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  1. #781
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    Slycer Ilerion
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    Quote Originally Posted by NynJa View Post
    I just did bhaf
    killed one fly, 1 pudding, 1 gob (the one in the big room, not the + room), and got NM to spawn. I dont think its time related
    Responding to this and a couple other quotes above. We've had the goblin pop every time except one. We've done a number of different things as far as what we killed and what we didn't, but the time we did not pop the goblin, we had a mess on the first goblin (someone died and it took several minutes to kill), and the second goblin also died very slowly because of the one weakened DD. So it may very well be time-related, maybe it's just how long it takes to kill the second goblin (since it pops without killing the first one).

  2. #782
    Magitek
    Guest

    I killed the second Goblin Armsman as quick today as I did the other days, though. The only difference is the time in which I got to it and killed it, did everything else the same as the other days.

  3. #783
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Magitek View Post
    Does Namru Shalwar drop off NQ/HQ Cerb too? If so, can someone edit the wiki . I'm spamming Bhaf for a few more Ritualistic plans and don't want to keep farming Bhaf unless I can get the 45 Shalwar from this zone as well. However, it seems to be a better choice to farm Tutelary going west path than SSR, right? I didn't get as many in SSR, mostly did NMs for Primacys.

    It takes me awhile too, Kincard. I'm the only DD with a gimp 85 Vere , but hey, it works. Roughly how long does it take for you to get to and kill the gob(s) before the NM?
    Not seen the Shalwar drop from either Cerb yet so I dunno. We only got one ability today so I was the main source of damage on the first floor; we zoned in at [22:56:40] and the moblin died at [23:06:51]. Throat Tearer popped at [23:06:56].

  4. #784
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    New Bhaflau gear NM pop condition theory - killshot type. Specifically, not killing either of them with magical or skillchain damage. This run I'm doing right now, one died from Gravitation (no pop). A past run, one died from Aeolian Edge, no pop. I'm not positive, but I'm fairly sure that in all of the other runs they either died from melee damage or weapon skills. Does anyone have logs where the Gear NM (4F Bhaflau) did NOT pop and can check to see if there was any gear that died from magical damage? (I guess a similar possibility would be that they both have to die from the same type of damage)

    Random interesting game mechanic note that I was not aware of - if a monster has a DoT that is prevented because of a Stoneskin effect, it will still regen its HP back when it goes passive (Cerb had Bio and Magma Hoplon, regenned when it went passive even with Bio still on). I'm sure someone knew this, but I thought it was interesting (and lame).

  5. #785
    Sea Torques
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    Quote Originally Posted by Magitek View Post
    Does Namru Shalwar drop off NQ/HQ Cerb too? If so, can someone edit the wiki . I'm spamming Bhaf for a few more Ritualistic plans and don't want to keep farming Bhaf unless I can get the 45 Shalwar from this zone as well. However, it seems to be a better choice to farm Tutelary going west path than SSR, right? I didn't get as many in SSR, mostly did NMs for Primacys.

    It takes me awhile too, Kincard. I'm the only DD with a gimp 85 Vere , but hey, it works. Roughly how long does it take for you to get to and kill the gob(s) before the NM?
    yes, i've already gotten two namru shalwar off hq cerb

  6. #786
    HABS SUCK!!!!!
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    Salvage II - Slavage Harder

    Quote Originally Posted by Slycer View Post
    Random interesting game mechanic note that I was not aware of - if a monster has a DoT that is prevented because of a Stoneskin effect, it will still regen its HP back when it goes passive (Cerb had Bio and Magma Hoplon, regenned when it went passive even with Bio still on). I'm sure someone knew this, but I thought it was interesting (and lame).
    never knew that, but logically it makes sense. A player can regen hp in the same situation with a dot on if they have stoneskin.

  7. #787
    E. Body
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    Bismarck

    My first ever bhaf2 took me 63 min to clear floor 1. I got gobo NM, doubt it's time based to get to him. Killing him fast maybe is it, I've never not gotten it either. I've gone to clear first gobo then back track to kill 2 puddings, and still get NM after 2nd one as well. Sadly I don't have logs of those initial runs.

