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  1. #21
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    Dungeons have emotions (Anger, Sadness, etc.)
    Within dungeons exist residual thoughts called “mementos,” and the ones you can get change according to a dungeon’s “emotions.”

    Emotions, such as anger and sadness, exist in great numbers, and a dungeon’s contents will significantly change to match its emotion.

    For example, a dungeon of anger would feature blazing flames, and a dungeon of sadness would be bound with thick ice. Dungeon capture methods also vary.

    At the Tokyo Game Show, we saw dungeons of the joy emotion. Although dark, the light that shined in at certain points were portrayed as expressions of hope.
    http://gematsu.com/2013/11/deep-down...geons-detailed
    https://www.facebook.com/deepdown.ca...83077935097016

    Spear & One-Handed Sword detailed
    Players will obtain powerful weapons and armor within dungeons. One strategic point will be to select appropriate weapons, especially, per dungeon or enemy.

    The spear is your standard weapon. Since it’s possible to aim your attacks at different parts of the enemies body, you can aim at their feet, pierce their knees, and go for their arms to prevent them from attacking.

    With the one-handed sword, you have the benefit of defending using a shield. It’s possible to parry an enemy’s attack and then quickly strike the enemy. If your attacks are fast enough, it’s possible to attack multiple times.
    http://gematsu.com/2013/11/deep-down...e-handed-sword
    https://www.facebook.com/deepdown.ca...86446498093493
    https://www.facebook.com/photo.php?f...2629912&type=1
    https://www.facebook.com/photo.php?f...2629912&type=1
    https://www.facebook.com/deepdown.ca...86446641426812

  2. #22

  3. #23
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    • Capcom currently can’t comment on the status of the beta test.
    • You will be able to evade with triangle (though this was not clear by the person who was explaining it).
    • There will only be male avatars.
    • They’re thinking about supporting the PlayStation 4 Share function.
    • Multiplayer supports four players.
    • You will have four weapons available initially (more will be added via updates).
    • PS Vita remote play is supported.
    http://gematsu.com/2014/02/new-deep-...-shown-ps4-lab
    http://ch.nicovideo.jp/ps4lab
    http://blog.gamekana.com/archives/7549029.html

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    Director responds to no female characters, says that title may not be localized to the West
    This is producer Sugiura.

    From our overseas firm, there was big misconception in an article claiming that there were 12 main characters* in Deep Down, all of them male. As the person in charge on the development side, I’d like to explain the matter.

    There is one male main character in Deep Down. The story is being developed around him and his surrounding Ravens comrades.

    At the moment, an overseas release hasn’t been decided, but I am grateful for the attention Deep Down is receiving.

    Please look out for more information in the future.
    https://www.facebook.com/deepdown.ca...30070007064475

  5. #25
    Ridill
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    You fuckers better release this game in the west.
    Unless it sucks.
    Then I won't care.
    But until then, get on it, fuckers!

  6. #26
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    No plans on release in west? Fuuuuuuuuuuuuuck capcom. Been waiting for this. I seriously thought we were getting a beta when jp ps4 launched. Fawk that shit man.

  7. #27
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    Good ole crapcom.

  8. #28
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    Director responds to no female characters, says that title may not be localized to the West
    There's a reason for that response if you guys have been living under a rock.

    http://www.vg247.com/forum/topic/don...llow-comments/

    Not linking directly to her shitty article, but there's a once-removed option there. There's further shit-tier gaming "journalism" like that around too, but i'm not crawling through the archives of /v/'s asshole to find the links; this one was more than enough for me. Pretty sure that particular turd from the above link is already known in moonland too, if that 2ch screencap from Monday is anything to go by.

    That said, I hope Deep Down is at least as enjoyable as Dragon's Dogma and Dark Arisen.

  9. #29
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    to be fair I think some of it was a kneejerk overreaction to something lost in translation, it made it sound like there were something like 12 playable characters who were all dudes, which would admittedly be, at the very least, a bit silly. the response indicated one playable character, which is far more understandable.

