I seem to remember Sigil was working in MMM? Or am I thinking things now?
Haste should be better than Fast Cast in many slots due to you having capped magic haste a lot of the time when you'd be stun bitch (read: legion). So Zelus Tiara, Goliard Saio or Hedera, Ninurtas sash (or goading?), arbuda grip and hasty pinion. Also AF2+2 feet ONLY for alacrity, AF1 feet if alacrity is down.
Rubeus hands should be better than Repartie with the FC set bonus from rubeus spats.
I also precast my set and it's my only spell without a castdelay rule.
My set is:
ApaII/Arbuda/Hasty Pinion
Zelus/Dark Torque/Dark Earring/Loquac.
Hedera/Repartie/Omega/Balrahns
Swith/Goading/Rubeus/AF1 or Af2+2
I only use Repartie because I don't have Rubeus. Galdr Ring is useless unless people have been lying to me and INT affects Macc of stun. Veneficium is better anyway. Belatz Pearl + Loquac. should be your earrings in legion, I should have them but gimp etc.
Haste>FC>Macc as a general rule imo.
Old salvo question.
Zhayolm Remnants, average MNK/THF + seminaked SMN/RDM.
Do you think I'd be able to hit:
2f slot (cell multiplication nm)
3f north poroggo
4f south poroggo
5f south poroggo
6f poroggo
7f Boss
SMN is for Perfect Defense on last boss.
Bit scared about 3f, dunno if I can make it to warp within 45 mins on floor 4. Would need to kill some mamools in the first rooms of the south path (for unlock) then clear the north path completely to pop 3f Poroggo. That's gonna take quite some time.
Also the 4f and 5f poroggo madames are annoying to pull, altough I hope carby pull should work decently there.
Smn is shit job for salvage and PD is useless chariot will take a lot more than 90 seconds to die, shell2 is going to result in your mage and probably your mnk dying every time to discoid.
Frog pulling is easy, mobs deaggro and you can seperate them out and kill off a couple of normal frogs to get a clean pull.
Mnk + Whm is going to have a much better time on chariot and you can always sub /smn if you really want to.
Will it? Was dead quite fast the other time I tried.
Granted we were in two back then (SAM and me on PUP), but I'm confident that if I make good use of temporary items and hundred fists it should drop pretty fast.
How about doing all that stuff on floor 3, do you think it will be possible to jump up before 45 mins have elapsed?
Depending on how much it spams will determine how you do. Will obviously be a lot worse if you get caught by it without avatar out even once. Depending how fast you are killing save PD for the end of fight.
Discoid is only 4,400 damage. With capped MDT and two characters in range, that's only 1,100 hp. I don't think you need perfect defense.
It can get spammy at low HP. Couple of back to back discoids could drop you with only a smn as healer.
http://www.ffxiah.com/item-sets/279028
Thats my Legion set. Almost the same as yours.
Yours is basically what I'm aiming for, just not quite there yet.
When you have three stunners (His group does), you don't need as much haste. You'll hit other limits before then (Charges). MACC is important for the Mantis, which can resist if the fights carries out (Even with Apajamas II) or has Posture up. You should balance what you're getting rather than using a hierarchy.
Haste until your recast is good enough for three stunners
Fast Cast until you can stun most moves (Some cannot be stunned regardless of FC level); I will have to look over parses to see which moves specifically, but even with a bot, stuff like Lava spit will occur unless you anticipate the TP move (Predetermine when they will use a TP move)
Use mACC for the rest
I've heard people say the Corse ones will occur unless you anticipate the TP move. This actually relates to a question I had, as I'm working on my own stun set. For some mobs, I assume people are stunning when they see TP animation. For mobs like Corse though, are you basically stunlocking the mob until death, regardless of whether you see a TP animation (because by then it will be too late)?
Varies by mob. If you're not farming Im, just PD the corse. If you're doing Cerberus, stun by TP move and cure through the ones that hit. If you don't have PD up, SS + stunning movement (Attack/Cast, not turning) works. Just remember that you may run out of charges when stunning movement.
What situations is Shijin Spiral going to be better than Victory Smite? I've heard it's worth it, but nothing really beyond that.
Difficulty of the 75 uncapped BCNM against the morbol (contaminated coliseum)?
How many 99s will it take to beat this, and how hard is the fight overall?
It was soloable at 75, so I imagine it's still soloable at 99. Use Dancer and stun EBB?
Was it easily soloable?
Because I remember when a video of a NIN soloing it (mostly with tools and stuff) came out maaany years ago people all over the forums and on my server were amazed.
Kinda like when Kaeko soloed a Salvo boss for the first time.
Dunno, maybe it became "something every average lv75 player can do" after that, but back then it was pretty amazing.
BLM Atmacite? Currently using Destruction and uhhh I don't think I'm using a second lol (I don't have the 3rd periapt from Provenance)
Melee Atmacite? Currently using Coercion and Forager
It's probably obvious but looking at the list of Atmacite is daunting.
(Does it even really matter man)