Looking back at http://bg-wiki.com/bg/User:Yugl/Sandbox./Area
I recall some negative comments about the design, so I'm wondering if that's related to layout (ex: Having certain pairing that don't work), color, or some other feature. Thanks.
So I have been pretty busy all around, and on top of that playing some other games that leaves no time for FFXI really. I figured I would deactivate for a few months. I know ill be back eventually, just don't need to pay when i'm not playing. 2 questions: SE usually just charges my CC every month, what is the proper way to just temporarily deactivate your account? If I deactivate now, Would I still be active until the end of the month (since I already paid for it) or would it cut off right away?
SE account management > select service > FFXI > cancel service. Should stay active until specified date.
Anyone have a Smn Macro set? Idle, Perp, Blood Rage and all that fancy stuff. Thank you in advance.
Fighting the worms in Aby-Ulegrand, my Dark skill is 290 (370 with arts), just spamming absorbs/aspirs/klimaform, but getting like 0.2-0.5 per hour at the moment. Apart from using that skillup food (weren't any 200-300skill ones up when I came out, and not sure how to script it to re-use one every 30mins) is there any other way to make this less painful?
Gustav Tunnel worms Sleep + Break + Sleep II > Absorb/Aspir spells.
Ranking up in assault for a mule. Is the warhorse hoofprint always up somewhere? Been running around the 4 zones listed on wiki and haven't found it.
On that note, anyone seen it on Lakshmi while out and about?
Does anyone have a good alexandrite farming path for salvage?
I know I read some examples and suggestions in one of these threads awhile ago, but I've not been able to find I by searching.
Otherwise I'll just have to work one out.
What affects damage output of Holy and Holy II?
After your 120th something run of the exact same thing, you're going to get REALLY bored, worse than dynamis farming, since atleast dynamis farming you can vary your area if you so desire.
I've been making good friends with Arrapago, but I wouldnt recommend it on a TH weak job, since the only guaranteed cottons would be from 4f NM (flayer bhoot) and 6f chariot, and there arent as many Archaics which tend to be stingy (4f has 6 gear + 2 ramps, 5f has 8 gear, 2 gears, 3 ramparts, 6f has 4 gears, 4 gears, 4 ramparts), averaging about 10 singles per run.
BUT it does have its perks:
1-You can finish in 50-60 minutes instead of 90 (my experience doing both areas as thf+whm), this is heavily weighted on starting chest and luck of drops (took me 80 minutes last night because I went 0/5 on Virga cells from the ghosts on 1f and 2f, and couldnt get HP till I hit 4f ramparts, fighting QQA without HP is kinda scary since it could 1shot with nukes)
3-According to ffxidb, Arra boss so far has the highest drop rate on Linen, and my own documented drops support the notion (since I've tracked it, I have a 47% drop rate on AC compared to 27% on LAC)
2-All the rats have a chance at dropping Cottons, sometimes you'll get 0 from them, and sometimes you'll wind up with this
Its more of a gamble than Silver Sea, but I've taken to doing 2 runs a day and 3 hours of Silver Sea made me want to claw my eyes out. If you want to mix things up and go to Arra, heres what I do:
1f NE Corner, kill shadowdancer on the way if you didnt get MP in starter chest, kill chanter on the way if you need ranged (your next chance is on 6f), kill ghosts till you get rings (otherwise you dont get them till 6f from chariot), kill skeletons for HP/waist if you want, they're supposed to be weaker on 1f instead of 2f.
2f: if you need HP, kill whatever you need if you havent gotten drops yet (try to get a waist cell from skeletons here, because theres no other chance later on with my route). Kill QQA (desperate flourish is nice to keep its ass moving slow*)
3f: if you need anything you havent gotten, try for it (if you need MP, you probably have to go to south end for flayers/COR/SMN, only 1 mob on the N end drops it), otherwise go to N QQTH, and kill it.
4f: go west, clear 3 gears, go into rampart room, kill russula first, if it drops hats, kill the rampart on your right (facing in), then kill the other mobs. The Ramparts in Arrapago heavily favor Reinforcements, so try to go for killshots around 40% (holy2 + TA WS does the trick usually). Go kill the Deviate Bhoot, go kill QQTH, port up.
5f: clear all the way to the middle, pop door and kill chariot, then kill QQA
6f: clear all the mobs, kill both QQTH, pop door, kill ramparts in the corner rooms
7f: boss
*on topic, wiki says "theres a way to circumvent warping" for the 6f QQA, but theres no mention of how
Can Temper's DA effect proc on WSs?
Easiest path for doing Apamajas II for stun set?
Have WHM, BLM, SCH, RDM.
Can BST solo Shinryu without a brew?