1. FFXIV Reset Timers
    Last daily reset was 22 hours, 22 minutes ago / Next daily reset is in 1 hours, 37 minutes
    Last weekly reset was 1 days, 15 hours, 22 minutes ago / Next weekly reset is in 4 days, 18 hours, 37 minutes
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  1. #181
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Good luck to everyone.

    The more BG testers (white knights and all!), the better.

  2. #182
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    fuck the haters pre 1.19 was the best FF game EVA

  3. #183
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Word, I wanna see Kaeko vids of him THM soloing CC/AV like he did with BLM and salvage back in the day.

  4. #184
    I'VE CHOSEN A TITLE FOR THE LIKES OF YOU!
    Join Date
    Jun 2007
    Posts
    682
    BG Level
    5

    I can only imagine the treasure trove of testing to be done once 2.0 gets more finalized now that you mention Kaeko.

    Gotta love testings!

  5. #185
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Don't even know if Kaeko still follows XIV tbh, I certainly hope so because god knows his tests have always been invaluable.

    Also if he does them I don't have to... -_-

  6. #186
    Salvage Bans
    Join Date
    Nov 2004
    Posts
    834
    BG Level
    5
    FFXIV Character
    Aratharn Xiv
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl

    Think he's busy with (med?) school now.

  7. #187
    XI was, and will always be, better.
    Join Date
    Mar 2010
    Posts
    1,650
    BG Level
    6
    FFXIV Character
    The Patriarch
    FFXIV Server
    Hyperion
    FFXI Server
    Ramuh

    If I get a code.. would I be able to let, for example, someone on here use it? I don't have the time right now to invest in playing XIV with work, etc. Was hoping I could let someone use beta time if they could actually be productive and use it.

    or are the beta emails just for those accounts, etc?

  8. #188
    Nidhogg
    Join Date
    Feb 2008
    Posts
    3,790
    BG Level
    7
    FFXIV Character
    Tsugaru Mifra
    FFXIV Server
    Hyperion
    FFXI Server
    Ragnarok

    You don't get a code. They enable your account for testing.

  9. #189
    XI was, and will always be, better.
    Join Date
    Mar 2010
    Posts
    1,650
    BG Level
    6
    FFXIV Character
    The Patriarch
    FFXIV Server
    Hyperion
    FFXI Server
    Ramuh

    Quote Originally Posted by xopher View Post
    You don't get a code. They enable your account for testing.
    Very well, thanks.

  10. #190
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    950
    BG Level
    5
    FFXIV Character
    Persona Nongrata
    FFXIV Server
    Excalibur
    FFXI Server
    Ramuh

    Good luck... we are all counting on you...

  11. #191
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by Ratatapa View Post
    fuck the haters pre 1.19 was the best FF game EVA
    I honestly felt that, if the UI and server lag weren't such utter garbage, the stamina gauge, manual attacks, and freeform classes could have had potential if they weren't scrapped. I mean, it wasn't really that fun in its current form but that's what updates should be fixing.

    Consider Sentinel and Rampart. I believe in the old stamina system these costed like 1/3 of a bar apiece but Rampart was complete trash since it only lasted a few seconds. Jump forward to current stats and Sentinel is short-term, high damage resist, long timer and Rampart is vice-versa (simplified example). With stamina, you can do more interesting things than just "longer cooldown", imo. Such as:

    Sentinel - No stamina cost, same recast it has now. "Oh shit" button potential
    Rampart - Small stamina cost (like a basic attack) and either recast is reduced or effect lasts longer

    No point in whining further though :/ Seems we're on the track to "standard modern-day MMORPG". For better or worse. Hopefully better.

  12. #192
    A. Body
    Join Date
    May 2008
    Posts
    4,167
    BG Level
    7
    FFXIV Character
    Minerva Kissaki
    FFXIV Server
    Gilgamesh
    FFXI Server
    Leviathan

    lol you guys are funny

  13. #193
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Official global alpha start date: November 28th.

    Quote Originally Posted by Seravi Edalborez View Post
    I honestly felt that, if the UI and server lag weren't such utter garbage, the stamina gauge, manual attacks, and freeform classes could have had potential if they weren't scrapped. I mean, it wasn't really that fun in its current form but that's what updates should be fixing.

