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  1. #281
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    Quote Originally Posted by MrSamuels View Post
    Unless you need the Imperial Standing as soon as possible, for whatever reason, I would just keep a constant eye out for Besieged. Gives good exp and more amounts Imperial Standing you would get from farming mobs and in much less time if you catch it right.
    Well but I can't do Besieged when I want to, I need to wait for Besieged to happen and I hate that.
    Also, Besieged runs at like 5fps with everything having 10 seconds delay or something? It's frustrating... altough yeah, I regularly do Besieged when it happens and I'm nearby.

    I was just looking for a viable camp with mobs in normal ToAU zones, but I dunno where they put EM+ mobs at level 99 =/

  2. #282
    THFONRY
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    This is where I was looking, but I am assuming your saying I have to use XI-util if i want to fix it.

  3. #283
    Relic Horn
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    Does Sigil work in Meebles? The zones it uses are technically part of WotG, so I was wondering.

  4. #284
    Lostbane
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    Quote Originally Posted by Sechs View Post
    Well but I can't do Besieged when I want to, I need to wait for Besieged to happen and I hate that.
    Also, Besieged runs at like 5fps with everything having 10 seconds delay or something? It's frustrating... altough yeah, I regularly do Besieged when it happens and I'm nearby.

    I was just looking for a viable camp with mobs in normal ToAU zones, but I dunno where they put EM+ mobs at level 99 =/
    There are some crabs up on Mt Z which were introduced post 75

  5. #285
    D. Ring
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    Archaeic mirrors are a great alternative to besieged. You can farm them up really quick now.

  6. #286
    Yoshi P
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    Last question about NNI. After reading on here we think we're going to try it, but I think one of my friends may not having anything useful job wise. Here's what we have:

    MNK (empy), THF, NIN
    NIN (empy), DNC, BRD, WHM
    DRG, WAR, THF, SCH WHM
    BLU (empy), SMN, WHM
    SCH, WHM, DNC, BLM
    BLM, COR, WHM <------Friend who I don't think has any jobs


    Is COR going to be an issue or is his job setup going to hold us back from being consistant with 80/100?

  7. #287
    The Spooniest of Bards
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    Quote Originally Posted by TacoTaru View Post
    Last question about NNI. After reading on here we think we're going to try it, but I think one of my friends may not having anything useful job wise. Here's what we have:

    MNK (empy), THF, NIN
    NIN (empy), DNC, BRD, WHM
    DRG, WAR, THF, SCH WHM
    BLU (empy), SMN, WHM
    SCH, WHM, DNC, BLM
    BLM, COR, WHM <------Friend who I don't think has any jobs


    Is COR going to be an issue or is his job setup going to hold us back from being consistant with 80/100?
    80 is easy, you'd be fine with them COR if they can do any sort of damage.

    The other option is to just have him go burn SCH in a day.

  8. #288
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    Quote Originally Posted by Eldelphia View Post
    There are some crabs up on Mt Z which were introduced post 75
    Do you remember which part of MZ by any chance?

  9. #289
    New Spam Forum
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    Quote Originally Posted by Sechs View Post
    Do you remember which part of MZ by any chance?

    next to the warp to Sarameya.

  10. #290
    Fishing Guru
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    Really trying to optimize my SCH stun set for Legion, looking for feedback and also a question. Does everyone just precast their stun set, or do you midcast it to avoid a casting delay? Been working on Hyaline hat, set is below for feedback:

    <main>Apamajas II</main>
    <body>Anhur robe</body>
    <head>Nares cap</head>
    <legs>Rubeus spats</legs>
    <feet>Argute Loafers +2</feet>
    <waist>witful belt</waist>
    <back>Swith Cape +1</back>
    <hands>Rubeus gloves</hands>
    <lring>Galdr ring</lring>
    <rring>strendu ring</rring>
    <neck>Dark torque</neck>
    <rear>moonshade earring</rear>
    <lear>Loquac. earring</lear>
    <sub>Elder grip</sub>
    <range>aureole</range>

  11. #291
    An exploitable mess of a card game
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    I precast my set. Hands can be Repartie. The rest isn't max, but should be fine tbh.

  12. #292
    Relic Shield
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    Quote Originally Posted by Sechs View Post
    Do you remember which part of MZ by any chance?
    According to otherwiki they're at C-9 Vozold Island. http://wiki.ffxiclopedia.org/wiki/Orichalcumshell
    They're only 88-89 though. I remember skilling up on them at the 90 cap. There's also Crawlers around the same level on the same map. E-6ish.

