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Thread: Random Question Thread     submit to reddit submit to twitter

  1. #3421
    BG Content
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    Lakshmi
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    Quote Originally Posted by noodles355 View Post
    Does a multihit WS have a lower hit-rate than a one-hit WS - Yes.

    A 3hit WS has a hit-rate cap of: 0.95*0.95*0.95*100 = 85.74%, a one hit WS has a cap of 0.95*100=95%.
    Those are the probabilities of landing 100% of the hits. On average both WSs lose 5% of their damage to misses. Multi-hit WSs don't have a lower hit rate than 1-hit WSs (if you have enough Acc).

  2. #3422
    Flowery Twats
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    I thought about going into detail, you are of course correct. But I thought it'd give a basic enough answer for his question. But yeah, you'll have 95% hit rate, but 85.74% chance of landing all hits, as opposed to a 95% chance of landing all (one) hits on the one-hit WS.

  3. #3423
    CoP Dynamis
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    Gilgamesh

    quick one - no SS yet, rigor or vere99 for delve nms?

  4. #3424
    A. Body
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    Sir Taint
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    Gilgamesh
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    Cerberus

    Quote Originally Posted by sluggo View Post
    quick one - no SS yet, rigor or vere99 for delve nms?

    Rigor use AF

  5. #3425
    CoP Dynamis
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    Gilgamesh

    Quote Originally Posted by Taint View Post
    Rigor use AF

    Fist not Fury i presume?

  6. #3426
    D. Ring
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    Phoenix

    Fists, but you may find fury worth using on occasion. (Found it to be optimal on kurma, not sure what else might benefit from it)

  7. #3427
    Relic Shield
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    Rehn Valor
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    Sargatanas
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    Ragnarok

    For the ToAU kings, am I pretty much guaranteed they are up when the tribes are advancing? So just farm the keys up and stalk map till they are Lv8?

  8. #3428
    Sea Torques
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    Siren

    A few questions:

    1) Does the distance penalty for ranger get worse depending on how far away you are from optimal? For example, does a gun ranger (sweet spot 6) incur more of a penalty than a bow ranger (sweet spot 10) if they are both shooting at 20? Or are they both receiving the same % penalty?

    2) Looking at playing cor for the first time in years. Do I need to worry about making blinking macros for QD kiting? Or is that day over?

    3) I have 99 horn/harp bard but would like to really gear up a couple of DD jobs. I only have about 200M. What is the general DD hierarchy now? Did it change with the difference in the amount delve weapons increased between different jobs?

  9. #3429
    Ridill
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    Bahamut

    Quote Originally Posted by barber2006 View Post
    A few questions:

    1) Does the distance penalty for ranger get worse depending on how far away you are from optimal? For example, does a gun ranger (sweet spot 6) incur more of a penalty than a bow ranger (sweet spot 10) if they are both shooting at 20? Or are they both receiving the same % penalty?

    2) Looking at playing cor for the first time in years. Do I need to worry about making blinking macros for QD kiting? Or is that day over?

    3) I have 99 horn/harp bard but would like to really gear up a couple of DD jobs. I only have about 200M. What is the general DD hierarchy now? Did it change with the difference in the amount delve weapons increased between different jobs?
    1) Not sure how much testing on current system there are but there is this... http://wiki.ffxiclopedia.org/wiki/Distance

    2) Are you using jawait0? If not while kititng a mob that makes you actually kite it do you want it to run up and attack you while you are ja locked? If not blink (should do it anyways just by switching to qd gear)

  10. #3430
    Requiescat in pace.
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    Lakshmi

    can do what i did and dat swap all your animations to something that doesnt cause you to stop running (i used level down)

  11. #3431
    Sea Torques
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    Siren

    I have macros I can use for blinking for rolls/double up/etc. Just wondering if its needed anymore. Last time i used it was soloing lord ruthven back at 75 when qd kiting was popular. I can't think of a reason to do it now, was just wondering if there was one.

  12. #3432
    Requiescat in pace.
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    Lakshmi

    If you already have that capability, then why not do it?

  13. #3433
    FNH
    FNH is offline

    Sweaty Dick Punching Enthusiast

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    Odin

    Baseline Starting point SAM TP(&shoha) set for ugui? FFXIAH topic doesn't have a ton of info, couple tiered upgrades for slots would be nice too.

  14. #3434
    Hydra
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    Odin

    Startup music suddenly doesn't play anymore as well as bgm music in Adoulin. Took a step into mummers which immediately caused a crash (Error FFXI-2003). Had to have a friend move me to Jeuno in order to log in again. Is this a sign of a corrupt file? File check didn't help and the only fix I managed to find was a clean re-install, which isn't something I want to deal with. Figured I'd re-install the Adoulin files but am unsure which files to delete.

  15. #3435
    New Merits
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    Helldemon Ffxi
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    Balmung
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    Siren

    I can't do the repeatable(According to BG Wiki) quest: It Sets My Heart Aflutter. The one where you turn in two Twitherym Wing's to the NPC. Any idea what could be causing that? It's been around 6-7 days since I did it the first time.

  16. #3436
    Pandemonium
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    Sylph

    Did you talk to the npc again to restart quest? not sure if it needed, but you might have to re-flag dialogue each time. Don't remember re-doing that one.

  17. #3437
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Sirbacube View Post
    Startup music suddenly doesn't play anymore as well as bgm music in Adoulin. Took a step into mummers which immediately caused a crash (Error FFXI-2003). Had to have a friend move me to Jeuno in order to log in again. Is this a sign of a corrupt file? File check didn't help and the only fix I managed to find was a clean re-install, which isn't something I want to deal with. Figured I'd re-install the Adoulin files but am unsure which files to delete.
    Sounds almost exactly like a corrupted file.

    If you still have the adoulin installer you can just install over itself. (I would do another check files afterwards)

  18. #3438
    Relic Horn
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    Leviathan

    What's the next easiest coalition to rank up after you can no longer bloodthread? '~'

  19. #3439
    Theory Fighter
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    Frejan Schultz
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    Ragnarok
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    Hmmm, if you stopped doing Reives, I'd say Scouts. Each tier has an Ergon Locus that's easily accesible from a biuvac, and inspecting them and warping back takes very little time. If you still do reives semi-regularly, then of course Pioneers is the best.

  20. #3440
    Relic Horn
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    Leviathan

    Ergon Locus and I don't get along; I've yet to successfully examine one >:

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