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  1. #341
    E. Body
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    Quetzalcoatl

  2. #342
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    Meliadoul Tinjeru
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    Gilgamesh

    Five seconds into that youtube video and I immediately love it.

  3. #343
    Relic Shield
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    Akama

    Quote Originally Posted by Reality View Post
    noticed a couple differences in ds2

    sorcerer pulled a magic weapon attack seemingly out of nowhere, as if magic weapon isn't a buff anymore but a single attack that uses your non-catalyst weapon to perform an extra strong attack because it's powered up with sorcery

    backstabs now seem to be multi hit and automatically switch to 2h

    hmm.. starting to see what they might have meant by streamlining ds1's mechanics to be easier to understand for new players
    Depending on the weapon, backstabs were multihit in darksouls 1 as well. While it was a standard "stab" with a dagger or sword, with a mace or two handed sword, you'd usually swipe at their ribs first, then strike again. ie; claymore's backstab was a 2 hit attack as well. Not to say this isn't different, being more multi-hit, but it's nothing new per se.

  4. #344
    Banned.

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    Patricia Lanvaldear
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    Sargatanas

    Since you apparently can't parry while dual wielding (and there's no way blocking with swords or w/e will block as much damage as shields if you can even block at all in DW stance)... I really hope that dual wielding has amazing damage output or I can't see how it would ever be worthwhile in PvP (which many people build their characters around)

  5. #345
    Relic Shield
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    Akama

    It looked extremely nimble, with the dodges and backjumps being far faster/farther than the other options (ie; seeing the black mage roll or the knight). It's almost like fastroll vs wood grain ring in DkS.

  6. #346
    Banned.

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    Patricia Lanvaldear
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    Sargatanas

    Yeah, but imagine DWGR disabling your parry and not allowing you to 100% block phys... no one would use it.

  7. #347
    Yarglebargle
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    Quote Originally Posted by Reality View Post
    sorcerer pulled a magic weapon attack seemingly out of nowhere, as if magic weapon isn't a buff anymore but a single attack that uses your non-catalyst weapon to perform an extra strong attack because it's powered up with sorcery
    The attack was made WITH his catalyst, it turned his catalyst into a magical sword for one swing. I like the idea of close range magic like that.

  8. #348

  9. #349
    Everybody's Favourite Nobody
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    Lakshmi

    So it's basically confirmed: Dark Souls 2 is gonna be great. I'm ready.

  10. #350
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    so another thing that makes this more similar to demons souls

    no more jumping



    also, according to the demo reviews I've watched, the version at e3 was the ps3 version and a rep stated it will look identical to the PC version, minus the framerate

    hope the rep was just full of shit

  11. #351
    Nidhogg
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    Ramuh

    This game is gonna be tits on Iga Wyrwal proportions.

  12. #352
    Old Merits
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    Thulius Deorum
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    Gilgamesh
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    Bahamut

    Quote Originally Posted by Reality View Post
    so another thing that makes this more similar to demons souls

    no more jumping
    Jumping is easily one of the worst things in dark souls so... good? It would be nice if they made it better somehow but taking it out is a whole lot better than leaving it the way it was.

  13. #353
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    Quetzalcoatl

    I have no issues with the platforming elements or jumping in DS

  14. #354
    Ridill
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    Bahamut

  15. #355
    Yarglebargle
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    Source on the no jumping thing? And there wasn't much you actually had to jump for in Dark Souls, it was mostly falling. I think the jumping was fine though, felt heavy and realistic.

  16. #356
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    source is anybody who played it at e3, can't remember if it was the vid I linked to on the previous page or if it's the 40ish minute vid on YT from the dude wearing the game front tshirt

    you had to jump for slab/crest shield/rusted iron ring/doll, cage key

  17. #357
    Yarglebargle
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    Quote Originally Posted by Reality View Post
    source is anybody who played it at e3, can't remember if it was the vid I linked to on the previous page or if it's the 40ish minute vid on YT from the dude wearing the game front tshirt

    you had to jump for slab/crest shield/rusted iron ring/doll, cage key
    Like I said, only a handful of times were you actually required to jump.

  18. #358
    Day
    Day is offline
    IMPERIAL CONCUBINE OF ME
    Coolest Monkey In The Jungle

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    Those glowing eye dudes that leave trails when they move are so badass looking. HOT DAMN I'M EXCITED.

  19. #359
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    Meliadoul Tinjeru
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    Gilgamesh

    The Game Trailers video I watched said you jump with L3 now instead of O.

  20. #360
    Ridill
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    Bahamut

    Quote Originally Posted by Reality View Post

    you had to jump for slab/crest shield/rusted iron ring/doll, cage key
    I think you can get up to the crow's nest by just rolling.

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