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  1. #1141
    Jem
    Jem is offline
    Claustrum. Really?
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    Quote Originally Posted by Darkmagi View Post
    Should probably note that he gains damage, not attack. I'm pretty sure it's based on how much physical damage you deal to him.
    Yeah pretty sure this is the case because Attack Down and LR being up/down seemed to have little impact. Wouldn't be surprised if it was a flat out damage multiplier.

  2. #1142
    D. Ring
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    Phoenix

    Yeah it's pretty obvious that it's damage and not attack when you fight on mnk, counterstance etc. Has anyone seen if his behavior changes if you do a lot of magic damage rather than physical? I 2hred hq cerb without formless the other day to test the physical damage boost, and the increase was very noticeable. I normally have formless on for at least 80% of the fight. Sulfurous breath hit me for 1.9k at one point.

  3. #1143
    Cerberus
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    I could've swore we did that in old Salvage... or am I just crazy?

  4. #1144
    Smells like Onions
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    Sylph

    Quote Originally Posted by Slycer View Post
    Two Bhaflau questions because I never go the west/Tutelary (Archaic Gears) path on F4.

    1) What's the pop condition on Archaic Gears NM? Can anyone confirm (or reject) that it's same time kill? I've heard multiple accounts that there is no height or size difference there.

    2) Does the Acrolith on the WEST side drop Tutelary plans guaranteed instead of Ritualistic plans or is it still Ritualistic like on the east side?
    1. Seems to be kill at the same time, they do not have different heights or a size difference on the west side.

    2. Tutelary's guaranteed.

  5. #1145
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Lyltia View Post
    I could've swore we did that in old Salvage... or am I just crazy?
    You're either thinking of Salvage duping, are talking about something of which I am unaware, or are crazy. Of the three options, two seems the least likely.

  6. #1146
    Radsourceful

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    Bismarck

    Could mail 45's from mule > main on same account, idk if plans will also transfer between characters.

  7. #1147
    Sea Torques
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    Quote Originally Posted by Slycer View Post
    JP Wiki is specifying a 3/5/7/9 Magic Attack Bonus set bonus for Morrigan's +1 with 2/3/4/5 pieces, so either all the sets aren't the same, we were off with 6 for 3 pieces, or their wiki is wrong.
    shown my test results here. you can do the math yourself with the results. But according to what I mathed out, it's between 56.53 and 68.93 / 1024. clearly that is more than the value for 5% (50/1024) we normally see. It's pretty clear it is 6%. I think the jpn wiki tester messed up his test.

  8. #1148
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Radec View Post
    Could mail 45's from mule > main on same account, idk if plans will also transfer between characters.


    Level a second acct to 65 on your pol ID and clear up to ToaU 17...its actually not that much work.

  9. #1149
    Salvage Bans
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    Quote Originally Posted by Protey View Post
    if you're mnk don't bother subbing /nin, it'll just gimp your damage and you'll probably not have time to get through everything.
    If /nin is making you run out of time, you have bigger issues. Half the run you are fighting stuff with no def anyways, so berserk isn't even doing anything. Taking an extra minute to kill the boss shouldn't matter.

  10. #1150
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    /NIN isn't really necessary though. Decent healer and a decent MNK shouldn't have any issues.

  11. #1151
    Jem
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    Quote Originally Posted by NynJa View Post
    Level a second acct to 65 on your pol ID and clear up to ToaU 17...its actually not that much work.
    Would have to be 95 or 96 to enter Neo-salvage if you're talking about doing 2 runs a day for plans. Not that it makes that much difference.

    Random thought, are 15/25/35's also muleable? Would at least mean not having to stop getting plans to get old Salvage pieces if they are.

  12. #1152
    HABS SUCK!!!!!
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    Right, sorry, I read reading the old Salvage info, I guess its a bit more effort since you have to level char somewhat decently (unless its a thief lol) for maat.

    Not sure about the old salv pieces, and I cant check atm.

  13. #1153
    a p. sweet dude
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    The 35s are, I have like four pairs of 35 Usu legs. I assume the 15s and 25s are as well.