  8. #788
    Hydra
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    The two goblins on floor1 of BR2 only pop after you open the door. Might be the same trick as the triple gears on 4th floor.

  9. #789
    Salvage Bans
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    Quote Originally Posted by Protey View Post
    yes, i've already gotten two namru shalwar off hq cerb
    NQ Cerb also drops them

    [19:34:27]Swanseatom defeats the Cerberus.
    [19:34:27]You find a pair of Namru's shalwar on the Cerberus.

  10. #790
    E. Body
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    Bismarck

    Are there two doors? I can't remember. I know I've killed first gobo then backtracked and still get NM. Maybe open 2nd door and timer starts.

    Code:
    76        Archaic Chariot         True      Macross                4:16 AM    4:17 AM       00:00:47     0       0
    77        Archaic Chariot         True      Macross                4:19 AM    4:20 AM       00:00:53     0       0
    78        Armored Chariot         True      Macross                4:21 AM    4:23 AM       00:01:45     0       0
    79        Archaic Chariot         True      Macross                4:23 AM    4:24 AM       00:00:44     0       0
    80        Khimaira                True      Macross                4:27 AM    4:29 AM       00:01:49     0       0
    81        Khimaira Prideleader    True      Macross                4:32 AM    4:34 AM       00:02:19     0       0
    Turbo kills today, got HQ as expected.

    Item Drops
    5 copy of umbrage plans
    15 piece of alexandrite
    3 copy of bloodshed plans
    1 Idi's mask
    1 pair of Neit's slops
    1 linen coin purse

    Any way to get more bloodshed plans, does zhay drop more?

    Here's the parse on the individual fights if anyone curious about how strong they are, looks like 65k hp HQ, 47k hp NQ, 35k hp chariot. All 3 fights no pdt gear, just shell v prot V from a rdm. Bard SV on HQ, marcato on chariot, regular on nq.

    HQ khimmy
    Code:
    Damage Summary
    Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg   Absorbed Dmg
    Macross                  61719   100.00 %       24468           0           0       35011           0       2240              0
    Total                    61719   100.00 %       24468           0           0       35011           0       2240              0
    
    
    Melee Damage
    Player            Melee Dmg  Abs'd.Dmg   Net Dmg   Melee %   Hit/Miss    M.HR %   M.Acc %  M.Low/Hi  M+0.Avg  M-0.Avg
    Macross               24468          0     24468   39.64 %       49/3   94.23 %   94.23 %    0/1041   475.83   475.83
    
    
    Melee Crit Damage
    Player                #Crit  C.Low/Hi   C-0.Avg     Crit%
    Macross                  14   457/735    558.14   28.57 %
    
    
    Other Magical Damage  (Additional Effects and Spikes)
    Player            M.AE Dmg  # M.AE  M.AE Avg   R.AE Dmg  # R.AE  R.AE Avg   Spk.Dmg  # Spike  Spk.Avg
    Macross                278      16     17.38          0       0      0.00       824        5   164.80
    
    
    Other Physical Damage  (Counterattacks and Retaliations)
    Player            CA.Dmg  CA.Hits-0  CA.Low/Hi  CA-0.Avg   Ret.Dmg  Ret.Hits-0  Ret.Low/Hi  Ret-0.Avg
    Macross             1138          3    291/452    379.33         0           0         0/0       0.00
    
    
    Weaponskill Damage
    Player                 WSkill Dmg  Abs'd.Dmg   Net Dmg   WSkill %  Hit/Miss   WS.Acc %   WS.Low/Hi   WS.Avg
    Macross                     35011          0     35011    56.73 %       9/0   100.00 %   3055/4984  3890.11
     - Resolution               35011          0     35011   100.00 %       9/0   100.00 %   3055/4984  3890.11
    
