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  1. #641
    D. Ring
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    I'm really hating ZR right now. Any idea why Enraged hydra damage seems to go through the roof sometimes? Probably going to need to full hybrid this thing down so I don't risk anymore of that one shot nonsense. Trembling stealing formless strikes when he decided to spam bulwark is really cool too.

  2. #642
    HABS SUCK!!!!!
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    I 3boxed it PLD MNK WHM after wiping 2x because of its fucking lame "hi I'm going to deal 2000 damage in one attack round", Ochain pld is really nice for plowing through the first 2 floors in like 10 min. Either way, I'm pretty sure a counterstanced mnk in full PDT wouldnt have any problems surviving even the worst attack rounds long enough for a whm to cure. It runs slow as tits too, so its easy to kite atleast. As far as the absurd damage, I'm pretty sure its base attack, its ability to multi-attack and its regen is tied to its heads, once you get a head down, it becomes a LOT easier. The problem is getting that first head down. Even spamming CDC and Smite, I didnt get a head down till 33%.

    Thats why I asked about the Requiescat build in RQT, cause of shit bulwarks.

  3. #643
    D. Ring
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    I'll try a hybrid set on MNK tomorrow, knowing my luck it's probably going to 1shot me while I'm wsing though. lol Sure could use an apoc hybrid build right about now.

  4. #644
    HABS SUCK!!!!!
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    Salvage II - Slavage Harder

    Just lock all the pdt pieces, better than getting unlucky and dying.

  5. #645
    Cerberus
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    Brynhildr
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    Bismarck

    I used -36% PDT on my BLU. Worked much better/safer. I also went /NIN. Shadows can absorb everything except polar blast (which does like no damage, but paralyzes) and the plague move. Trembling takes 1-2 shadows and won't dispel anything.

    I posted earlier that I believed his attack rounds were tied to his remaining heads. With three heads up he seems to triple attack a lot, with two double attack, with one single attack.

    Slow, paralyze, blind all stick, even lolgravity. Enstone and enwater work well, up to 30 damage per hit.

    Edit: Oh I tried requiescat against him a few times and the damage was pretty horrible. I have a decent build for it too. Probably better off spamming CDC, even if he's got a shield up (can still knock his head off).

  6. #646
    Banned.

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    Byrth might have timestamps/log, but for ZR we got to the rampart floor pretty late and definitely past the 60m mark.

    We started fighting HQ Hydra well under 5m to the point that I didn't think he'd be able to exit us in time after we killed it.

  7. #647
    E. Body
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    Bismarck

    AR2 I don't bother clearing 5th floor, pretty sure it's got nothing to do with nq popping. Probably just tied to how many NM you kill, or how fast you kill the chariots on floor 6, or even what % the rampart is when it readies reinforcements.

    I'm 4/4 on nq/hq, and I've gotten it without clearing f5, or killing any triples, or kiling any ramparts. I'll kill a few to unlock str dex weapon body. Everytime I've killed the chigoe, and take east route, an kill all NMs. Likely not even time based since I've zoned up to floor 6, and recovered from weakness there before clearing the room. People have only killed armored chariot and it spawned so clearing the room not necessary either. Only thing I'd try is kiling the armored fast if theres a timer on it.

    I always try to fulltime all dt stuff when fighting bosses, I give myself ample time to kill em. Drk/sam is nice since you can last resort and full time siegan as well. A bard to slow and can sabatour slow2 and very hard to die to anything. Going mnk and relying on counterstance can get you killed very easily. Plus you can twilight zerg stuff as drk or sam if you do happen to die.

  8. #648
    Cerberus
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    Trembling from hydra is physical damage so CS would be somewhat risky if not /NIN. It'd probably get dispelled anyway.

    Well, if it's not chariot clears, rampart clears, time, NM kills (think people have debunked this one as well), then I'm willing to consider the time it takes to kill armored chariot to be a possible pop condition.

    For the chariot clears though, the timer might start when you first engage/aggro one. There's definitely something odd about them... they only use Diffusion Ray, even if you're standing behind them. Maybe it's something weird like you can't have everyone get hit with a single diffusion ray (i.e. don't stand in the front). Or vice versa. I know that's a stretch but whatever. They programmed them to only use Diffusion Ray for a reason. Perhaps it was just to encourage a faster clear time without having to worry about bind/para.

  9. #649
    Hydra
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    Ragnarok

    Quote Originally Posted by Kincard View Post
    Some of my times for killing the gears in the final room of BRII:
    12/17 31:15-32:19
    12/19 20:43-21:50
    12/20 17:44-18:44

    I'm going to take a stab and say it's "Kill gears within 2 minutes". If anybody wants to test it FOR SCIENCE that'd be pretty cool (Not doing BR anymore for the moment).
    BR2 run today: took 1min45s to kill all 3 gears and rampart pop immediately. I think you are right that "kill gears within 2 minutes" is the pop condition. We took 1min58s from door open until all gears are killed. So it could also be kill all gears within 2 mins of door open. If anyone is doing BR2, kindly record the time (from door open) you take to clear all gears.

