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  1. #2261
    Theory Fighter
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    Frejan Schultz
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    For SCH, assuming AF3+2 head for ebullienced nukes, AF3+2 feet for klimaform bonus, obi and twilight cape, 60 MaB on the staff starts winning over the TotM potency staves.

  2. #2262
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Byrthnoth View Post
    It goes much faster than it used to now that we can warp to BCs using Dominic in the Tenshodo HQ (LJ).
    Wow didn't know that, thanks

    BLU phys spells can still hit it in the air (and doesnt resist stun from lunge), makes it pretty easy. Can be solo'd, but might want a healer in case it gets spammy with terror.
    Hmm I don't have blu.

    If I bring my pocket whm and find a blu or a PLD + a rng(or blm but I'd assume this would take longer?), should be fine then. Then dd w/ my mnk on the ground and just run off to the side when it takes flight?

  3. #2263
    CoP Dynamis
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    Quote Originally Posted by Byrthnoth View Post
    zone, and that's it.
    hmm thats a long way D: thx for the tip

  4. #2264
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    Quote Originally Posted by Cream Soda View Post
    If I bring my pocket whm and find a blu or a PLD + a rng(or blm but I'd assume this would take longer?), should be fine then. Then dd w/ my mnk on the ground and just run off to the side when it takes flight?
    A BLM or a SCH should bring the Wyrm down in around 3-6 nukes, depending on gear and such. It's pretty fast.

  5. #2265
    Ridill
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    A rng/sam can knock it out of the air in the 2 ws

  6. #2266
    Yoshi P
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    How does Thurandaut Tabard compare to Athos's Tabard for Blade: Hi? Athos outside, Thurandaut inside?

  7. #2267
    Campaign
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    mistake

  8. #2268
    Old Merits
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    Quote Originally Posted by TacoTaru View Post
    How does Thurandaut Tabard compare to Athos's Tabard for Blade: Hi? Athos outside, Thurandaut inside?
    Other way around (athos will still win outside depending on dDEX).

  9. #2269
    Hydra
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    Is Sublimation based on Max HP during activation on /SCH? Sometimes I get returns from exactly 300 to 324 on /SCH but I've 99% of time been in my idle set when i use it. What's with the varying numbers?

    edit: just tested and did sublimation on 200 extra HP and got my usual 306 mp return, this is weird

  10. #2270
    Relic Weapons
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    Setups for Salvage 2? I have trouble clearing bosses within time, or even killing cerb at all.

    Main Chara has Vereth 85 MNK(which is what Ive been using lately) but also have Masa 90, Murasameru SAM as well. Both geared well.
    2nd Chara can be well geared WHM or SCH, or good dd THF
    3rd Chara can be a pretty decent BRD, or just a TH THF.

  11. #2271
    D. Ring
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    Honestly don't see how you could have trouble clearing cerb like that. SAM would be ideal, since formless has a long timer. I would personally WHM(Or sch, preference based really.) SAM BRD/thf if you are having trouble clearing as is. I would clear BR(one gear side) in about 55mins as mnk thf whm.

  12. #2272
    Relic Shield
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    Quote Originally Posted by xIndustrialxAngelx View Post
    Setups for Salvage 2? I have trouble clearing bosses within time, or even killing cerb at all.

    Main Chara has Vereth 85 MNK(which is what Ive been using lately) but also have Masa 90, Murasameru SAM as well. Both geared well.
    2nd Chara can be well geared WHM or SCH, or good dd THF
    3rd Chara can be a pretty decent BRD, or just a TH THF.
    You need a decent WHM. My WHM mule has 10autorefresh + max potency+ max fast cas on cures. Now that counterstance is too dangerous you need more healing than before so I suggest /RDM (even though I almost never convert, its nice for emergency). Dont do anything else but haste, cure 3 and cure 5s on WHM. a tripple attack can rape your MNK. Now if you want to play safe, he is super weak as MNK/BLU+counterstance (attack food). Cocoon negates counterstance's penalty, so you'll counter most of its melee hits and those that go through hit for ~150 only.