    Damage Taken
    
    Damage Taken Summary
    Player             Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg
    Macross                 3056   100.00 %        1843           0        1213           0           0          0
    Total                   3056   100.00 %        1843           0        1213           0           0          0
    
    
    Melee Damage Taken
    Player             Melee Dmg   Melee %   Hit/Miss   M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Macross                 1843   60.31 %        9/4    130/251   176.38      1   432/432  432.00   11.11 %
    
    
    Ability Damage Taken
    Player                  Abil. Dmg    Abil. %  Hit/Miss    A.Acc %    A.Low/Hi    A.Avg
    Macross                      1213    39.69 %       2/0   100.00 %     578/635   606.50
     - Dreadstorm                 635    52.35 %       1/0   100.00 %     635/635   635.00
     - Thunderstrike              578    47.65 %       1/0   100.00 %     578/578   578.00

    NQ khimy
    Code:
    Damage Summary
    Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg   Absorbed Dmg
    Macross                  46631   100.00 %       19431           0           0       26524           0        676              0
    Total                    46631   100.00 %       19431           0           0       26524           0        676              0
    
    
    Melee Damage
    Player            Melee Dmg  Abs'd.Dmg   Net Dmg   Melee %   Hit/Miss    M.HR %   M.Acc %  M.Low/Hi  M+0.Avg  M-0.Avg
    Macross               19431          0     19431   41.67 %       44/0  100.00 %  100.00 %     0/918   404.17   404.17
    
    
    Melee Crit Damage
    Player                #Crit  C.Low/Hi   C-0.Avg     Crit%
    Macross                   9  463/1328    587.22   20.45 %
    
    
    Other Magical Damage  (Additional Effects and Spikes)
    Player            M.AE Dmg  # M.AE  M.AE Avg   R.AE Dmg  # R.AE  R.AE Avg   Spk.Dmg  # Spike  Spk.Avg
    Macross                183      24      7.63          0       0      0.00         0        0     0.00
    
    
    Other Physical Damage  (Counterattacks and Retaliations)
    Player            CA.Dmg  CA.Hits-0  CA.Low/Hi  CA-0.Avg   Ret.Dmg  Ret.Hits-0  Ret.Low/Hi  Ret-0.Avg
    Macross              493          1    493/493    493.00         0           0         0/0       0.00
    
    
    Weaponskill Damage
    Player                 WSkill Dmg  Abs'd.Dmg   Net Dmg   WSkill %  Hit/Miss   WS.Acc %   WS.Low/Hi   WS.Avg
    Macross                     26524          0     26524    56.88 %       8/0   100.00 %   1725/3930  3315.50
     - Resolution               26524          0     26524   100.00 %       8/0   100.00 %   1725/3930  3315.50
    
    Damage Taken
    
    Damage Taken Summary
    Player             Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg
    Macross                 2089   100.00 %        1691           0         398           0           0          0
    Total                   2089   100.00 %        1691           0         398           0           0          0
    
    
    Melee Damage Taken
    Player             Melee Dmg   Melee %   Hit/Miss   M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Macross                 1691   80.95 %       10/3    125/212   169.10      0       0/0    0.00    0.00 %
    
    
    Ability Damage Taken
    Player                  Abil. Dmg    Abil. %  Hit/Miss    A.Acc %    A.Low/Hi    A.Avg
    Macross                       398    19.05 %       1/1    50.00 %     398/398   398.00
     - Tourbillion                398   100.00 %       1/1    50.00 %     398/398   398.00
    Armored Chariot
    Code:
    Damage Summary
    Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg   Absorbed Dmg
    Macross                  34735   100.00 %       12397           0           0       20785           0       1553              0
    Total                    34735   100.00 %       12397           0           0       20785           0       1553              0
    
    
    Melee Damage
    Player            Melee Dmg  Abs'd.Dmg   Net Dmg   Melee %   Hit/Miss    M.HR %   M.Acc %  M.Low/Hi  M+0.Avg  M-0.Avg
    Macross               12397          0     12397   35.69 %       39/5   88.64 %   88.64 %   189/750   309.79   309.79
    
