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  1. #1021
    ccl
    ccl is offline
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    thx

  2. #1022
    Pandemonium
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    Sylph

    Can someone provide a link to the 'more than one pol' trick for when you have 5 accounts or more?

  3. #1023
    Nidhogg
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    Is there any chronicled effect of going after blue lights/using blue cells in voidwatch? I know it's the commonly accepted belief that blue lights are pointless, but I'd put my mind at ease if there was something clinically proven rather than just speculation.

  4. #1024
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Talint View Post
    Is there any chronicled effect of going after blue lights/using blue cells in voidwatch? I know it's the commonly accepted belief that blue lights are pointless, but I'd put my mind at ease if there was something clinically proven rather than just speculation.
    I've got an excel sheet with 700 or so documented kills...its pretty close, since the drop rates are shitty either way, you'd need a HUGE sample size...with cruor being worthless now, theres no harm in not using em.

  5. #1025
    Salvage Bans
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    Bismarck

    Easy question, but how do I bind the Delete key to fillmode?

  6. #1026
    Relic Shield
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    Anyone know where to get the Ui mods or if there even are ui mods anymore i was looking for the one with the installer but i cant seem to find it. It's been a while.

    Edit: Nvm found it

  7. #1027
    The Syrup To Waffles's Waffle
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    //bind delete fillmode

  8. #1028
    Radsourceful

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    Bismarck

    Quote Originally Posted by Yugl View Post
    You can do that within the spellcast or within the alias. Radec knows how to do the alias version, but the SC version would be . . .

    <var name="Weapon">off</var>

    <if spell="trigger0">
    <if advanced='"$Weapon"!="off"'>
    <var cmd="set Weapon off" />
    </if>
    <else>
    <var cmd="set Weapon on" />
    </else>
    </if>

    Then alias to do trigger0
    Quote Originally Posted by Qeomash View Post
    With windower aliases, is it possible to create a toggle?

    I have "weapon" and "weapoff" aliased to enable and disable spellcast changing weapon slots respectively. While this works, it would be nice if just "weapontoggle" or "weaptog" would alternate the option on or off. I tried aliasing within an alias but it didn't seem to work.

    How I was trying it was with three aliases:

    alias A
    alias B
    alias C

    Alias C is the one to be called normally. It calls A, which does "alias C B". Calling alias C again then runs alias B which ends with "alias C A". Am I crazy or just trying to do something too complicated?
    You can do this with n+1 aliases, for n states.

    alias doThing doThingA;
    alias doThingA <normal commands to do something>; alias doThing doThingB;
    alias doThingB <normal commands to do something>; alias doThing doThingC;
    alias doThingC <normal commands to do something>; alias doThing doThingA;

    The first time you pressed a button to doThing, it'd do A. Next time, B, and finally 3rd time C.

    Only real restriction is you can't redefine an alias inside the <normal commands> part, as say...

    alias doThingA alias asdf hjkl; alias doThing doThingB;

    would not create 2 aliases, but instead just 1 -

    asdf = hjkl; alias doThing doThingB; - and this one would then move on the first time you did asdf.

    For example, my brd skillup macro:

    Code:
    alias thren t1
    alias t1 firethrenody; alias thren t2;
    alias t2 icethrenody; alias thren t3;
    alias t3 windthrenody; alias thren t4;
    alias t4 earththrenody; alias thren t5;
    alias t5 ltng.threnody; alias thren t6;
    alias t6 waterthrenody; alias thren t1;
    Every time I do "thren", it casts a different threnody

  9. #1029
    Sea Torques
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    quick & easy way to level synergy?

  10. #1030
    Requiescat in pace.
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    Quote Originally Posted by Maguile View Post
    quick & easy way to level synergy?
    fail making a stall all the way to cap.

    if it's an earth fewell synth even better

  11. #1031
    Theory Fighter
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    Quote Originally Posted by Kaisha View Post
    Solo'ing locations for lvl37-44 range? Working in Qufim FoV currently, but these worms don't look like they'll be EP for another level.
    Delfkutt is a good spot, in my opinion. You can start doing Bats/Gigas on page 2 and move upwards as you level, eventually even going from lower delfkutt to middle. There's a good transition of pages in that zone, pluse the mobs are easy and links are rare.

