Looks like a staff mod Mooshy made a while back. http://www.bluegartr.com/threads/629...=1#post5189985
Looks like a staff mod Mooshy made a while back. http://www.bluegartr.com/threads/629...=1#post5189985
Regarding buying an item from a player on another server, I just need to:
1. Create a mule on my server, give it money, and transfer it to XX server
2. Buy item
3. Create another mule on XX server and transfer it back to mine with the item
Are there any other cockblocks/details I need to be aware of before I do this?
I cant speak for BST but I have soloed Proto-Omega on NIN/DNC a few times to complete my Homam set (and for fun, mostly). Kannagi helps to quickly take its HP down during his standing phase, but if you don't have one I wouldn't worry, Jin probably works just as well. At low HP I'd advise to hold TP for curing waltzes as it can have a nasty habit of doing PP/CB followed up with a laser shower shortly after. Loss of damage output for the final phase doesn't hugely impact the fight much, I've always won in under 10 mins.
If you have a rancor collar then take it off, as PP/CB will one shot you with it on, conversely I guess PDT gear would reduce damage from those moves, but I've never cared to try. I offhanded an evasion magian as my only real defensive gear (the rest being standard TP gear), though it's probably not really needed.
Overall it's a fun solo, but can be challenging. Best of luck!
Yes there is. But it's related to the PlayOnline account creation, not the character. It's 90 days as per usual.
So basically just waltz through his shit keeping debuffs up.
I don't have Kannagi but I do have Izhiikoh/Aphotic and will probably just use those with Evisc/Exenterator.
Edit: NIN can't use Izhiikoh![]()
Is it worth leaving Lancer's Cuissots at +1 for "Enhances Soul Jump," since that drops off the +2?
*edit* Should always check bgWiki first.
rofl
Setup/strategy for kurma?
Is this assuming a pickup group? When I did it for friends, we did SAM+MNK doing light SC with the BLMs+SCHs MBing only thunder. Didn't bother with PLD at all since they won't hold hate enough worth wasting a slot on.
Shoha > Shijin or vice versa makes light. Had about ~11 BLM+SCH total, with the rest being WHM BRD backup. Takes about ~14 if the SAM+MNK aren't bad at coordinating.
Would not bother with melee-based setup with pickup unless you can count on good melees helping you.
Melee setup is absolutely fine with pick up people. Take 2 GEOs if you can and have one do def/eva and the other do macc/meva, dispel harden shell.
3DD BRD COR WHM x2, GEO GEO Dispeller, plus whatever you want.
Experiences will definitely differ from server to server. When my group were shouting, we could not find a single GEO or BRD (only had 1 BRD for melees) but BLMs and SCHs were plenty. So we just decided to do SC/MB route.
Melees should be well geared for acc (so sushi for all) and have appropriate weapons on hand (shouldn't need adoulin weapons). This hinges on having at least a GEO for the dispeler on hardened shell. That's the move that will draw the fight out along with constant tortoise song spam.
If it does back to back testudo tremor it can wipe you. Its stunnable but very difficult if you have the slightest amount of lag.
does standing at 20.1+ yalms prevent Maere's draw-in?