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  1. #3761
    Hydra
    Join Date
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    Siren

    What's the best way to get quick merits solo/dual box?

  2. #3762
    CoP Dynamis
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    Apr 2006
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    Cerberus

    La Theine worm party. Altepa doll pages. Voidwatch also gives good exp.

  3. #3763
    Relic Shield
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    Dec 2005
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    Shiva

    How much time / luck / manpower is needed to get a Skirmish Weapon with a good augment (Ninzas in particular)?

    With Ninzas, would Shijin Spiral be the best WS available?

    For a MNK who never got any Thuamus/Salvage+1 or Tenryu+1, what's the best piece of Usukane +1 to grab first? (Probably Somen then Sune-ate? Are the other pieces going to be useful at all?)

    And finally, does NNI still require a bunch of stupid gimmicks like "powder boots or gtfo" and "maxed out SCH locks onto the lamp to keep 2hr active", or whatever else made the event sound incredibly stupid?

  4. #3764
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
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    17,540
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    9

    85 Armageddon worth making? I'd never 99 the thing; so idk if I'm better off just making a coin wep and waiting for the ws to be released on all weps, and use wildfire via that weapon until then

  5. #3765
    Flowery Twats
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    I'd definitely suggest coin weap. You make Armageddon for Wildfire more than you do for aftermath. Even moreso now as if ranged DPS was your main goal you'd be wanting Delve Gun anyway.

  6. #3766
    An exploitable mess of a card game
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    Sep 2008
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Francisco View Post
    How much time / luck / manpower is needed to get a Skirmish Weapon with a good augment (Ninzas in particular)?

    With Ninzas, would Shijin Spiral be the best WS available?

    For a MNK who never got any Thuamus/Salvage+1 or Tenryu+1, what's the best piece of Usukane +1 to grab first? (Probably Somen then Sune-ate? Are the other pieces going to be useful at all?)

    And finally, does NNI still require a bunch of stupid gimmicks like "powder boots or gtfo" and "maxed out SCH locks onto the lamp to keep 2hr active", or whatever else made the event sound incredibly stupid?
    Delve weapon is better and easier to obtain than Ninzas.

    You cannot lock buffs anymore, so SCH is pretty much healer with random Embrava fits. Powder boots or clipper recommended still. Groups may prefer Floor 80 spam since they reduced the required trophies and nerfed embrava.

    Quote Originally Posted by noodles355 View Post
    I'd definitely suggest coin weap. You make Armageddon for Wildfire more than you do for aftermath. Even moreso now as if ranged DPS was your main goal you'd be wanting Delve Gun anyway.
    Coin ftw imo.

  7. #3767
    Pandemonium
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    Sylph

    Full empy gives aftermath, which coin weapon doesn't. For Cor, this is less of a factor as the TP phase of our damage isn't as significant. However, empy gun is probably the single easiest empy path that exists, and I would recommend that personally.

  8. #3768
    Flowery Twats
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    Jul 2008
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    Except Empy85 will be made completely redundant when they allow WoE version to unlock WS on any weapon. For every DD empyrean, unless you're going to 99 it, it's not worth making over the coin alternative to unlock the WS on a different weapon.

  9. #3769
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
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    17,540
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    What rolls are extremely situational/can be skipped over/which ones do I need to get? at 100k a pop I'm not gonna buy shit I'll never use

  10. #3770
    CoP Dynamis
    Join Date
    Nov 2009
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    Ragnarok

    Quote Originally Posted by Cream Soda View Post
    Decided to finish cor since it was already 85 as a support job.

    That being said, I know nothing of the job.

    What kinds of sets do I need
    (Quickdraw, tp, ws, etc.; idk if there's any special sets I need on top of those)
    Minimal gear to be useful; will worry about upgrades later, need a starting point (keeping in mind I won't be a career cor as well)

    Don't have rng and didn't rly have cor geared to begin with so don't have much specifically for cor, but do have sets that carry over from other jobs (Denali, Thaumas, Thurandaut, etc.)
    This is a must:
    https://www.bg-wiki.com/bg/Luzaf%27s_Ring

    These with this augment are very nice if you intend to bring COR to serious LS event where COR rotation is employed:
    http://wiki.ffxiclopedia.org/wiki/Tatsumaki_Sitagoromo
    "Phantom Roll" ability delay -5
    This with this augment is nice to precharche your Wildfire with Fire Shots more often, or keep Dia2+Light Shot up more reliably:
    https://www.bg-wiki.com/bg/Blood_Mask
    Quick Draw Ability Delay -5

    These for movement speed+18% or W:Legs for +12.5%
    https://www.bg-wiki.com/bg/Skadi%27s_Jambeaux_%2B1

    This if you want to be heartbroken one day:
    https://www.bg-wiki.com/bg/Omphalos_Bullet

    Also, COR needs a TON of RAcc if you intend to shoot for damage/TP. Make that two tonnes...

