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  1. #1021
    Requiescat in pace.
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    Quote Originally Posted by Eastaran View Post
    Suggested atmas?

    Minikin, ultimate, blinding horn, or lion? Or would beyond be better?

    Don't have the PW atma yet =\
    I did minkin hells guardian and lion.

    ultimate is same MAB as hells i think, but has -mp%

    once you start getting ISL chests put up perpetuanced embrava/thunderstorm then do:

    alacrity Ionohelix
    alacrity ebullience thunder5

    between convert/martello/ISL chests/temps MP shouldnt be a problem.

    And use relic boots if you have them.

  2. #1022
    Ridill
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    Bahamut

    Though probably not better in this situation since you can't weather both the helix and and nuke blizz V should do slighlty more dmg using same atmas but swapping lion for beyond.

  3. #1023
    Mrp
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    Question about off hand Katana choice.

    I just go kannagi, so Kamome always bestest inside abyssea?
    What about outside?

    I also have Agi/Eva Magian Katana , Kakesu , Twilight knife for other situation

    Magian katana is only good for Evasion purpose? or AGI boost help a lot?

  4. #1024
    Hydra
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    Bismarck

    Quote Originally Posted by Mrp View Post
    Question about off hand Katana choice.

    I just go kannagi, so Kamome always bestest inside abyssea?
    What about outside?

    I also have Agi/Eva Magian Katana , Kakesu , Twilight knife for other situation

    Magian katana is only good for Evasion purpose? or AGI boost help a lot?
    Believe the answer is still Kamome inside abyssea, Fire Katana outside.

  5. #1025
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    Kamome inside, Fire Katana outside, yeah. Stick AGI/Eva in sack or something, there isn't much use for it nowadays, but it really depends on how good your eva set is and what you're fighting. Might be useful in Adoulin, who knows. Kakesu sucks and isn't good even if you had no REM at all.

  6. #1026
    Flowery Twats
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    Quote Originally Posted by Kincard View Post
    Kakesu sucks and isn't good even if you had no REM at all.
    Even as a mainhand? I'm not making a RME for my mule and don't perticularly want to do a magian katana for it either so have been using Kakesu/Ban outside and Kakesu/Kamome inside. Is there a better option?

  7. #1027
    Blue Magic is Best Magic
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    Quote Originally Posted by Dotsudoku View Post
    I know SCH can because of Regen/Embrava making you nigh indestructible during terror, and Kaustra whittling it down pretty quickly, but I don't enjoy the idea of having to wait two hours to go again.

    Draylo's solo videos on BLU make it look pretty horrifying/risky, but I suppose RDM wouldn't be a bad choice.
    That was at 95 and it was my first attempt, as are most of my solo's. He isn't bad at all to solo on BLU at 99. A better fire build and more sudden lunge spam would have made it easier. The terror situation can happen on any job though.

  8. #1028
    Flowery Twats
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    Bgwiki says Red Curry caps at 150 Attack and Ranged Attack but NQ Buns cap at 150 Attack and 75 Ranged Attack. Is that true? Or do RCB cap at 150 Ranged Attack too?
    Also what are the caps for RCB+1s?

  9. #1029
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    Ifrit

    Best way to farm Kindred Seals is to form two allies with 3 members each and have a seventh person floating between allies to lot the seals, right? Trying to systematically farm them quickly.

  10. #1030
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    Quote Originally Posted by noodles355 View Post
    Even as a mainhand? I'm not making a RME for my mule and don't perticularly want to do a magian katana for it either so have been using Kakesu/Ban outside and Kakesu/Kamome inside. Is there a better option?
    The delay is what kills it. Doesn't help that you only get the attack with more shadows up. Generally Kamome/Ban is the best choice for people who arn't going to touch magians on their NIN. Oirandori is also nice if you're in a group.

  11. #1031
    Flowery Twats
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    Surprising, 14 Base Damage seems like a rather large trade off. I didn't realise 227 delay was such a hindrance (after all, people had no trouble using the 227 delay Senjuinrikio at 75). I'll switch over to Kamome/Ban though if it's better.