  10. #650
    E. Body
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    2 mins of door open
    That would make the most sense. I don't think they would've been nice enough to record when you decide to engage the gears when they can just record how long the gears have been up (they pop the instant the door opens).

  11. #651
    Sea Torques
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    Leviathan

    Quote Originally Posted by Darkmagi View Post
    I'm really hating ZR right now. Any idea why Enraged hydra damage seems to go through the roof sometimes? Probably going to need to full hybrid this thing down so I don't risk anymore of that one shot nonsense. Trembling stealing formless strikes when he decided to spam bulwark is really cool too.
    i know formless strikes doesn't work on a pyric bulwark hydra outside of salvage. does it work on the one in salvage?

  12. #652
    D. Ring
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    Quote Originally Posted by Helel View Post
    Trembling from hydra is physical damage so CS would be somewhat risky if not /NIN. It'd probably get dispelled anyway.

    Well, if it's not chariot clears, rampart clears, time, NM kills (think people have debunked this one as well), then I'm willing to consider the time it takes to kill armored chariot to be a possible pop condition.

    For the chariot clears though, the timer might start when you first engage/aggro one. There's definitely something odd about them... they only use Diffusion Ray, even if you're standing behind them. Maybe it's something weird like you can't have everyone get hit with a single diffusion ray (i.e. don't stand in the front). Or vice versa. I know that's a stretch but whatever. They programmed them to only use Diffusion Ray for a reason. Perhaps it was just to encourage a faster clear time without having to worry about bind/para.
    I'm almost certain his base damage increases once he loses heads, trembling damage was doubled after I knocked off both heads. Very dangerous without PDT gear on CS MNK. Was doing like 1300 minimal to me.

  13. #653
    Banned.

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    Quote Originally Posted by Protey View Post
    i know formless strikes doesn't work on a pyric bulwark hydra outside of salvage. does it work on the one in salvage?
    yea

  14. #654
    Sea Torques
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    Leviathan

    just did BR2, tested the 2 minute tri-gears. i waited 5 minutes after opening door. then killed them in 1m 15 sec. no pop. so yea... 2 minutes from after opening door. so make sure you are fully buffed and prepared to fight as soon as you open!

  15. #655
    Sea Torques
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    Leviathan

    for the 4f east path Gear NM, i had on 3f skipped the first room (from NW path), killed the 3 Gear in the second room. skipped the big room, and killed two of the three gear in the middle 4-way. skipped the rest and ported up east side. first time on the two gear to pop Gear NM i killed within 1 second of eachother. second time within 6 seconds of eachother. next time i'm going to try and do the same thing but extend the time between kills even greater.

  16. #656
    HABS SUCK!!!!!
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    I just got a cotton purse off a non-NM acrolith in arra, has anyone gotten that before?

  17. #657
    Cerberus
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    Quote Originally Posted by NynJa View Post
    I just got a cotton purse off a non-NM acrolith in arra, has anyone gotten that before?
    Yeah. All acroliths seem to have a low chance of dropping purses.

  18. #658
    HABS SUCK!!!!!
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    I'd like to subscribe to the theory that khim might be based on 6f clear time.

    Today (AM):
    [03:58:16]Nynja's ranged attack misses. (pulled first chariot on 6f)
    [04:07:34]Kehhiko defeats the Armored Chariot.
    got khim

    Today (PM):
    [18:50:07]Vermy starts casting Dia II on the Archaic Chariot2. (first pull)
    [19:02:28]Kehhiko defeats the Armored Chariot.
    12 min 21 sec
    Chariot
    mnk died on 5f, I went up regardless with her weak, she died again to my foolishness (ta'd her, did ray>immediate attack and I had her staring at its face)

    Dec 23:
    [02:02:00]Nynja starts casting Flash on the Archaic Chariot2. (first pull)
    [02:11:59]Kehhiko defeats the Armored Chariot.
    9 min 59 sec
    Khim

    Dec 17:
    [23:52:47]Kehhiko hits the Archaic Chariot2 for 103 points of damage.
    [00:05:09]Kehhiko defeats the Armored Chariot.
    12 min 22 sec
    Khim

    Dec 16:
    Didnt kill them all before I got to rampart, but I got chariot, I think we were still checking into theories.


    Todays run took a second shorter than Dec 18, which got Chariot instead of Khim, but its possible the cutoff time is 12m30s, since I dont know how fast I engaged after I ported up.

  19. #659
    CoP Dynamis
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    Fenrir

    Clear time for what on 6F? Haven't people gotten Khim without touching Chariots? I know we've fought Khim before while being beat on by Chariots, as well (We killed Armored Chariot but didn't touch the others).

  20. #660
    HABS SUCK!!!!!
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    I've left open the idea that Khim has a chance to spawn, regardless if the condition is satisfied or not, perhaps? I toyed with the idea that you have a timer to pop khim, and every chariot increases the timer, but then everyone would just rush to the rampart and get it every time.

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