Am I missing something, why can't I enter Multiplayer in single player mode anymore?
Am I missing something, why can't I enter Multiplayer in single player mode anymore?
single player coop was removed with the most recent update. sorry![]()
Grats on Kali! And I think they removed the single-player for a friends lobbies queue. Iirc they're trying to make a matchmaking or search function.
Well that's pretty lame even though it makes sense. I'd imagine a lot of people don't actually want to play it with other people and would rather solo
Rolled Hermes (dupe) and Izanagi from the Godfest. Didn't even think to look what the Godfest changes to tomorrow but oh well!
I guess I can both Awoken and W/D Hermes now, he probably fits in like a Skuld or Hydra team. Are full boards of 1 color even useful now? Or does TPA / row enhances beat it out? Actually does a full board trigger 1 row enhance or 5?
Izanagi will probably see some use for super nuke with Ra.
Did 2 rolls on the Director Carnival because I wouldn't mind getting any of the Valks, Isis or Anubis.
Blue Knight, Muse (Making my last pull of Izanagi a bit meh)
Umisachi + Yamasachi (Making the Izanagi pull desirable again)
I think U+Y is still good?
They are ok. Time extends are the problem.
Pulled another U+Y from Godfest. So technically back to back U+Y pulls >_>
Savin muh stones for Akechi. Gib plz D:
FF Collab returning with the new cards next Monday!
https://www.facebook.com/notes/puzzl...89056774456245
could easily get this into 1 billion plus with some effort. what. the. fuck.
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Yup, just got one on my ipad. Can't wait to give him a go. Seems fun af.
PaD seems to have gone downhill for the last few months (maybe a year) with all the power creep and new GFEs / MP points. Haven't really played at all the last two weeks, and I was playing every day for over two and half years before that.
The most recent updates from last night just seem to confirm that. The new multipliers are out of control.
It scales with content. I'm enjoying the game more now than 1 year ago. I'm able to take on the harder content I thought I could never do. Clearing arena 1 and 2 was amazing, and it definitely still requires skill. There's always pros and cons to leads now. You yu hits hard, but has no HP and RCV multiplier so he just dies. Too glass canon-y for most high-end content unless you have penta-maxed with perfect inherits. For the mid-level players, the game is much much better than it was before. The only thing I am not liking is how strong Kaede and the new dark cross heal lead is. They are by far way too good.
I think the game is getting polarized with the new leads. What you described is that power creep allows more people to do more content, which is absolutely true. For a while, Verdandi leads allowed me to blow past lots of dungeons that gave me trouble.
However, with the new content, I'm finding more and more that I either stomp a dungeon, or I have nearly no chance. There is not much in between. If I get the new leads (and subs), dungeons get largely trivialized. But if I don't, then the dungeons are scaled beyond my reach. Admittedly, I'm not very good, so I can't consistently play things like Ra Dragon. I mainly stick with flat multipliers and row or TPA leaders.
Part of it is just me getting burned out, and I've been viewing dungeons as "this will spend 50 stamina, and let me take a break for 2.5 hrs." So I'm just taking a break and seeing if things change. But for one reason or another, I've definitely lost interest in the game.
If you go to the PF forums, you can kind of see it too. There is a lot less activity now than there was a year or so ago.