Do you type your se PW using the virtual keyboard or your real keyboard?
Do you type your se PW using the virtual keyboard or your real keyboard?
Real keyboard
Don't tell them that, either lol
I've been here before, so I do know the process. I just hope it's not as much as a headache as I remember last time. This is just a nuisance, I am not even really that mad, for a game I barely play anymore, it's just going to be a hassle to have to do so much for a game I was nursing until the expansion comes out.
I had the same as you where they deleted my char and changed every password. They even changed my guild work password and email. I use the virtual keyboard now as it will protect against keyloggers atleast.
Does Ker's body allow WAR to drop Haste anywhere in exchange for STP and negate Armada w/STP? I can't think of any way to make it useful :\
Is there a formula for how many tokens you get from old nyzul. How many tokens can I expect to get from doing 80-85 > 100. Trying to gauge how long it will take to reach 150k
Couple people on ffxiah have informed me that going 96+ will net you more tokens as floor 1 will actually be treated as floor 101.
As far as tokens/floor goes: old wiki has a list on the nysul isle investigation page.
96-~(1)12 gives about 5k normal, 5.5k for whoever gets the permit. ymmv how many floors you can clear, but 17 isn't all that hard.
Obv get someone else to select f96, otherwise costs you ~1800. Ended up being better to blast a mule from 0-100 than buy f96 on mains for us, and mule can easily watch the lamp.
I got about 7k tokens from 90-7 or 8 I think. I'd need to look back in logs.
Has anyone else had issues with cleaving for EXP since the update? I've been doing it all day on BLU for some LS mates and we're noticing most of the mobs aren't even giving EXP, we're only getting ~6k on a pull of 24 mobs at 620 a pop, that's just not right. Making this prossess significantly longer and more painful than it needs to be.
You can only get experience for 8 mobs per action. So if your whisker kills all 24, you're getting experience for 8 of them.
Best advice: alter your gear builds to suit the mobs where your whisker barely kills them, and leaves some of them still alive so you can kill them with another spell.
Its been like this for a while so its not new to this patch.
Why are my mule's Cure VI's sometimes several hundred HP lower than average? I notice this most often if my main has died, and weakness wears. Occasionally I will hit hit Cure VI followed by Cure V (then Cure V) to top him back off, and sometimes the Cure VI is actually less than the Cure V. I use a very basic Spellcast that handles these spells identically (should I change that?), so he's wearing the same gear, the spells are happening seconds apart, same day, no other bonuses etc. I'm sure it's something obvious, but I'm pretty stupid. What could it be?
Dark weather proc in dynamis?
It could still be that or day at least. Weather/day proc isn't 100% good or bad unless forced
Hrm, that's possible NynJa, but you'd think it would work the other way, as the Cure VI should fire bigger than the Cure V. Seems like it's happening backwards. I need to check my spellcast delays, cause I'm definitely not using a /ton/ of fast cast. Just standard stuff.
how long does Myrmecoleon respawn after death? 15mins?