Took my SCH two ebuillianced nukes to down Dark eles for waypoint point cappin. Granted it's also not the best geared.
Took my SCH two ebuillianced nukes to down Dark eles for waypoint point cappin. Granted it's also not the best geared.
Does a wyvern's breath trigger Perdurable Raptor's fury mode?
Yes
disregard
So, witful belts shot up to 2.1m and now there's 24 in stock on Asura. There haven't been any shouts for the NM for it, so I can't imagine people doing it that often. Is there a belt that trumps witful belt or are people selling high and buying low?
The demand went up, and people started doing the VW to make money off of it. I saw few shouts for it over the weekend, and t4 VW aren't particularly difficult for small groups to spam.
You see the same thing happen with similar items on Asura, Windbuffet and Tyrant flood the ah every time the demand spikes. Pak Corselets trickled into the ah when they were 3-400k, but there's always 5-10 up now that they're 1.5-2m.
In my set I have 609 base acc, +76 from bream sushi, +25/30 from focus/aggressor rotation = 710/715 acc before outside buffs.
Added a Delve NM mob into spreadsheet, gave it 700 evasion 150 agi
Madrigal 2 was enough to cap acc 103%
740 evasion, needed both madrigals to cap acc @ 98%
750 evasion, acc was just below cap @ 93%
leaving cor rolls for damage, thats assuming 750 evasion is about right.
Do we actually have any stats for nm's?
Once an enemy is at the exact threshold where 1 accuracy causes it to go from neutral evasion to low evasion, how much more accuracy is needed to cap?
30
"low evasion" is accuracy >= 10+totalEVA
followed by level correction if applicable
Thanks! Btw, it seems that the Ionis bonus from the corresponding coalition at rank 3 seems to give ~10 accuracy
Looking to do Umaghrk. These are the jobs we have available:
1) Thf(R99) Cor Sch Rdm Drg
2) Drg(Upu) Brd(3song) War Whm
3) Pup Thf(R99) Cor Mnk Smn
4) Pld(Och) Drg(Upu)
5) [2box] Whm Nin
6) [3box] Brd(2song) Blm
I think players 2 and 3 have more 99 jobs (all/almost all) but I'm not sure how well they're geared. I'm happy to replace the 2nd mule with an outside member if I can find someone who already has Umaghrk access.
What would be a good setup/strat with those jobs? I'd rather not 3box the brd too unless the fight is easy enough that I can troub songs then stop playing it.
Not sure if you're comfortable playing double mage, but a setup that would closely resemble mine would be Sch (stun/embrava), Drg, Thf for drops and breaking its shield from behind, Drg, Whm for nas/erasega, and brd. My group did Mnk and Sam, but any 2 heavy DDs should work. It should die before embrava even wears off, so songs should be fine as well.
It wasn't a difficult 3box with RigorMNK/WAR BRD/THF SCH/RDM, so 3 seperate players playing DD BRD MAGE with delve/plasm weapon will easily kill it. Erase HP/defense down, run/stun beaustruction, ???, win in 5mins of engage time.
Had regain scribed so brd could break shield without having to melee the whole time, only other boosts scribed were TH/bonus to spoils.
I'd hapily 3box Sch Whm Brd if Sch was mainly for buffs. I'm not sure I'm at all confident at 2boxing the Whm and stunner. I *think* player 3 has Sch, no idea if it has stun gear or not. Is beastruction the only thing that needs to be stunned? It has a long ready time right? If so I think I could 3box Whm Brd Sch probably.
Then again my internet is very unreliable at the moment and if I DCd as Sch/Whm/Brd leaving only Drg/Drg/Thf I'm pretty sure that'd be game over >.>
Would killspeed be too slow if we went with an ultra safe setup like: Sch, Whm, Pld, Thf, Nin, Brd? Nin would be 2boxed just to WS from behind and break shield meaning I'd only really have to focus on Sch after I've done songs.
The only thing that would worry me about that setup is lack of killspeed.
Ideally, you want stun Soulshattering Roar and Beastruction. The trick with Beastruction is that the charge takes a while, but if you stun immediately and the stun wears before the move occurs, the TP move occurs anyways. That means you need to delay the stun slightly.
Just take the Upu DRG and make someone other than you also come mage, the fight is an absolute joke now. You don't even need to stun beaustruction, if you start running when it gets off you can cure and kite it for 60 seconds.
The thing that came closest to killing me was not being able to remove hp down fast enough because it keeps putting up def down and other shit up with just sch erasing, whm solves that problem with sacrifice.
When me, Moody and Sano used to trio it we rarely ever stunned it. Just kited it instead.
If you can't beat it with 6 people and vastly improved gear now then I'm breaking all your damn pearls.