  12. #1032
    Chram
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    Quote Originally Posted by noodles355 View Post
    Surprising, 14 Base Damage seems like a rather large trade off. I didn't realise 227 delay was such a hindrance (after all, people had no trouble using the 227 delay Senjuinrikio at 75). I'll switch over to Kamome/Ban though if it's better.
    It's +14 base damage, but remember it's only one of the two weapons in your hands; average increase in melee damage is closer to 14% (if you keep max shadows up) than 30%. On the other hand, Kamome/Ban has about 12% lower delay (assuming 22% DW in gear; the difference is lower if you're using more plain haste gear instead of getting all the DW stuff for a mule), which is almost a 14% higher attack speed, while keeping the same TP per hit.

    If you keep max shadows up, Kakesu/Ban is only slightly below Kamome/Ban, but every shadow lost puts it further behind. Kamome also has more of an advantage if you're using Jin instead of Shun.

  13. #1033
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by dasva View Post
    Though probably not better in this situation since you can't weather both the helix and and nuke blizz V should do slighlty more dmg using same atmas but swapping lion for beyond.
    I was using thunderstorm for the relic boot recast bonus on both ionohelix and thunder5.

    Also consider that your staff is gimp, so that might affect the numbers somewhat.

  14. #1034
    Flowery Twats
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    Quote Originally Posted by Motenten View Post
    It's +14 base damage, but remember it's only one of the two weapons in your hands; average increase in melee damage is closer to 14% (if you keep max shadows up) than 30%. On the other hand, Kamome/Ban has about 12% lower delay (assuming 22% DW in gear; the difference is lower if you're using more plain haste gear instead of getting all the DW stuff for a mule), which is almost a 14% higher attack speed, while keeping the same TP per hit.

    If you keep max shadows up, Kakesu/Ban is only slightly below Kamome/Ban, but every shadow lost puts it further behind. Kamome also has more of an advantage if you're using Jin instead of Shun.
    I see, cheers for clearing that up. It has 22% DW in gear, the fairly standard non-NNI/VW drop TP set.

  15. #1035
    Relic Shield
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    Rehn Valor
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    Sargatanas
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    Ragnarok

    Does the trick still work to rename your character? Make mule with desired name, delete char you're going to rename, then contact SE to restore?

  16. #1036
    Requiescat in pace.
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    Lakshmi

    Whenever i paste text from logger plugin logs it always adds extra linebreaks like this:

    Code:
    [10:40:38]¡This area is currently affected by the Super Kupower: ‡²Mystery Boxes: San d'Oria‡³!
    
    [10:40:38]This area is currently affected by the Super Kupower: ‡²Mystery Boxes: Bastok‡³!
    
    [10:40:38]This area is currently affected by the Super Kupower: ‡²Mystery Boxes: Windurst‡³!
    
    [10:40:38]The next scheduled Ballista match is:
    
    [10:40:38]Area: Pashhow Marshlands
    
    [10:40:38]Matchup: Bastok vs Windurst
    
    [10:40:38]Level Restriction: 60
    
    [10:40:38]Participation Fee: 2000 gil
    
    [10:40:38]Match Format: All or Nothing * Normal Items Restricted
    
    [10:40:38]Entries are now being accepted.
    How do i quickly and easily remove these?

  17. #1037
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    Is KB easy enough at 99 to beat with melee+healer without bothering to run from meteor?

  18. #1038
    Ridill
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    Quote Originally Posted by grevenilvec75 View Post
    I was using thunderstorm for the relic boot recast bonus on both ionohelix and thunder5.

    Also consider that your staff is gimp, so that might affect the numbers somewhat.
    Oh I know that's what I was basing my numbers off of. Basically a trade of a small amount of base dmg and going from 40 to 30% dmg from affinity for 30 mab. Isn't a huge boost but might make a difference to some.

  19. #1039
    Ridill
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    Quote Originally Posted by Rehn View Post
    Does the trick still work to rename your character? Make mule with desired name, delete char you're going to rename, then contact SE to restore?
    Not sure how that would work. Wouldn't you need to delete then make the mule the name of the old character so it forces name change when you restore?

  20. #1040
    Relic Shield
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    Quote Originally Posted by Kincard View Post
    Is KB easy enough at 99 to beat with melee+healer without bothering to run from meteor?
    600 dmg with -50% magic damage taken so yeah. ks99's one does more damage (800~1200)

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