
Originally Posted by
Helel
Trembling from hydra is physical damage so CS would be somewhat risky if not /NIN. It'd probably get dispelled anyway.
Well, if it's not chariot clears, rampart clears, time, NM kills (think people have debunked this one as well), then I'm willing to consider the time it takes to kill armored chariot to be a possible pop condition.
For the chariot clears though, the timer might start when you first engage/aggro one. There's definitely something odd about them... they only use Diffusion Ray, even if you're standing behind them. Maybe it's something weird like you can't have everyone get hit with a single diffusion ray (i.e. don't stand in the front). Or vice versa. I know that's a stretch but whatever. They programmed them to only use Diffusion Ray for a reason. Perhaps it was just to encourage a faster clear time without having to worry about bind/para.