    
    Melee Crit Damage
    Player                #Crit  C.Low/Hi   C-0.Avg     Crit%
    Macross                   5   347/405    372.80   12.82 %
    
    
    Other Magical Damage  (Additional Effects and Spikes)
    Player            M.AE Dmg  # M.AE  M.AE Avg   R.AE Dmg  # R.AE  R.AE Avg   Spk.Dmg  # Spike  Spk.Avg
    Macross                320      18     17.78          0       0      0.00       104        2    52.00
    
    
    Other Physical Damage  (Counterattacks and Retaliations)
    Player            CA.Dmg  CA.Hits-0  CA.Low/Hi  CA-0.Avg   Ret.Dmg  Ret.Hits-0  Ret.Low/Hi  Ret-0.Avg
    Macross             1129          3    329/400    376.33         0           0         0/0       0.00
    
    
    Weaponskill Damage
    Player                 WSkill Dmg  Abs'd.Dmg   Net Dmg   WSkill %  Hit/Miss   WS.Acc %   WS.Low/Hi   WS.Avg
    Macross                     20785          0     20785    59.84 %       8/0   100.00 %   1873/3497  2598.13
     - Resolution               20785          0     20785   100.00 %       8/0   100.00 %   1873/3497  2598.13

  11. #791
    The Syrup To Waffles's Waffle
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    Most Bloodshed you can get from Arrapago is 7, but requires a lot of luck: 10% drop from F1 Chigoe, 10% Drop from F3/F4 Acrolith, 25% double drop from Lamia. You're guaranteed 3 Bloodshed/3 Umbrage if you take North paths, 1 Bloodshed/5 Umbrage if you take South.

    Pretty sure Zhayolm has a similar 3/3 and 5/1 divide, with Bloodshed getting the 5.

  12. #792
    Smells like Onions
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    Gilgamesh

    Quote Originally Posted by Slycer View Post
    New Bhaflau gear NM pop condition theory - killshot type. Specifically, not killing either of them with magical or skillchain damage. This run I'm doing right now, one died from Gravitation (no pop). A past run, one died from Aeolian Edge, no pop. I'm not positive, but I'm fairly sure that in all of the other runs they either died from melee damage or weapon skills. Does anyone have logs where the Gear NM (4F Bhaflau) did NOT pop and can check to see if there was any gear that died from magical damage? (I guess a similar possibility would be that they both have to die from the same type of damage)
    No log but the only damage we do on that floor is from MNKx2 so has always been melee or ws kill. So far we have always had 1 MNK on each, and both always killed with ws and has always popped. Last night though one was killed with ws and one with melee (both died within 5 seconds of each other) and that was the first time we had no pop, so maybe killing both with the same damage type could be true.

  13. #793
    BG Content
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    Quote Originally Posted by Cairthenn View Post
    Most Bloodshed you can get from Arrapago is 7, but requires a lot of luck: 10% drop from F1 Chigoe, 10% Drop from F3/F4 Acrolith, 25% double drop from Lamia. You're guaranteed 3 Bloodshed/3 Umbrage if you take North paths, 1 Bloodshed/5 Umbrage if you take South.

    Pretty sure Zhayolm has a similar 3/3 and 5/1 divide, with Bloodshed getting the 5.
    Lamia double drop is 50%. http://www.ffxidb.com/zones/74/lamia-spoliator
    Similar with Qutrub Devourer double drop on Umbrage.

    Also, if anyone else does Bhaflau, test out the damage type thing on the Archaic Gear spawn (or check any old logs you might have, especially in runs where it didn't spawn).

    And if anyone does SSR, we still need some testing on how linking causes the Ashu reinforcements in central 2F to spawn as different jobs (namely BLM or MNK instead of RDM/DRK/PLD/THF), and how that affects Windwalker's pop.

