Do the Savant's Pants +2 need to remain on for the spell to enhance Penury/Parsimony, or can they be precast gear?
Do the Savant's Pants +2 need to remain on for the spell to enhance Penury/Parsimony, or can they be precast gear?
Boy are those automated wiki links handy.
According to the source from said link you need to keep them worn.
http://www.bluegartr.com/threads/984...=1#post4115550
With Meebles it's pretty easy if you have a sensible group. You can buy key items which up the number of pheremones on hand to 16. Each mission is only 15 mins - but you'll need to hit #3 goal on everyone. Easy in most cases but there are 1 or 2 irritating missions. BG wiki covers it all.
What should i merit for BLM?
how to i cancel a currently executed script.txt file in windower other than force shutdown...
Decoy shot is party based or alliance based?
All the RNG I ever pt with asked for chaos/snapshot/samurai/regain roll due to WS being main source of dmg or RNG was there to spam relic WS to begin with and they needed more WS dmg. But I guess you can use it if you have surplus of CORs. Or does dead aim really improve RNG output more than more WSs? I've never pt with a RNG asked for rogue over chaos/snapshot/samurai/regain tbh.
This is hard to answer ._. We just had 4 pages of discussion in "what's better"! Generally if you want high last stand dmg sub WAR, if you want highest WF and QD dmg /BLM, if you want highest WF dmg and higher acc+attack bonus /BLU, if you want high WF dmg and cure/haste/SS/refresh sub /RDM, if you're in VW and nobody doing firestorm /SCH if you're using WF. If you want to do self SC and fight last for 30 sec~40 sec /SAM for a few extra WS. /DNC if you want to focus on melee dmg and support, /NIN if you want to focus on melee dmg and need shadows. /WHM if your group needs more support terribly and you're unable to contribute enough dmg. /RNG may* have a use on delve NM if you want to use last stand but lacking acc to land it, although I haven't /RNG since lv 75 and not sure how it goes now.
It really depend on what you want to do when you're not rolling and how you want to play the job.
If you have a deocy dummy it kinda changes that since you wont be doing any hate with decoy shots. As far as how much a crit increases dmg... each crit hit assuming no crit dmg gear will increase dmg by 81.25%. Not sure how much crit rate rogues gives but that dmg can add up quite a bit. Not sure how much faster store tp + regain would increase ws frequency so not sure how to compare but critting is no joke on rng
the main thing taint is highlighting tho, esp on delve boss, is that one should not be over relying shooting arrow/bullets to get TP. of course you still need to be spamming the /ra <t> but the lesser you spam, the lesser overall hate u will get and thats where sam/regain/miser is picked over rouge
anyway for delve bosses, hunters is a must i would say
even decoy shot is not that foolproof than it seem to be
pure zergfest dmg wise,i agree the crit helps look better on parser
Oh I know. And yeah decoy shot only up 3/5 min. But if done right during that 5 min it should be completely hate free... which is a tad lower than coronachs. Then again not sure if anyone tested it or they just taking the dev post way back at face value. If you want to be really tricky suppose you can change rolls based on decoy up or not lol. Or I guess just high jump the 2 minutes of dmg away
Edit: Actually if you got cors could just reset decoy no?
Almost positive it's only party based
BLM isn't too definitive. The usual is Blizzard and Thunder potency 5/5 for Group 1.
Group 2 can vary on what you do. A consistent set up would be
3/5 Burst II 3/5 Freeze II
1/5 everything else
People who like throwing constant magic bursts either through light or dark can go
5/5 Burst I and 5/5 Freeze II
However given the changes to elemental in the upcoming patch I'd say you'd want to keep a balance even for Group 1 merits. It seems like exploiting the mobs weakness will be way more effective now than just spamming thunder and ice.
Wyrm Brais only affects High Jump, not Soul Jump, right?
Soul Jump is just 1 CE and 0 VE. Nothing else related to enmity. Yes, High Jump only.
That's what I figured, just wanted to make sure my brain was functioning properly. Thanks for the confirmation.
edit: Actually, still confused. I thought High Jump shed a portion of your total enmity against the target, according to bgwiki, and Wyrm Brais/+1/+2 is supposed to affect the proportion of that enmity. So, I guess I should rephrase: does Soul Jump also shed enmity like High Jump, and if so, does Wyrm Brais affect it? I'm guessing it doesn't, and its purpose is to provide greater TP return/damage instead of the utility of High Jump?
No soul jump doesn't shed enmity just has super low enmity. And yes soul is more for dding
So random deal... can it reset another cors random deal timer? Can it reset it's own? And am I reading it right that with af2+2 body and full loaded deck merits it would have 90% chance to reset if only 1 ability waiting on reset?
95% sure Random Deal can't reset Random Deal.
Decoy Shot is alliance wide. Otherwise our Decoy target has an uncanny knack of managing to pull hate whilst doing absolutely nothing.
Random Deal cannot reset Random Deal.