Ruinator (axe merit ws) worth getting for bst for soloing in dynamis? Currently 5/5 resolution, upheaval, and stardiver, but I hardly play war or drg. (No e/r/m on any jobs)
Ruinator (axe merit ws) worth getting for bst for soloing in dynamis? Currently 5/5 resolution, upheaval, and stardiver, but I hardly play war or drg. (No e/r/m on any jobs)
Very much so. I've managed up to 5.2k ruinators solo on snolls (yeah I know they squishy but oh well!). The few times I go with a war I often find myself doing about as much as his resolutions though mine is rather well geared. But certainly ups your kill speed by a lot
Campain i just turn in tags every 10-15 min or so.
As I recall, exp from campaign scales linearly so if you're doing the fight correctly (taking damage, self healing etc) there's really no need to turn in your tags at all.
Using SJ restriction in dreamworlds worth it for 100s? Hows white rate with it?
I know it probably wouldn't be with a job like THF, but how about something like DNC?
White rate is really low. You're better off with a sub like NIN that reduces the TP you spend on yourself or a sub like WAR that gets you one more JA proc.
DNC's basically the only job that should even bother, and I've never had much luck with it. Rate is about 1% of all the !!s you hit. When I used to go DNC I'd end up with more on average just going /WAR for faster kills and another 30 second potential trigger.
Its never worth it. I've 3boxed once putting my mnk on dnc instead, and I wound up with 100 less currency than my average in the same situation. You wind up killing significantly slower, and you rely on 1 person to proc mobs (if you're procing on your char with SJ, you're further reducing white chance).
Its only worth it if your char has a high hidden luck stat like Zouri lol
shooting from the hip here, but i thought the xp cap in campaign rose in increments according to how long you've had your tags on? i remember someone explaining that you could tear shit up for 5-10 min then afk for 20, and you'd still be at the 25-30 min xp cap. after a certain point its worth it to turn in your tags and retag. this is why ppl who go all out and kill everything end up with less xp, because the battles don't last long enough, and they're even screwing anyone else who joins the same battles. no proof was offered however, is this wrong?
As I understand it, individual categories cap out (that is, damage done caps on its own etc) which is why I think if you're doing the fights correctly (by taking damage and self-healing), continuously turning in tags won't do much.
If all you're doing is swinging and doing damage though, yeah, go ahead and renew your tags every 15 minutes or whatever.
If you don't use war you should probably drop upheaval. Stardiver, from what I've seen, is a bigger improvement over drg's next best than Upheaval is for war.
But yeah Ruinator is amaaaaaaaaazing and you definitely want it if you're dynamising on bst a lot.
One toon on wings, another on whatever the highest below wings (lost his bronze wings when I came back from long break), I've not managed to pass 8100 exp/4050 notes, which appears to be somewhere right around 20 minutes, but I can't figure it out exactly. I hit the 8100 mark pretty much any time it's not an unlucky run where it ends in 5 minutes.
also, I do cap out damage taken, damage done, healing done, and spam steps as much as possible for debuffing
Which third party can tell me the Monster ID?
Purpose Magian Trial Nm camping
What's the most xp you've gotten in campaign? I get around 9k xp in 15 minutes. Go fight for an hour and see if you get 36k, I bet you will get 9k too, if you have max rank. And yeah I do dmg debuf heal take dmg.
Pretty sure ApRadar 3 does it.
Mappy both shows IDs and lets you track by ID.