    No point in whining further though :/ Seems we're on the track to "standard modern-day MMORPG". For better or worse. Hopefully better.
    Totally agree. It had potential but was implemented so poorly that said potential was overshadowed.

  14. #194
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I mean, it was silly tanking Great Buffalo on Archer. But I did it. That was the most fun I ever had with this game.

  15. #195
    It's all dicks and airplanes
    Join Date
    Jun 2009
    Posts
    2,294
    BG Level
    7
    FFXIV Character
    Cia Mir
    FFXIV Server
    Balmung

    Ahh the days of Dodore and GB THM soloing

    I miss that broken ass game. I bought +2/3s and shit just to be baller and have an easier time tanking stuff for people on what was supposed to be a mage class.

    I can honestly say the most fun I had was either soloing Hotbox Goblinguy or tanking BD raptor parties. Emulate/Contagion4lyf. Nothing funnier than seeing GB run around under his own hate reset status.

    edit for nostalgia bomb:
    Spoiler: show

    Sacrifice III, the best spell ever to overshadow EVERYTHING ELSE.
    http://www.gwcdn.com/albums/images/4...6df1002fd4.jpg

    lmao at these stats. Restatting process fucking sucked.
    http://www.gwcdn.com/albums/images/4...437100002b.jpg
    Remembering how much worse the UI used to be. I don't know how I played like this. Also, Phantom Dart, missu.
    http://www.gwcdn.com/albums/images/4...095f003b31.jpg
    When you couldn't even tell WS apart for the most part cause the icons all looked the same.
    http://www.gwcdn.com/albums/images/4...4d83000240.jpg

  16. #196
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
    BG Level
    8
    FFXI Server
    Asura

    I don't miss that game one bit. Bring on the better version.

  17. #197
    filthy liars!
    Join Date
    Jan 2006
    Posts
    1,116
    BG Level
    6
    FFXIV Character
    Deuce Angaar
    FFXIV Server
    Balmung
    FFXI Server
    Diabolos

    Quote Originally Posted by Alkar View Post
    I don't miss that game one bit. Bring on the better version.
    This. 1.0 was fundamentally flawed on so many levels that I find it hard to believe anyone thought it had potential.

  18. #198
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    I was referring specifically to the stamina bar concept, manual attacking. The class system was just bad in general. I felt it could have been worked with, but the job system should have replaced it, not be build over the top of it. Hard to explain how I feel really. I can't hardly recall now anyway.

  19. #199
    filthy liars!
    Join Date
    Jan 2006
    Posts
    1,116
    BG Level
    6
    FFXIV Character
    Deuce Angaar
    FFXIV Server
    Balmung
    FFXI Server
    Diabolos

    Ah well I'd have to agree then. The stamina bar system was probably the only thing I enjoyed about 1.0 at the beginning. It was an interesting mechanic for an MMO. Manual attacking certainly could have been better. As for the job system I too wish they'd of scrapped it, but we'll just have to see what Yoshida decides to do with it in the future. However, I hope it doesn't come back to bite the game in the ass in the future.

  20. #200
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I like the original concept of classes (but the execution, like many other things, sucked). I like the traditional concept of jobs (but laying it over classes sucks/is awkward).

    I like Stamina because I think there can be better ways to design around an ability set than just MP/TP and cooldowns. Adding a third dimension (stamina) opens some possibilities. It's just another resource to manage. Like ammo. Copypasting from an edit I made earlier:

    Quote Originally Posted by Seravi Edalborez View Post
    Consider Sentinel and Rampart. I believe in the old stamina system these costed like 1/3 of a bar apiece but Rampart was complete trash since it only lasted a few seconds. Jump forward to current stats and Sentinel is short-term, high damage resist, long timer and Rampart is vice-versa (simplified example). With stamina, you can do more interesting things than just "longer cooldown", imo. Such as:

    Sentinel - No stamina cost, same recast it has now. "Oh shit" button potential
    Rampart - Small stamina cost (like a basic attack) and either recast is reduced or effect lasts longer
    And this is just a crappy example with 2 similar abilities. You could even keep auto-attack and have stamina be solely for skills.

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