sorry if this has been posted, but i just discovered this and LOL:
sorry if this has been posted, but i just discovered this and LOL:
Fortunately, we have names for people like him..."assholes"
They're so arrogant, that's the problem. They only did so good last gen cause of their exclusives were still relatively new and they released a year earlier then the competition. Now they don't have a head start and many people are dying for innovation from their exclusive ips. Wtf they're thinking I don't even...
launching last at the highest price. sounds familiar.
Wow and now the video's been pulled for copyright LOL
Damn, I missed it.
“We have a product for people who aren’t able to get some form of connectivity; it’s called Xbox 360,” he said.
“If you have zero access to the Internet, that is an offline device.”"
gist of it
Yeah, I saw that earlier when they played it on GT. They did make sure to point out that that was from a few days ago, before E3 when Geoff was interviewing Don or something. In the video Geoff says it is a Media rehearsal. Ha. Still, even though that was before their presser, it is shitty. Maybe he really just REALLY sucks at expressing things properly (no shit right?) but still, just a stupid thing to say.
1:50
This guy is an arrogant piece of shit.
"until you use it it's hard to explain what all the advantages are"
Oh okay bro, let me shell 500 dollars on a console so you can explain to me what the advantages of having a camera record me 24/7 and feed info once a day back to HQ really are all about.
He's using the Romney argument, huh? Vote me in, then I'll tell you how I'll fix everything!
XB1's DRM is not EA's faulthttp://www.vg247.com/2013/06/12/ea-d...used-game-drm/Disrupting the popular “EA and Microsoft are in cahoots to ruin used games” narrative haunting comment threads everywhere, EA chief operating officer Peter Moore has said EA had nothing to do with the Xbox One’s licensing policies and hasn’t even figured out whether to get involved.
“As the guy who is the chief operating officer of Electronic Arts I can tell you that EA did not aggressively lobby for the platform holders to put some gating function in there to allow or disallow used games,” Moore told Polygon.
“I am on record as being a proponent of used games. I like the ecosystem. I like the fact that it’s kept pricing at a good level for eight years. I like the fact that someone can buy a physical game and see some equity in that game. That keeps GameStop vibrant and they are a great launch and marketing partner for us.
“EA has never had a conversation, and I have been present at all of them, with all of the manufacturers, saying you must put a system in place that allows us to take a piece of the action or even stop it. Absolutely incorrect.”
The executive said that EA hasn’t yet figured out whether it’s going to opt-in to Microsoft’s used-game blocking system, let alone the nitty-gritty details of what it might charge to reactivate a used license if it did join in.
“We have not internally even begun to sit down and answer those questions,” he said.
“We will figure out what we need to do. This thing just happened and we need to reconvene and hear what people think and talk to our retail partners and our first party partners. We had no idea what Sony was going to announce. We’ll reconvene next week and figure it all out.”
EA recently cancelled its Online Pass system which many commenters – including certain cynical VG247 staffers – assumed this was because it would be getting on board Microsoft’s new DRM. Moore said the real reason was that consumers didn’t like it.
“I was at the meeting. It just wasn’t resonating with the consumer. It just wasn’t consumer friendly,” he said.
“It was hard work and it was as much work for the guy who would never trade his game in, even though we gave him some digital content, because you’re punching numbers in. We just made a decision. I was the chair at the meeting. We said enough of Online Pass.
“Online Pass was more trouble to the consumer than it was worth. It was a mistake. The consumer’s feedback was that this thing gets in the way of a good experience so let’s get rid of it.”
http://www.polygon.com/2013/6/11/442...and-used-games
I'm also very upset that next-gen consoles don't support my 1980s-era CRT TV. What the fuck is this HDMI bullshit?
He may have put it indelicately but the truth is that they have probably calculated that the small minority of the market that doesn't have internet access at all isn't worth going after.
Considering how many people bought 360's and don't even have accounts (silver even) I'd disagree. I wish I had the statistic. It's pretty astounding.
Xbox by the numbers: 20m Xbox Live users, 10m nongaming, 39m Xbox 360 consoles worldwide
http://www.joystiq.com/2010/01/06/xb...aming-39m-xbo/
This is from 2010.... 9 million people with no accounts is nothing to scoff at.
From 2011
http://majornelson.com/2011/06/03/a-...-head-into-e3/
Microsoft has now sold 55 million Xbox 360 consoles across 38 countries and sales are accelerating.
Xbox 360 maintains its lead in the U.S. as the top selling console in 2011, and ten of the past eleven months.
In the first four months of 2011, Xbox 360 has seen a 29 percent year over year increase in sales, which is more than triple the growth of PlayStation 3 and the largest growth of any console on the market.
There are now nearly 35 million active Xbox LIVE members worldwide spending an average of almost 60 hours a month on the service.
That means 20 million people w/o active live accounts.... that includes silver accounts. It may be less due to red ring of death and other factors, but still that is a lot of people.
As a BUSINESS, telling an entire demographic of people essentially that "we don't want/need your business" is one of the worst possible things you can do. Especially with the state of the game industry as a whole.