  12. #1032
    Lostbane
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    I did some in Maze of Shakrami, the entrance near the Attowha Maw.

  13. #1033
    Sea Torques
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    Does crafting skillup food work with synergy?

    Also, why is using earth fewell recommended so much? I get that you can overwrite it with haste, but whats the benefit of doing so?

  14. #1034
    An exploitable mess of a card game
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    Quote Originally Posted by Maguile View Post
    Does crafting skillup food work with synergy?

    Also, why is using earth fewell recommended so much? I get that you can overwrite it with haste, but whats the benefit of doing so?
    Some detriments prevent action. For instance, thunder's stun will prevent you from using fewell.

  15. #1035
    Resident Moogle
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    Quote Originally Posted by Taim Meich View Post
    Delfkutt is a good spot, in my opinion. You can start doing Bats/Gigas on page 2 and move upwards as you level, eventually even going from lower delfkutt to middle. There's a good transition of pages in that zone, pluse the mobs are easy and links are rare.
    Was what I ended up doing because I was in Qufim to start with. Got to 42 before I burned off the last of my Decennial ring charges (inventory+1, yay) and called it a night. Might try
    Quote Originally Posted by Eldelphia View Post
    I did some in Maze of Shakrami, the entrance near the Attowha Maw.
    this next if I can't find my way into a book burn group whenever I feel like finishing off the sub next time.


    On my BST side of things, pretty much finished my Reward set, and pet-tanking gear, as well as augmented af2+2 legs/feet. Was wondering what folks use for TP body, since I've been fulltiming Toci's. Didn't really see many options for the job that stood out.



    Side-note: Bugged me how many full perle/twilight-set BSTs I saw in Dynamis (using familiars that don't have TH also) while working on my AF2+2 augments.

  16. #1036
    Cerberus
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    Quote Originally Posted by Kaisha View Post
    Was what I ended up doing because I was in Qufim to start with. Got to 42 before I burned off the last of my Decennial ring charges (inventory+1, yay) and called it a night. Might try

    this next if I can't find my way into a book burn group whenever I feel like finishing off the sub next time.


    On my BST side of things, pretty much finished my Reward set, and pet-tanking gear, as well as augmented af2+2 legs/feet. Was wondering what folks use for TP body, since I've been fulltiming Toci's. Didn't really see many options for the job that stood out.



    Side-note: Bugged me how many full perle/twilight-set BSTs I saw in Dynamis (using familiars that don't have TH also) while working on my AF2+2 augments.
    You don't really need a pet tanking setup in dyna, I'd go with da and str axes, for bodies, af3+2 will be fine, but if you have access to skadi+1/sigyn's, porthos, or blurpleberk they'd be better, depending on the rest of your setup of course.

  17. #1037
    Resident Moogle
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    I know, but you shouldn't be fulltiming perle/twilight at 99 regardless in a farming situation. Inefficient, particularly with no TH1.

    Forgot I had Porthous on my mule, so that'll work for now, thanks. DA Axe I'll do sometime next month, I'm a tad burnt out on magians right now, and my Gibbous can hold over for a STR Axe for now. Mainly waiting on the update that makes merit WS not ass unless 5/5 so I can drop a couple merits and get Ruinator in.

  18. #1038
    A. Body
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    Quote Originally Posted by Kaisha View Post
    Solo'ing locations for lvl37-44 range? Working in Qufim FoV currently, but these worms don't look like they'll be EP for another level.
    Maze of Shak has options out to 41 and 43- pages 5 and 6 are mostly Abyss Worms + either 2 bats (41) or one scorpion (43).

  19. #1039
    Ridill
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    Wouldn't toci's be decently better than porthus if you getting set bonus?

  20. #1040
    Yoshi P
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    I'm not even sure how or if you can test if these would stack, but for Cursna should a WHM use two Ephedra Rings?

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