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  1. #1901
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    for SSR2, I sneak through, clear out gears for unlocks, then go back to orobon/flayer.

  2. #1902
    Hydra
    Join Date
    Mar 2005
    Posts
    120
    BG Level
    3

    Can a SAM SCH THF clear Zhayolm Remnants II with relative ease?

  3. #1903
    Banned.

    Join Date
    Oct 2007
    Posts
    533
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    5

    How would SCH/RDM MNK/THF MNK/?? fair in Salvage II with one of the MNKs being 2boxed by the SCH? Would the TH benefit and kill speed decrease be worth it going SCH THF MNK where the THF would be 2boxed?

  4. #1904
    Sea Torques
    Join Date
    Feb 2008
    Posts
    580
    BG Level
    5
    FFXI Server
    Phoenix

    I like sch DD in salvage



  5. #1905
    Cerberus
    Join Date
    Sep 2011
    Posts
    496
    BG Level
    4
    FFXIV Character
    Sakura Ephemera
    FFXIV Server
    Brynhildr
    FFXI Server
    Bismarck

    Quote Originally Posted by TheDangerousDave View Post
    How would SCH/RDM MNK/THF MNK/?? fair in Salvage II with one of the MNKs being 2boxed by the SCH? Would the TH benefit and kill speed decrease be worth it going SCH THF MNK where the THF would be 2boxed?
    If you have more than 1 person, there's no reason not to bring a THF, unless their gear really sucks. SCH just needs to throw up regen 5 and afk (not really, but it's very easy to dual box one).

    Quote Originally Posted by damet View Post
    Can a SAM SCH THF clear Zhayolm Remnants II with relative ease?
    Sure. I personally prefer one job with stun though, and not just blade bash.

  6. #1906
    Old Merits
    Join Date
    Apr 2012
    Posts
    1,109
    BG Level
    6

    Quote Originally Posted by pugnax179 View Post
    I like sch DD in salvage


    Increased magic damage from all the physical damage. Was pictures of 8-9k thunderstorms on seether

  7. #1907
    Sea Torques
    Join Date
    Feb 2008
    Posts
    580
    BG Level
    5
    FFXI Server
    Phoenix

    Quote Originally Posted by Fake View Post
    Increased magic damage from all the physical damage. Was pictures of 8-9k thunderstorms on seether
    prob shoulda mention this was very early in the fight, at 70%

  8. #1908
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
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    25,643
    BG Level
    10

    Doesn't take long to build up sufficient physical resistance to get those kinds of numbers though.

  9. #1909
    Hydra
    Join Date
    Mar 2005
    Posts
    120
    BG Level
    3

    Quote Originally Posted by Helel View Post


    Sure. I personally prefer one job with stun though, and not just blade bash.
    Could you elaborate? Thanks!

  10. #1910
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,643
    BG Level
    10

    Elaborate on what? A job with a reliable stun will be able to try to stun Pyric Bulwark. I've only done it on MNK, but given how hard the hydras hit you'll probably be riding Seigan and Third Eye most of the time.

  11. #1911
    Banned.

    Join Date
    Oct 2007
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    533
    BG Level
    5

    Quote Originally Posted by Helel View Post
    If you have more than 1 person, there's no reason not to bring a THF, unless their gear really sucks. SCH just needs to throw up regen 5 and afk (not really, but it's very easy to dual box one).
    Hmm yeah the THF would be really gimp and no extenerator cus it has 5/5 3 other WS. If I am to go MNK/THF MNK/WAR SCH are there any h2h>h2h light or darkness skillchains?

  12. #1912
    Relic Shield
    Join Date
    Jun 2007
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    1,627
    BG Level
    6

    smite <->smite is ligh, shijin <-> smite is light.

  13. #1913
    Banned.

    Join Date
    Oct 2007
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    5

    How about multiple level chains? Ideally ending in Shijin lol

  14. #1914
    Relic Shield
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    Jun 2007
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    if you bring mnks you wont need to do skillchains (for cerberus). 1 mnk with max formless strikes owns each cerberus in 4 minutes, with 2 MNKs, 2 mn or less. On any non NMs the mobs will die before you can actually skillchain.