  11. #3771
    CoP Dynamis
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    Ragnarok

    Quote Originally Posted by Cream Soda View Post
    What rolls are extremely situational/can be skipped over/which ones do I need to get? at 100k a pop I'm not gonna buy shit I'll never use
    As I see it:
    Register to see the NSFW content

  12. #3772
    Flowery Twats
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    Um Quick Draw ability delay will have no affect on keeping light shot dia up more reliably because Dia has a set duration of 2 minutes.

    Also Omphalos is only good for Light/Dark shot now for the 20 Macc. Midrium is better for damage.

    Quote Originally Posted by Cream Soda View Post
    What rolls are extremely situational/can be skipped over/which ones do I need to get? at 100k a pop I'm not gonna buy shit I'll never use
    Rolls you need: Hunter's, Chaos, Rogues, Fighters, Samurai's, Tacticians, Coursers, Bolters, Evokers, Wizards, Dancer's
    Rolls that might come in handy occasionally: Magus, Monk's, Ninja's, Casters, Warlocks, Corsair's
    Rolls worth getting if you do pet shit with bsts and smns: Drachen, Companions, Beast, Puppet
    Rolls you can ignore: Healer's, Gallant's, Choral, Scholar's, Miser's, Blitzer's, Allies', Avenger's

    Edit: I have no idea why the poster above me ranked courser's as a never-use roll. It's fairly vital for Rng parties.

  13. #3773
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Quote Originally Posted by dasva View Post
    in all reality people would probably be fine with you just having qd/ws and gear for rolls IF you roll competently
    No ones given a shit about my 313 marksmanship skill cor failing wildfires everywhere in fracture...or havent noticed. As long as I brought the mobs in steadily and kept rolls up, its not like my damage was significant.

  14. #3774
    CoP Dynamis
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    Ragnarok

    Quote Originally Posted by noodles355 View Post
    Um Quick Draw ability delay will have no affect on keeping light shot dia up more reliably because Dia has a set duration of 2 minutes.

    Also Omphalos is only good for Light/Dark shot now for the 20 Macc. Midrium is better for damage.

    Rolls you need: Hunter's, Chaos, Rogues, Fighters, Samurai's, Tacticians, Coursers, Bolters, Evokers, Wizards, Dancer's
    Rolls that might come in handy occasionally: Magus, Monk's, Ninja's, Casters, Warlocks, Corsair's
    Rolls worth getting if you do pet shit with bsts and smns: Drachen, Companions, Beast, Puppet
    Rolls you can ignore: Healer's, Gallant's, Choral, Scholar's, Miser's, Blitzer's, Allies', Avenger's

    Edit: I have no idea why the poster above me ranked courser's as a never-use roll. It's fairly vital for Rng parties.
    Ugh, okok RNG burns are back. I question your choice of Dancer's Roll as needed as a riposte!
    As for Dia2 - you might be using QD for other purposes as well, and shorted QD recast comes in handy in general.

  15. #3775
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    I'd imagine it being as useful as Paeons. Probably one of those things you'd randomly use to top off HP while sitting around waiting for gathering, and idiots run around to fight mobs.

    Instead of buffing them to kill, buff them like a little boy running around in a playground "ok kiddies, run along and dont get into trouble", so you dont have to watch to cure these impatient idiots.


    Or if you're running from A to B, same situation, put on HP regen instead of tacticians if everyone already has TP carryover.

  16. #3776
    Pandemonium
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    Sylph

    If I jump back in, thinking of burning a RNG up for the new content. Coronach is a viable option? I have Khepri Jacket and Armageddon 99 from cor.

  17. #3777
    A. Body
    Join Date
    Sep 2006
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    4,228
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    FFXIV Character
    Alistaire Lexander
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    Sargatanas

    How rare are the silverpiece/jadeshell/100 byne drops from the kindred crest 50 fights?

  18. #3778
    Ridill
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    Apr 2011
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    Bahamut

    The pld roll was pretty nice for tanking the mobs after they raged lol. Stack enough def/pdt and you can still hold them

  19. #3779
    Hydra
    Join Date
    Feb 2013
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    Siren

    How long do indi spells usually last and is it constant for all spells? Since SE doesnt wanna give us an icon when it's a debuff indi spell, figured I'd just put a rule in spellcast to remind me. It's kinda annoying to find your indi spell with a luopan also up.

  20. #3780
    Ridill
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    Bahamut

    Quote Originally Posted by RicFlair View Post
    How long do indi spells usually last and is it constant for all spells? Since SE doesnt wanna give us an icon when it's a debuff indi spell, figured I'd just put a rule in spellcast to remind me. It's kinda annoying to find your indi spell with a luopan also up.
    Why do you need an icon when you have a whole aura lol?

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