So the Dark Chasm is totally the Abyss, right?
So the Dark Chasm is totally the Abyss, right?
Can I add poison to a weapon that already causes bleeding?
I don't know, but I put a lightning enchant on a bow and shot fire arrows and saw both the fire effect and the lightning effect go off when it hits an enemy.
Just started fighting Shadowlurker.
Spoiler: show
Yeah I was Blue Sentinel at first and after like......15 hours of play and 1 summon, i took that ring off and started playing with the other covenents. Needed dat Pyromancy from BoB anyways. It's tricky cause if you're anything like me, you don't go to BoB area very early in game, literally had to check a guide just to find the path to that area. Most BoB are probably content in the pvp arena or putting down their red summon. So chances of even getting a hit on Blue Sentinel is really low, and on top of that most people probably drop out after not seeing any action. They probably should have not put a road block on that area.
Also Rat Covenant is cheap as shit. Talk about stacking the odds against you. Could have at least put a little monster free space up front.
The red summon sign is absolutely useless because you're either going to get sniped by somebody who's summoned 2 phantoms to help and are all sitting there prepared for you, or you'll get summoned by a complete newby who doesn't know what he's doing and who is easily dispatched. Every single time I've used it, it's been so completely one-sided that it's not any fun at all.
Also those pikes are retarded. There is no counter to them if you're a melee character. You can't block all 3 attacks unless you have ridiculous endurance, you can't outrange them with any other melee weapon.
The only way to deal with it is to just have ridiculous poise and zerg them down through it and you can't just switch to that on the fly.
got my ng win tonight, but missed a bunch of optional fights i think. started ng+ just to see some of the changes, but looking forward to trying a new build too.
Are there only 4 sublime bone dusts in a single game or am i missing one?
I've tested it, and it's also glitched. If you're using the cloranthy ring (and possibly other stamina regen eq?) then if you exhaust it you won't be able to sprint again until you would have had full stamina without the equipment. So you end up sitting at full stamina for like a full second unable to sprint for seemingly no reason.
So what's a good investment to put into fire damage so my pyro spells don't suck?
ah yeah, I forgot to go back to that item. I died like 6 times trying to get it and the walk there was a long pain in the ass, so I was hoping there was a bonfire after chariot. There was, I just forgot to try for the item again. (edit... not sure why I died so much trying to get it. I guess I still wasn't used to the jump mechanic. Got it first try as I came back to it lol)
LV130, 62hours, and not sure how to check deaths really, but I signed out of psn and checked the world death rate and it says 389. If those are mine that number seems really really high.
Why was the end boss the easiest boss in the entire game? :/
and can anyone confirm that the life ring doesn't count for a death as far as the ring for beating the game without a death goes? Just jumped off a cliff with it on and the death count went up to 390
Spoiler: show
So I don't really understand how there can be a 'preferred PVP' level anymore, with Soul Memory a new factor. I could be 150 but have a much much higher Soul Memory than someone else at 150. So is there a preferred Soul Memory level too?
Sounds like patch 1.02 broke summoning period for the most part.
I've only done 4 bosses so far, but the 2 in Heide's Tower of flame were both easy as fuck.
The cracked eye boss is a pain I run out of stamina and she gets a cure off everytime.