  10. #30
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    Why would 12 dudes be silly?

  11. #31
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    Quote Originally Posted by Kuroikage View Post
    Why would 12 dudes be silly?
    Beats me.
    Make the game that you want, if it's good, people will buy it.
    I'd advise to just ignore that female journalist who is crying for attention (seriously that article was begging for people to respond). It's that sort of terrible journalism that is on par with bad television news sensationalism. The things I care about are your gameplay, music, character background/growth/interaction/etc, story, graphics... not in that order and not necessarily always needing every one of those elements.
    You don't have to please every single person on the planet by including a token character just for the sake of having that character there. If a female-less squad of heroes works for your story then by all means.

    I'd prefer that than to having a bland female character who just exists to just exist.

  12. #32
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    because if there's going to be that many playable characters to choose from there's no significant narrative issue with some of them being women? as opposed to a singular narrative built around one specific character
    like I said, the article was a kneejerk overreaction, to be sure, but IF the situation was as it was initially interpreted I can understand being a bit bothered by it? I don't think there should be a token female character just to go "look we aren't being sexist see" because you're right that a token character is just pretty weak and shitty, but operating under the assumption that there were a lot of playable characters to choose from, there's plenty room for wildly different characters without resorting to generic token characters. but again, that was all based on a poorly translated comment apparently.

  13. #33
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    Wonder if it's the same chick behind the fembot bullshit they tried for Mighty No.9 lol.

  14. #34
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    Quote Originally Posted by Xno Kappa View Post
    Wonder if it's the same chick behind the fembot bullshit they tried for Mighty No.9 lol.
    If it was then ugh.

    I get that it was a kneejerk reaction to probably a poor translation, but come on with the shit reporting. She took enough time to write a story about her fictional delusions. There was sentences dedicated to goading someone into shitting on her reaction.

    Even if there was a cast of 12 male characters only I'm sure you could come up with a crew of very different and intriguing characters without needing to have a female character in the crew. Not every game has to include every shade of the rainbow in there to make things different or kosher. I think I had this conversation with Chari last night.

    I'm not saying that I wouldn't want a female character, but if the director's vision was one without one then I would like to see and play his vision before I went out on a crusade against a game.

  15. #35
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    oh to be sure, I just tend to prefer a wider variety of options whenever it makes sense. I know DD isn't, but in any game with creatable characters especially more options is better, love how absurdly varied the creator is in Saints Row 3/4 for example.

  16. #36
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    I am gonna lose a lot of faith in Capcom. If they let some negative press from a few standoffish nobodies stop them from localizing a game that was advertised for PS4 since it has beenin the limelight idk what to say.

  17. #37
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    Quote Originally Posted by takeDat View Post
    I am gonna lose a lot of faith in Capcom. If they let some negative press from a few standoffish nobodies stop them from localizing a game that was advertised for PS4 since it has beenin the limelight idk what to say.
    Them possibly localizing it has nothing to do with the female stuff. Them thinking it wont sell well over here is the reason for that.

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  19. #39
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    • Various gimmicks will appear in dungeons. Although the dungeons themselves are automatically generated, gimmicks appear according to a set algorithm, increasing the game’s strategic elements. There are a number of mechanisms throughout the game that make it a deep experience.
    • The game is filled with environmental variables that can change as you play, including pitfalls and transforming walls. Through this, players will find new paths, new memories to acquire, and various other hidden objects.
    • Equipment will gradually degrade as you play. Things will rust, lose their luster, or even have plants growing on them. Your abilities and various other aspects of the game will therefore change in response to these conditions. But thanks to PlayStation 4′s graphical capability, these things are getting easier to intuit.
    • The game will put emphasis on how you go about living as a member of the Ravens.
    http://gematsu.com/2014/03/ono-discu...ors-talk-video

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    Japanese Beta is coming this Summer
    Spoiler: show


    https://www.facebook.com/deepdown.ca...70016999736442

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