    Idk how fast mura SAM kills it, but NQ dies in <3mn and HQ in ~5mn with vereth 99. To avoid waiting on formless trikes do NQ cerberus(use formless trikes right away) > 2 acrolith+ NM > HQ cerberus. When you start on the HQ you'll have 1~2mn left on formless strikes.

    Edit: I see you go with 3? use MNK/WAR BRD/THF and WHM/SCH then. The NQ dies in <1mn and HQ in <3mn.

  13. #2273
    D. Ring
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    I don't know why I never considered doing that, but fwiw, NQ cerb still died in around 3-4min with thf+mnk and no formless.

  14. #2274
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    Quote Originally Posted by mdkuser View Post
    My WHM mule has 10autorefresh
    How do you reach 10 autorefresh?
    Spurrina head (2), body (2), ear (1), ToAU ring (1), Serpentes (1), Nares (1) but that's 8. What else are you adding? Sanction Refresh but that's not gonna be active 100% of the time.

  15. #2275
    Requiescat in pace.
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    Quote Originally Posted by RicFlair View Post
    Is Sublimation based on Max HP during activation on /SCH? Sometimes I get returns from exactly 300 to 324 on /SCH but I've 99% of time been in my idle set when i use it. What's with the varying numbers?

    edit: just tested and did sublimation on 200 extra HP and got my usual 306 mp return, this is weird
    Its based on current max HP.

    If you have 1000 hp it will charge to 250.

    But for instance if its currently charging, and is up to 200 and you lower your maximum HP to 800 then it will stop charging because your new max hp is 800 instead of 1000.

    Hope that makes sense.

    Basically whatever your max HP is at any gives moment determines how much you can charge. If your max hp fluctuates while its charging you could have it cut off early (or make it charge longer if you add max hp).


    Quote Originally Posted by Sechs View Post
    How do you reach 10 autorefresh?
    Spurrina head (2), body (2), ear (1), ToAU ring (1), Serpentes (1), Nares (1) but that's 8. What else are you adding? Sanction Refresh but that's not gonna be active 100% of the time.
    He's probably counting latents so include Oneiros Grip in there probably.

  16. #2276
    Old Merits
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    Apart from the fact that whm can't use spurrina coif. The highest you can reach is 9 in salvage: Owleyes/Oneiros Grip (1), NeferKhat+Heka/AF3+WivrePin (3), Serpentes (1), Balrahn's Ring (1), Nares Trews (1), Moonshade Earring (1), Refresh Sanction (1).

    My assumption would be he has 7 in gear and 3 from /rdm refresh.

  17. #2277
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    Refresh (spell) isn't really "autorefresh" though.

    Anyway, question about enmity. Anybody ever tested if Animus Minuo or Adventurer's Dirge count towards the -50 Enmity cap?
    Because if I recall that from JAs like the SCH merit stratagems is calculated separately and hence doesn't count.

  18. #2278
    RIDE ARMOR
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    Technically you could hit 10 with Poison Taster's Cape, but I highly doubt he (or nearly anyone) uses that.

  19. #2279
    Relic Shield
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    10 comes from refresh spell lol. ok 7 autorefresh.

  20. #2280
    Relic Horn
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    Quote Originally Posted by mdkuser View Post
    10 comes from refresh spell lol. ok 7 autorefresh.
    WHM/sch. Never went down below 1k MP at NQ Cerb with MNK + THF (around the same for HQ). I use Cure III a lot. I keep barfira up all the time. Since enmity adjustment I was hitting 600mp after fight but thats only because I started to nuke with Holy II ( Magic burst at light SC from shijin exentrator did 2400 dmg w/o nuke gear. Havent tried BR after I decided to make nuke macro and take gear with me ) I imagine triobox light SC + MB might be hard but if you play with 2 other ppl its very easy way to deal magic damage at Cerb.

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