They're probably going to keep in that skill like there was in 1.0 where it auto finishes if your skill is high enough.
They're probably going to keep in that skill like there was in 1.0 where it auto finishes if your skill is high enough.
Its much, much better this time around: more streamlined with less clutter. As long as they don't overtune the amount of time it takes to level at higher levels (so you have to pump out something like 50+ items just to hit a level) they should be good.
Honestly, there's already enough games where you simply gather the mats, push button, and watch the bars go up. I don't think there's anything wrong with a more involved approach so long as you take out the frustrating UI issues and balance the pace so you aren't stretching out the levels just as a time-sink.
Anything else would be NDA-busting, so I won't say it here, but for once I'll take the other side of the equation: if you just wanna watch bars going up (not saying you do!), you have like 300 games to choose from at this point.
erm, NDA and stuff, but currently I'm more worried about Gathering, but not because of what you do to gather....
If I was gunna say it flat out, I wouldn't have been cryptic.
speaking of potential NDA breaking: is FATE to be tested in Alpha or is that a Beta thing? '~'
I hope they let us adjust the color of the UI menus once the game is released, the grey-black is pretty dull. They let us adjust the transparency before so it wouldn't be impossible. Having the mature grey look, classic FF blue with white border and 1-2 other options would be super nice![]()
I like the crafting and gathering the way it is now. You wont make other people happy because they simply dont want to craft at all. Doesnt mean you need to fuck it up for rest of us.
I hope there's a little incentive for players who are already 50 to check off everything in their crafting journal. I would have to assume achievements or something~
Eat a dick dude, you can't tell me what to do.