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  1. #21
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  2. #22

  3. #23
    Ridill
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    So is this a different/new reality or is the bad ending of #2 canon?

  4. #24
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    Quote Originally Posted by Katlan View Post
    So is this a different/new reality or is the bad ending of #2 canon?
    Same reality, different city, new person, new powers.

    http://www.bluegartr.com/threads/114...=1#post5608862

  5. #25
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    If I remember right, game informer has it listed as following the good ending, but only the people that where there in the city see Cole good for what he did. Everyone else sees (thinks of him) him as the menace of what was it empire city from the first one? Not all conduits where wiped out in the good ending according to the article.

    His power is to absorb other conduits powers, smoke is just the first one gained. The comic book cut scenes are changed to spray paint/graffiti style, gonna assume like the poster above me last 2 images. To more or less represent a rebellion uprising against for what DUP is doing "more security less freedom". DUP supposedly isn’t the main villain more or less the reapers like the first game or militia from the second.

  6. #26
    Banned.

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    Quote Originally Posted by Lenus View Post
    Not all conduits where wiped out in the good ending according to the article.
    Knowing this woulda made it a lot easier for me to choose that ending. I chose the other since they SAID they all would be.

  7. #27
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    Replay it and do the good ending :3 The good ending brings more feelings, well the bad ending brought the feelings with Zeke "Half as Long Twice as Bright".

  8. #28
    Chram
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    That government woman Moya from the first game is back, isn't she (or at least is in the trailers)?

    For whatever reason, I had been under the impression only the unborn Conduits were spared... guess that's clearly wrong. Of course, even "unawakened" Conduits were struck down too, worldwide. I guess they'll have to come up with something to explain how (special genetic factors?) some survived/were spared.

  9. #29
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  10. #30
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  11. #31
    Bagel
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    Greg Miller got them to say February for a release date during their interview, BEYOND!

  12. #32
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    Actual Gameplay

  13. #33
    Ridill
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    Holy fuck that looks amazing.

  14. #34
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    Easily a day one buy. Game looks so damn good.

  15. #35

  16. #36

  17. #37
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  18. #38

  19. #39
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  20. #40
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    The PlayStation 4 launch is almost-kind-of-near-but-still-3 months-away, and we hope you’re excited for it as much as many of us are over here. If you caught word of how things went at Gamescom and PAX, we had a lot of great news and announcements — particularly the tease of a brand new power and reveal of a new character for Infamous Second Son! Coming early next year, the team over at Sucker Punch Productions is excited to keep talking to you about the game over the next few months, and show you even more leading up to our launch.

    Speaking of more, we decided to pack in even more Infamous news this month with the announcement of our pre-order offering for Infamous Second Son!

    We’re happy to announce these exclusive vests, designed by Seattle locals Penny Arcade, the good folks over at iam8bit, San Diego street artist Exist 1981, and artista y disenadora, Jos! The entire set is available exclusively via pre-order of Infamous Second Son at participating retailers.

    These will only be available via pre-order, so be sure to get yours in before the game comes out early next year.
    http://blog.us.playstation.com/2013/...uses-revealed/
    http://us.playstation.com/ps4/games/...d-son-ps4.html

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