  14. #1154
    Relic Weapons
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    Quote Originally Posted by Protey View Post
    shown my test results here. you can do the math yourself with the results. But according to what I mathed out, it's between 56.53 and 68.93 / 1024. clearly that is more than the value for 5% (50/1024) we normally see. It's pretty clear it is 6%. I think the jpn wiki tester messed up his test.
    It's also possible, however unlikely that the set bonus values are different for each set. I don't see why they would be since they were all 5% for the Lv.75 pieces. I also don't see why the bonus for adding more pieces would get lower when you add more pieces, it seems more logical to reward people for getting more of the set.
    Along the same lines, I'm finding it hard to believe that Marduk's Jubbah +1 has 11% Fast Cast, that seems a very odd number to have it at. I'll do testing on it once Hydra puts out.

  15. #1155
    Hydra
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    Ragnarok

    Quote Originally Posted by Protey View Post
    shown my test results here. you can do the math yourself with the results. But according to what I mathed out, it's between 56.53 and 68.93 / 1024. clearly that is more than the value for 5% (50/1024) we normally see. It's pretty clear it is 6%. I think the jpn wiki tester messed up his test.
    52-57/1024 based on my math assuming usu head is 50 and feet is 30.

  16. #1156
    Relic Shield
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    Quote Originally Posted by Jem View Post
    Would have to be 95 or 96 to enter Neo-salvage if you're talking about doing 2 runs a day for plans. Not that it makes that much difference.

    Random thought, are 15/25/35's also muleable? Would at least mean not having to stop getting plans to get old Salvage pieces if they are.
    plans and lv 15/25/35/45/75s pieces are deliverable.

    Quote Originally Posted by Protey View Post
    if you're mnk don't bother subbing /nin, it'll just gimp your damage and you'll probably not have time to get through everything. unless of course you roll with more than 3 people, then it won't matter
    /nin is only 5%~10% less damage than /war lol.

  17. #1157
    HABS SUCK!!!!!
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    10% Double attack
    +10 attack
    +25% attack 60% of the time
    oh and all those attacks that you are NOT countering due to shadows

    thats 5-10%?

    I sent my mnk in /thf once instead of /war for TH, and the difference in damage was very significant.


    Also, tried Hydra with my drk, same shitty results. Granted my DRK isnt geared like Arthars or Jem's drks, its heads werent exactly flying off its body, and my whm eventually reached enmity cap as well. But hey, it would figure that when I'm in a situation where I have the means to stun Pyric Bulwark, it barely does it. Either way, fuck this thing, with -my- setup, its a much greater effort with a much inferior result (in both alexandrite and plans). Gonna just get my Usu head off dvergr.

    also, if "anything above TH3 is useless"...I've been very unlucky these past couple runs as far as double drops go, because in 3 runs, I can count my double drops on 1 hand, since I dont have any gear.

  18. #1158
    Relic Shield
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    well /war is closer to 20% boost if you dont bring bard (minuets). If I bring 3 people the third is a brd not a thf. Th3 is enough. if you go with MNK THF WHM, /war on the MNK is only goign to boost your overall dmg by ~10% too. Not saying people should go /NIN, those bosses seem to be joke tier, granted I only did arrapago and silversea.

  19. #1159
    Black Belt
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    Quote Originally Posted by mdkuser View Post
    /nin is only 5%~10% less damage than /war lol.
    Quote Originally Posted by mdkuser View Post
    well /war is closer to 20% boost if you dont bring bard (minuets). If I bring 3 people the third is a brd not a thf. Th3 is enough. if you go with MNK THF WHM, /war on the MNK is only goign to boost your overall dmg by ~10% too. Not saying people should go /NIN, those bosses seem to be joke tier, granted I only did arrapago and silversea.
    http://mectradegroup.org/FFXI/jackie.jpg

    can someone translate this for me........ i read it 6 times and still dunno wtf is going on

  20. #1160
    ccl
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    Asura

    For what's it worth, I asked some jp about the morri set bonus, he wasn't able to find the test page but he seems to really believe the set being 3-5-7-9.

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