got out of that blog post. I don't see what the fuss is all about, people have plenty of time to get Art of War to level 5 before update if everybody helps buy the influence.

  7. #447
    I'd Rather Be in Zi'Tah
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    Quote Originally Posted by Kuishen View Post
    people have plenty of time to get Art of War to level 5 before update if everybody helps buy the influence.
    LOL... no.

    Even if we hadn't moved servers, we would have been Rank 5 on everything but AoW which was 2. We are a small 7-10 man guild and we do not focus on WvW. None of us even go into WvW for the jumping puzzle like we did routinely in the early months. So it is not productive for us to use our influence for AoW upgrades when we could use that influence to maintain all our PvE guild buffs as close to 100% as we could. Now getting from Rank 2 to Rank 5 takes 3days+4days+7days. So unless you were Rank 4, no there is no way to upgrade for those guilds that were not already Rank 4 already. Before you say "but you can upgrade it faster if you use more influence" speeding up the Rank 5 costs 50k influence per speed up.

  8. #448
    Yarglebargle
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    Sorry, forgot how long the later upgrades are. Still, having to wait a week isn't a bad thing anyways, people will figure out how to do shit and determine if it's worth doing in the first place.

  9. #449
    D. Ring
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    I might be off, but it seems they should have just let you start x amount of events per x level 5 ranks you have and been done with it. They could even pace it out by only letting you get on event per week or something, eventually letting you get all of them after some time; better yet, make it a seperate tree. If you can't do the first event until AoW LVL 5, and most non WvWvW guilds don't have AoW 5, then that's a legitimate beef.

  10. #450

    Sweaty Dick Punching Enthusiast

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    Preview for Guild Missions: http://www.guildwars2hub.com/guides/...guild-missions

    50k to unlock, 200 subsequent runs. About a week for Ascended Earrings (or a month if you get it through Laurels). Looks pretty sweet all around.

  11. #451
    D. Ring
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    Lakshmi

    Looks fun if you've a guild that can do them. Is participation across servers?

  12. #452
    The Defense is ready, Your Honor
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    Time to unlock a shit-ton more map completion for my main.

  13. #453
    Sandworm Swallows
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    https://forum-en.guildwars2.com/foru...bruary-26-2013

    A new test version of our advanced event scaling algorithm has been applied to four high-level, regularly played events to help us monitor the feasibility of this system in the live environment. This new scaling algorithm dynamically increases the difficulty of events by using the current system of increasing the difficulty of existing creatures, while also adding a new system that substitutes creatures of lower difficulty with different creatures as the event scales up. If successful, this system will be slowly extended to other events across the game during 2013.

  14. #454
    The Defense is ready, Your Honor
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    Shit already hits hard; why do I want shit raping my face even harder? D:

  15. #455
    Sci
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    Quote Originally Posted by Lucavi View Post
    Shit already hits hard; why do I want shit raping my face even harder? D:
    If it's on the "regularly played events" it's because they're a joke. And since they boosted the loot from dragon/temple chests, I would imagine the dragon events got made harder. Because they were all pathetically easy.

    Also it seems mesmer portals finally got nerfed. So no more sweeping for mesmers after taking anything in WvW if they implemented it right.

  16. #456
    Sandworm Swallows
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    Some nice guardian changes.

  17. #457
    Yarglebargle
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    Looks sweet, all of them seem like you can announce you're doing them in Lion's Arch and recruit some temporary members to help if you are really hurting that bad for people. All of the bitching is completely pointless and baseless.

    EDIT: The guild missions that is.

  18. #458
    The Defense is ready, Your Honor
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    Link to the changes?

  19. #459
    Sci
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    Quote Originally Posted by Lucavi View Post
    Link to the changes?
    Scroll up.

    *Edit
    https://forum-en.guildwars2.com/foru...-wrong-server/
    That's a pretty funny bug.

  20. #460
    Sea Torques
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    "Fixed a bug on certain world boss chests that was causing them to drop fewer rewards than intended. These chests can now only be looted once per day, to encourage players to fight multiple bosses and spread out across the world."


    Gah! Which world boss/events?!

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