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  1. #3381
    Relic Horn
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    They mirror 0.95.

  2. #3382
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    They mirror 0.95 fTP.

  3. #3383
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    Quote Originally Posted by Kyte View Post
    How does 1/5 Stardiver compare to Drakesbane?
    Stardiver will pull ahead on anything with defense thanks to drakesbane's attack penalty. Or anything where your crit rate is floored. Basically anything that isn't abyssea or fodder mobs. It's worth unlocking if you're not hurting for ws merits.

  4. #3384
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    Quote Originally Posted by Fwahm View Post
    They mirror 0.95.
    Quote Originally Posted by Byrthnoth View Post
    They mirror 0.95 fTP.
    Ah, thank you. Isn't the mirroring actually a detriment to stardiver, then? Adding a tp bonus earring to your set raises the FTP to .9734375 (it probably rounds somewhere?) which is still less than they would have been had the remaining attacks simply been 1 from the start.

  5. #3385
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    Well if buffed enough/mob debuffed enough the att penalty wont matter. Stack full -def on a mob and att basically doesn't matter anymore lol

  6. #3386
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    Quote Originally Posted by TSFFXI View Post
    Ah, thank you. Isn't the mirroring actually a detriment to stardiver, then? Adding a tp bonus earring to your set raises the FTP to .9734375 (it probably rounds somewhere?) which is still less than they would have been had the remaining attacks simply been 1 from the start.
    Yes, unless mekira head is active, and then it is good.

  7. #3387
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    Quote Originally Posted by Byrthnoth View Post
    Yes, unless mekira head is active, and then it is good.
    Thanks again, that's pretty interesting.

    More questions about fTP! (Questions bolded because I drone!)

    Stardiver has the following fTP values: 100% 0.75, 200% 0.84375.

    When you equip the gorget/belt, these increase to: 100% 0.95, 200% 1.04375

    If stardiver is performed at 101% TP, this adds 0.01*(1.04375-0.95)=0.0009375 to fTP. Does fTP round down at any point?

    Even if fTP doesn't round down, weapon skill damage does: WS Damage=floor(( Weapon Base Damage + (Ammo Damage) + fSTR(2) + WSC ) * fTP)*pDIF

    This implies that the additional fTP will go to waste unless [Weapon Base Damage + (Ammo Damage) + fSTR(2) + WSC] is larger than 1/0.0009375=1066.66.... which never realistically happens.

    Is there any benefit to weapon skilling at 101% TP (or at 100.1%)? Motenten's spreadsheets show a slight increase in DOT anytime 1 point of STP is added, which seems to indicate that it would.

  8. #3388
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    Moonshade Earring:

    Occ. grants dmg. bonus based on TP +5%

    What in the world is this ? I can see a few ways of interpreting this augment description, but I have no idea which is correct. Anyone know about this ?

  9. #3389
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    So my play has reached casual at best. I pretty much only play on Fri/Sat night from about 8pm-2am. The only job I really care about gearing is BLM, I have most previous BLM gear (Excluding Meebles) but including MDMG & MACC staves and Morrigan's feet +1. I was planning on making Morrigan's robe +1 next but that looks pretty worthless now. In short, I haven't done much with SoA other than unlocking and getting crafting rings. If I only care about gearing BLM, what should I prioritize on my two nights of playtime per week?

  10. #3390
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    Quote Originally Posted by albatros View Post
    Moonshade Earring:

    Occ. grants dmg. bonus based on TP +5%

    What in the world is this ? I can see a few ways of interpreting this augment description, but I have no idea which is correct. Anyone know about this ?
    There was some testing on it. iirc it was basically a 5% chance to deal a little extra dmg based on how much tp you had. I think it was like double dmg at 300% tp and nothing at 0 and I think non sekka ws counted as 0 so kinda crap

  11. #3391
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    I was thinking that earring augment would gain some traction on that infernal supernal chapuli..... I cannot stand that NM, wish there was a better way. Super situational gear I suppose.

  12. #3392
    Requiescat in pace.
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    Picked up Bokwus Robe and Gloves for SCH.

    Other than maybe the -MDT on the pants, is there any reason to bother with the other peices?

  13. #3393
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    So it's been awhile since I really pulled much but I noticed the hotkey for ranged attack isn't working? I checked and made sure it was on the one I was using. Even switched it up to different letters and nothing. Others like engage still working

  14. #3394
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    Are you talking about the built in ones like alt + a for engage/disengage? 'cause the ranged one hasn't worked for years. I think it used to be alt + d. I don't know why it was taken out. I don't remember if I ever even used it back when it worked it's been that long.

  15. #3395
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    Quote Originally Posted by dasva View Post
    So it's been awhile since I really pulled much but I noticed the hotkey for ranged attack isn't working? I checked and made sure it was on the one I was using. Even switched it up to different letters and nothing. Others like engage still working
    Working here on vanilla FFXI and my PS2.



    Wasn't sure whether to ask here or the "What's Better" thread. Of DRG or MNK+PUP, what gets better use of their base delve weapon, assuming typical AF3+2/NNI/VW gear, and no REM? Was originally going to get sword for BLU, but folks still seem to be of the mindset of "2hand-only(or mnk) or gtfo", which I don't entirely blame them for, so that's on the backburner until I get something more usable for Skirmish/Delve/Naakual when my RDM/SCH/SMN isn't needed.

  16. #3396
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    So is the general consensus Dex Route > Str Route for SAM TP pieces with Delve equipment? I have seen different people do different things before I go deep into a route.

  17. #3397
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    Do either Desultor Tassets or Anwig Salade have any use for BLU these days? I'm looking specifically at cure potency augments, as I don't see myself getting Nares legs anytime soon, but if there are any other uses then I'm all ears.

    Edit: Brainfart, BLU can't equip Nares. However question still stands.

  18. #3398
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    Quote Originally Posted by Kaisha View Post
    Wasn't sure whether to ask here or the "What's Better" thread. Of DRG or MNK+PUP, what gets better use of their base delve weapon, assuming typical AF3+2/NNI/VW gear, and no REM? Was originally going to get sword for BLU, but folks still seem to be of the mindset of "2hand-only(or mnk) or gtfo", which I don't entirely blame them for, so that's on the backburner until I get something more usable for Skirmish/Delve/Naakual when my RDM/SCH/SMN isn't needed.
    Proportionately, Rigor Baghnakhs are a much better upgrade than Ophidian.

  19. #3399
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    Quote Originally Posted by MrSamuels View Post
    So is the general consensus Dex Route > Str Route for SAM TP pieces with Delve equipment? I have seen different people do different things before I go deep into a route.
    Dex route > str route for everyjob tp piece.

  20. #3400
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    Quote Originally Posted by KCem View Post
    Do either Desultor Tassets or Anwig Salade have any use for BLU these days? I'm looking specifically at cure potency augments, as I don't see myself getting Nares legs anytime soon, but if there are any other uses then I'm all ears.

    Edit: Brainfart, BLU can't equip Nares. However question still stands.
    If you can get Chocaliztli Mask, that beats Anwig for cures. I think Orvail Corona beats it as well (or if it doesn't, its close enough to where it really doesn't matter). Desultors are still decent, although Magavan are about the same (maybe better) as well if you can get those. I would use Anwig for something else entirely (Pet PDT/Haste is probably the only thing that hasn't been outdated) and either use Desultors for Cure potency if you don't plan on getting Magavan and get PDT as the second augment or get PDT/haste and make them a hybrid PDT/melee piece.

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