  15. #1915
    Banned.

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    Oct 2007
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    Oh right, that's even better then. Thanks.

  16. #1916
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Obsidian View Post
    Elaborate on what? A job with a reliable stun will be able to try to stun Pyric Bulwark. I've only done it on MNK, but given how hard the hydras hit you'll probably be riding Seigan and Third Eye most of the time.

    Hybrid DD set works just fine on the Hydras. No need to use Seigan.

  17. #1917
    Hydra
    Join Date
    Feb 2013
    Posts
    118
    BG Level
    3
    FFXI Server
    Siren

    I dont know if I remember reading correctly, but is Cerberus resistant to drakness skillchains to the point it's barely beneficial?

    Also anyone know how blu fares vs hydra and dvergr? Wondering if stun lands reliably on them. I dunno how I'd trio box ZR2 and SSR2 bosses especially since i dont use a cure bot or spellcast. Both mules are pretty much restricted to thf and whm and my main only has BRD BLU WAR BST RDM BLM. I'm thinking I can just play defensively on war but I just don't like worrying about spamming JAs when im focusing on SATAing curing buffing pulling etc

  18. #1918
    Cerberus
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    Sep 2011
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    496
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    FFXIV Character
    Sakura Ephemera
    FFXIV Server
    Brynhildr
    FFXI Server
    Bismarck

    Quote Originally Posted by RicFlair View Post
    I dont know if I remember reading correctly, but is Cerberus resistant to drakness skillchains to the point it's barely beneficial?

    Also anyone know how blu fares vs hydra and dvergr? Wondering if stun lands reliably on them. I dunno how I'd trio box ZR2 and SSR2 bosses especially since i dont use a cure bot or spellcast. Both mules are pretty much restricted to thf and whm and my main only has BRD BLU WAR BST RDM BLM. I'm thinking I can just play defensively on war but I just don't like worrying about spamming JAs when im focusing on SATAing curing buffing pulling etc
    BLU/NIN for Hydra is probably the best idea, especially if dual boxing, (shadows make it slightly easier from my experience), and you can avoid the dispel from trembling. Temporal shift works as a reliable stun; sudden lunge does not work. Save it for pyric bulwark obviously. Holy waters for nerve gas are a good idea.

    BLU/whatever works fine for dvergr. /NIN is nice for evading nukes, but he does wipe shadows pretty easily. Magic barrier is extremely useful (gear for haste, not blue skill, so you can spam it). You should be able to survive anything, even while cursed. Personally, I go /RDM here, mainly for convert, but MDB is nice too.

    I would highly recommend power-leveling one of your mule's SCH to 99. Embrava makes the HQ bosses a joke, especially Hydra. It's also an excellent tool for wiping out the first floor very quickly (lowers whirl of rage recast by a lot + regen to keep you alive). Kaustra is very effective against hydra also.

    Overall, I think if I were tri-boxing instead of dual-boxing, I would go with BLU BRD SCH.

  19. #1919
    Hydra
    Join Date
    Feb 2013
    Posts
    118
    BG Level
    3
    FFXI Server
    Siren

    Thanks for the tips! I'm assuming physical spells don't do damage during pyric so I was wondering what spells (outside of the usual) you have set to deal with Hydra's silly TP moves. Also is Magic Barrier the only necessary line of defense vs Dvergr?

    I can indeed bring the thf mule as a brd but I'm more concerned with plans. Willing to decrease my winrate on HQ boss, they're just bonuses ^^.

  20. #1920
    Hydra
    Join Date
    Mar 2005
    Posts
    120
    BG Level
    3

    We are having a few problems with Zhayolm Remnants II

    1) First floor Poroggro NM, is it guaranteed to drop a Bloodshed? Yesterday it dropped only 1 Umbrage.

    2) On the third floor, the Gear NM that pops in the southern room after opening the door, is it guaranteed to drop a Bloodshed? Yesterday it dropped only 1 Umbrage.

    3) Fifth floor, is there any safe method of pulling the gears/chariot without aggroing them all?

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