Dual Garuda, RR, DG, and.. the last atma I'm not sure of. I've never thrown an avatar at Galvoid, so I'm not sure if a defensive atma would be necessary.
Dual Garuda, RR, DG, and.. the last atma I'm not sure of. I've never thrown an avatar at Galvoid, so I'm not sure if a defensive atma would be necessary.
What's the best non-REM weapon for a MNK these days? Brawny Adargas?
Where do you download the windower IME plugin these days? Can't find a new link anywhere.
What are the physical properties of Bloodrake and Barbed Crescent(blunt, slashing, piercing)?
Yeah, this has been a little disappointing. I thought it was the obvious solution to dealing with piercing resistant mobs, but my quick experiences haven't been very encouraging. The low damage of staves somewhat negates the blunt bonus, and the weapon skills I've tried so far haven't been much better than a skeleton-reduced stardiver.
Can you mix and match Elemental belt and necks?
As long as both match the weapon skill lol
Yes.
Lol that was fast... thanks
I know this is probably obvious, but for Thunder Accuracy Magian Staff trials, Shock counts as a Thunder-based debuff for the killshot?
Could it be possible to get the kill-shots with Ionohelix?
I was a little bored last night and did the ‘Waking the Beast’ fight last night since I saw I had all the KIs. Looking at the Carbuncle pole and noticed it has TP Bonus (GE states 100%).
Would this make it an ideal staff for brewing or Amber farming with Cata (mainly looking at Mnk or Pup)? And if using Smiting blow, would that make every WS 300%tp?
Shock works fine. Enervation is the best if you have a group capable of time-nuking and a BLU friend/mule to help.
Shattersoul is solid, but it has the caveat of munching up a merit WS slot if you have other jobs you'd be more likely playing. It's also physical, so none of the pesky "sucks on skeletons" stuff. And while INT modded, Twilight Mail/Helm should at least be good starts for DRG on gear with the bonus of STR going for +ATK.
What's the best X-bow besides Mythic?
I soloed it with shock quite some time ago before anyone really cared about it and it did not take much longer than soloing potency staff trials. Takes a little longer in that you have to cast an extra spell on each mob, but helps that you can killshot with whatever spell you want, so really it's just down to the slightly higher monster requirements per trial.
For what? RNG? Pulling/skillup? Damage? For RNG damage, it'd be Moros Crossbow from WoE (or the AH, if someone's selling). For RNG pulling/skill-up, Fluid Crossbow (Whiro, the eft NM in Abyssea - Attohwa) if you want something new-ish, but Repeating/Machine Crossbow is still lowest delay. For jobs other than RNG there are extremely limited options past 75. In fact, the only one might be Darkwing/+1.
How many charges do duplicated MMM mazes have? And what runes would I want to use for the fishing maze If I'm just aiming for rings/marbles?