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  1. #3881
    Resident Moogle
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    Asura

    Bgwiki says you can skip NQ boss of Salvage v2. Was wondering if you had to spawn it first before warping up, or only just needed the rampart to appear.

    No THF in our static so the linen very rarely drops, and we got all our 45s, figured we'd save some time since it's Cerberus, and I hate waiting on Formless strikes recast.

  2. #3882
    Radsourceful

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    Bismarck

    Quote Originally Posted by Kaisha View Post
    Bgwiki says you can skip NQ boss of Salvage v2. Was wondering if you had to spawn it first before warping up, or only just needed the rampart to appear.

    No THF in our static so the linen very rarely drops, and we got all our 45s, figured we'd save some time
    To get the HQ, need to spawn the nq, don't need it to die though.

  3. #3883
    Black Belt
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    Thrall

    Quote Originally Posted by Koyangi View Post
    I get a message, "A strange design is etched into the gate." in Rala Waterways. Is there a way past the Sluice Gate?

    So if it was possible a bivouac was built and person got the waypiont, but for whatever reason the bivouc isn't built now, you cannot port to it?
    reposting this

    Does the Lost Article only appear in 1 spot out of all the possible locations in Ceizak/Yahse? Will it move after someone grabs it for the coalition assigment?

  4. #3884
    New Merits
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    Bismarck

    Maere possible to 2box with NIN and WHM? I see posts saying to have healer outside party to avoid Nightmare but I usually WHM/THF for TH.

  5. #3885
    Flowery Twats
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    Pop with in pt, perform an aggressive action against Maere on whm, then after hate on Nin, drop whm from party? Or would that make whm now get hit from nightmare?

  6. #3886
    Relic Shield
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    There's no need to stay outside of party to avoid Nightmare, max casting range is enough. Or if you're worried, stay just outside it and move in to cure after TP moves.

  7. #3887
    Campaign
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    Questions about Circle abilities.
    They give +15% damage, +15% Damage reduction and, likely, +15% killer effect.

    1) Is that reduction = -15% damage taken from all form of damage done by targets of the corresponding circle? I suppose this allows you to go beyond the -50% damage reduction cap?
    2) Does the +damage done bonus apply to spells as well? If so, does it add potency to debuffs?
    3) Does it add some form of accuracy as well? Like debuffs stick easier?

  8. #3888
    Relic Weapons
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    Quote Originally Posted by Hitou View Post
    There's no need to stay outside of party to avoid Nightmare, max casting range is enough. Or if you're worried, stay just outside it and move in to cure after TP moves.
    The problem is the random draw in->Nightmare. I'd keep your WHM out to be safe. Maere is pretty squishy so I see no reason you couldn't NIN/THF and it's better than losing a pop and then getting screwed by the RNG when trying to farm a new pop.

  9. #3889
    BG Content
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    Lakshmi
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    Quote Originally Posted by Sechs View Post
    Questions about Circle abilities.
    They give +15% damage, +15% Damage reduction and, likely, +15% killer effect.

    1) Is that reduction = -15% damage taken from all form of damage done by targets of the corresponding circle? I suppose this allows you to go beyond the -50% damage reduction cap?
    2) Does the +damage done bonus apply to spells as well? If so, does it add potency to debuffs?
    3) Does it add some form of accuracy as well? Like debuffs stick easier?
    1) Yes, applied in a separate stage. (0.5 * 0.85)
    2) It does affect spell damage (and that's the easiest way to test it), but I would bet it does not add potency to debuffs.
    3) Unknown if it affects hit rate. I haven't tried it and I'm not sure it would affect /check.

  10. #3890
    So hard we fuck rocks
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    Sylph

    Anyone know the spawn locations for morimar basalt fields lost article?

  11. #3891
    So hard we fuck rocks
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    Sylph

    Also are Namas and Coranach the same enmity? Minus coranachs aftermath of course.

  12. #3892
    BG Content
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    They were not at 75 and probably still aren't. You can check bgwiki to get the level 75 values for things, at least.

  13. #3893
    So hard we fuck rocks
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    Sylph

    Coranarch is less enmity I assume? Aswell as -20 on the AM?

    I didn't see the enmity listed on the BG wiki,

  14. #3894
    CoP Dynamis
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    Ifrit

    Does the enmity- from Adventurer's Dirge count towards equipment cap of -50?

  15. #3895
    Old Merits
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    Sylph

    Is anyone making Lv99 coin weapons in anticipation of unlocking WS? I'm strongly considering it but am still sort of skeptical. Have the devs said anything more conclusive about that recently?

  16. #3896
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Hitou View Post
    There's no need to stay outside of party to avoid Nightmare, max casting range is enough. Or if you're worried, stay just outside it and move in to cure after TP moves.
    The idea is to avoid the draw-in, I think. Nightmare hits outside alliance anyway.

    If you want TH just kill it NIN/THF.

  17. #3897
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    Quote Originally Posted by shepardG View Post
    Coranarch is less enmity I assume? Aswell as -20 on the AM?

    I didn't see the enmity listed on the BG wiki,
    https://www.bg-wiki.com/bg/Coronach
    https://www.bg-wiki.com/bg/Namas_Arrow

    So yeah, Coronach has half as much Enmity.

  18. #3898
    Resident Moogle
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    Asura

    Offbeat question. Anyone know some sources for seeing old FFXI alpha/beta concepts/videos/etc?

    Came across this recently which perked my interest. Never knew JA/spell lists used to be two columns wide, kinda like traditional FFs.

  19. #3899
    New Spam Forum
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    Titan
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    Bonechewer

    Looking to see if I can handle some bead farming when the LS only has a few people on so that we can do bosses at night.

    What's the current best/lowest man strategies for the mobs people are locking in Ceizak and Morimar?

    Probably Scorpion, Mastop, Tax'et for Ceizak? Kurma, Raptor, Eft for Morimar? Peiste usually drops pretty quick for us if we bring stunners who don't suck dick.

  20. #3900
    Salvage Bans
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    San Solara
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    Balmung
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    Asura

    Quote Originally Posted by Shadida View Post
    Is anyone making Lv99 coin weapons in anticipation of unlocking WS? I'm strongly considering it but am still sort of skeptical. Have the devs said anything more conclusive about that recently?
    I have the gaxe/gkt/gun at 90, and the coins for the sword prepped. Honestly not worth taking to 99 at the moment until there's a hard confirmation though. 90/99 item prices have already spiked, and WoE will only get easier as gear progresses. The best bet is to just wait it out and farm up the rest once it's official.

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