  13. #293
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    Meh at 99 they won't be enough.
    Can it be they "forgot" to add updated mobs to the ToAU zones and they did it just in the WotG, RotZ, CoP and basic ones? Sounds very strange to me =/

  14. #294
    Radsourceful

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    As best I know there are no free-spawning monsters >=99 in ToAU areas, you'll either have to level sync or just plow through DC's somewhere. There are DC crawlers up by Anataboga, DC pugils near sarameya, and DC crabs at C-9.

    There are also DC leeches just S of the locked door otw to Nuhn in arrapago, as well as birds E of einherjar, and flies(I think?) in mire just S of the arrapago enterance otw to nuhn.

    The birds (Slough Skua) are probably the easiest to get to.

  15. #295
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    Yeah guess I'll try some of those DC mobs and see what happens

  16. #296
    Fishing Guru
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    Quote Originally Posted by Yugl View Post
    I precast my set. Hands can be Repartie. The rest isn't max, but should be fine tbh.
    If I swap hands to Repartie I lose the set bonus fast cast with rubeus spats. So, basically MACC+5 > fast cast +2? If I swap hands to Repartie is there a better leg choice than Rubeus slops?

    Rubeus Gloves
    DEF:+30 Magic Accuracy+10 Enfeebling Magic Skill+15 Enmity-5
    Fast Cast +4% (set bonus with 2 pieces)

    v.
    Repartie Gloves
    DEF:25 Magic Accuracy+15 Enhances "Fast Cast" effect
    Fast Cast +2%

    Rubeus Spats
    DEF: 43 STR+10 INT+13 MND+13 Accuracy+10 Evasion+10 Haste+3%
    Set: Enhances "Fast Cast" Effect

  17. #297
    Lostbane
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    Friend got a new laptop. Windows 7 (64). Has a Radeon HD6320 card. He's having huge FPS issues. Can't get above 11 in Jeuno. Has updated his drivers. Anyone help?

    As for the crabs on Mt Z they're not high enough for what you want, just went to find em. Called Orichalcumshells but they're EP+

  18. #298
    CoP Dynamis
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    Quote Originally Posted by ssjjfar View Post
    This is where I was looking, but I am assuming your saying I have to use XI-util if i want to fix it.
    You need XI-Util and it's Sandbox plugin. This allows you to run Windower/FFXI in sandboxes so that the chat does not merge.
    I don't know the details, but it has something to do with both instances of FFXI sharing the same files or something? Sandboxing fixes it.

    I personally use it for dual boxing, my few sandboxes only take up ~60 MB.

  19. #299
    I think FFXI should be Free-2-Play
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    Quote Originally Posted by TacoTaru View Post
    Last question about NNI. After reading on here we think we're going to try it, but I think one of my friends may not having anything useful job wise. Here's what we have:

    MNK (empy), THF, NIN
    NIN (empy), DNC, BRD, WHM
    DRG, WAR, THF, SCH WHM
    BLU (empy), SMN, WHM
    SCH, WHM, DNC, BLM
    BLM, COR, WHM <------Friend who I don't think has any jobs


    Is COR going to be an issue or is his job setup going to hold us back from being consistant with 80/100?

    COR is just fine with a good melee set+good dagger and /DNC as long as he eats RCB and light shot dia on NMs, plenty of ppl been clearing F100 on COR, not sure why it's a "hold back job" when jobs like MNK NIN DNC are accepted in NNI.

  20. #300
    Pandemonium
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    Quote Originally Posted by Viar View Post
    COR is just fine with a good melee set+good dagger and /DNC as long as he eats RCB and light shot dia on NMs, plenty of ppl been clearing F100 on COR, not sure why it's a "hold back job" when jobs like MNK NIN DNC are accepted in NNI.
    I agree with this.

    I would honestly worry more because two of your main DDs are a MNK and NIN. MNK is my main job, I absolutely love it, and I have an Empyrean and every macro swap you'd expect a good MNK to have—but I would not go as that. Instead, I always go as SCH. On top of that, the only person in your group with heavy DD capabilities (besides the BLU) is going to be going SCH, too, because you'll have one at the Runic Lamp and one in the field.

    Your COR friend isn't really the one—or, at the very least, not the only one—who should have another job available for NNI.

    I hope you're all really, really good, or you're going to have time-out problems. I don't say that to be a Debbie Downer, but to be realistic. Good luck.

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