It’s a complicated bit of legal maneuvering, going back to the lawsuit Crytek brought in 2017. Crytek alleges that CIG is violating the terms of a licensing agreement and still using CryEngine 3 code to develop Star Citizen and Squadron 42 — which Cloud Imperium maintains is a separate game and not a module of Star Citizen.
But as Crytek’s action is predicated on CIG bringing a product to market without permission to use CryEngine code, Crytek’s claim can’t really go anywhere if no offending product is released. So the company is asking a judge to put off their claim for the time being, as it doesn’t think Squadron 42 will be released by or before the June 2020 date when this lawsuit was originally set to go to trial. Crytek is looking to reschedule the trial for October.