  14. #794
    Sea Torques
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    Leviathan

    Quote Originally Posted by Slycer View Post
    New Bhaflau gear NM pop condition theory - killshot type. Specifically, not killing either of them with magical or skillchain damage. This run I'm doing right now, one died from Gravitation (no pop). A past run, one died from Aeolian Edge, no pop. I'm not positive, but I'm fairly sure that in all of the other runs they either died from melee damage or weapon skills. Does anyone have logs where the Gear NM (4F Bhaflau) did NOT pop and can check to see if there was any gear that died from magical damage? (I guess a similar possibility would be that they both have to die from the same type of damage)

    Random interesting game mechanic note that I was not aware of - if a monster has a DoT that is prevented because of a Stoneskin effect, it will still regen its HP back when it goes passive (Cerb had Bio and Magma Hoplon, regenned when it went passive even with Bio still on). I'm sure someone knew this, but I thought it was interesting (and lame).
    just did Bhaf2. one killed with light SC, the other melee. NM pop. I still think the pop condition is related to how much time before you zone up. the one and only time i didn't get it to pop i had 39 minutes remaining. all the other times i have had over that.

  15. #795
    HABS SUCK!!!!!
    Sepukku is my Hero
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    Quote Originally Posted by Slycer View Post
    Does anyone have logs where the Gear NM (4F Bhaflau) did NOT pop and can check to see if there was any gear that died from magical damage? (I guess a similar possibility would be that they both have to die from the same type of damage)
    Was gonna kill them at the same time yesterday, but my mnk decided to be "clutch" and counter an attack with counterstance not up for a killshot as I was about to turn away, so one wound up dying via a countered attack, then I rushed to kill the next one with a WS, but it didnt spawn.

    [18:33:31]Kehhiko defeats the Archaic Gear2.
    [18:33:40]Nynja uses Mercy Stroke.
    [18:33:40]The Archaic Gear1 takes 2748 points of damage.
    [18:33:41]Nynja defeats the Archaic Gear1.


    I dont think time is an issue there either
    [17:41:57]=== Area: Bhaflau Remnants ===
    Still 48 minutes to go in the area there


    What happened to kill at the same time? was that debunked?

  16. #796
    Sea Torques
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    Leviathan

    Quote Originally Posted by NynJa View Post
    I dont think time is an issue there either
    [17:41:57]=== Area: Bhaflau Remnants ===
    Still 48 minutes to go in the area there
    that's my point, you have well over 39 minutes remaining.

  17. #797
    A. Body
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    Quote Originally Posted by NynJa View Post
    Was gonna kill them at the same time yesterday, but my mnk decided to be "clutch" and counter an attack with counterstance not up for a killshot as I was about to turn away, so one wound up dying via a countered attack, then I rushed to kill the next one with a WS, but it didnt spawn.

    [18:33:31]Kehhiko defeats the Archaic Gear2.
    [18:33:40]Nynja uses Mercy Stroke.
    [18:33:40]The Archaic Gear1 takes 2748 points of damage.
    [18:33:41]Nynja defeats the Archaic Gear1.


    I dont think time is an issue there either
    [17:41:57]=== Area: Bhaflau Remnants ===
    Still 48 minutes to go in the area there


    What happened to kill at the same time? was that debunked?


    Yeah was debunked a few days back.

    Zone up time looking like the best bet so far.

  18. #798
    HABS SUCK!!!!!
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    and it didnt pop, unless you're saying to have less than 40 minutes to get the NM to spawn?

  19. #799
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    Did Bhaf II last night and didn't get the 4th floor Gears NM to pop either. Gears were killed 1 at a time and I'm not sure if they were both killed with WS or if one was killed with a melee strike. Had probably 35 min left at that point. Maybe you have to kill both within X time of zoning up or something.

  20. #800
    A. Body
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    Quote Originally Posted by NynJa View Post
    and it didnt pop, unless you're saying to have less than 40 minutes to get the NM to spawn?

    Maybe 50min is the threshold. Its not same time, its not kill speed.

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