Completely terrible.
Completely terrible.
lolwtf is that
Didn't know they were still making games for the 3DO.
Seriously, wtf is that? How do they approve of such stupid games?
I played the game at a xbox one screening. It was button spammy and ridiculous but the dialogue is funny as hell. 2 hours of gameplay seems kinda... ehhh though
It looks like something that would be pretty fun to play on a tablet or phone, but as a next-generation console launch title? NOPE.
Thats like a $15 XBL arcade title. Two hours is short, but I hope no one was expecting goty
compared to the PSN equivalent though, which I guess would be Resogun? no contest
LocoCycle
Powerstar GolfIGN 6.4/10 - GameSpot 6/10 - Game Informer 7/10 - Eurogamer 4/10 - Videogamer 5/10 - Joystiq 1.5/5
OXM 7/10 - Destructoid 7/10 - CVG 6/10 - GameTrailers 4.2/10 - The Escapist 3/5 - GamesRadar 2.5/5
Everyeye.it – 6/10 - Meristation – 4/10 - MMGN – 5/10 - Multiplayer.it – 6/10 - SpazioGames – 6/10 - Xbox360Achievements.org – 60/100
Zoo TycoonGame Informer – 8/10 - IGN – 7/10 - Meristation – 6/10
MMGN – 7/10 - OXM UK – 7/10 - SpazioGames – 7/10 - Xbox360Achievements.org – 70/100
Launch event this Thursday on SpikeEurogamer.it – 8/10 - Everyeye.it – 7/10 - Financial Post – 8.5/10 - Gamereactor UK – 8/10 - Metro – 6/10
OXM UK – 7/10 - Polygon – 8/10 - Shacknews – 7/10 - SpazioGames – 6/10 - Videogamer – 5/10 - Xbox360Achievements.org – 75/100
http://www.gametrailers.com/side-mis...-this-thursdayXbox fans anxiously awaiting the arrival of the One have no doubt had November 22, 2013 circled on their calendars for quite a while now, but before the console itself becomes available to consumers, Microsoft is teaming up with Spike TV and GameTrailers to take you inside the biggest launch party in Xbox history.
Broadcasting from New York and Los Angeles, The Xbox One Countdown to Launch special will be airing on Spike TV, Spike.com, GameTrailers.com, the GameTrailers App, Xbox.com and Xbox Live beginning at 11 p.m. ET/8 p.m. PT on Thursday Nov. 21. While global launch parties are planned for the Xbox One, the broadcast will be LIVE in both New York and LA as the console is getting set to release on both coasts. Consumers are a big part of the party and here's a description of the evening's events courtesy of Microsoft.
“Today we invite millions of Xbox fans around the world to join us for the launch of Xbox One, beginning on Nov. 21 as we count down the final hours to the launch of Xbox One,” said Yusuf Mehdi, Corporate Vice President of Marketing and Strategy. “Xbox One will be the biggest launch in the history of Xbox and we can’t wait to celebrate with our fans.”In the U.S., the ultimate midnight celebration will take place in Times Square in New York City. The world of Xbox One will come to life as zombies, Roman soldiers and supercars converge on the Best Buy Theater, where awaiting fans will be among the first in America to receive their consoles and countdown to midnight with great games, entertainment and special surprises.
The pinnacle of the evening will be a performance by Macklemore and Ryan Lewis in the Best Buy Theater, attended by 1,000 lucky fans who will experience the ultimate Xbox One launch. The first 1,000 people in line outside the Best Buy Theater in Times Square who purchase an Xbox One or Xbox One game will enjoy the concert in-person and the opportunity to enjoy special gameplay experiences with Forza Motorsport 5, Ryse: Son of Rome, Dead Rising 3, Killer Instinct, and other Xbox One game titles.
Special guests will be present, including Stallion83, who is nearly achieving a 1 million Xbox Live Gamerscore and developer partners from some of the most hotly anticipated Xbox One games.
On the west coast, Xbox fans in Los Angeles are invited to make history at Milk Studios, which will be transformed into a gamer haven, with gameplay stations for Forza Motorsport 5, Ryse: Son of Rome, Dead Rising 3, Killer Instinct, and other Xbox One game titles. Fans will countdown to midnight amidst killer games, entertainment and special surprises. The first 500 people to purchase an Xbox One or Xbox One game will enjoy an exclusive concert with deadmau5.
http://news.xbox.com/2013/11/xbox-one-launch-invitation
Edit: Ryse & Forza 5 reviews are under embargo til XBone launch
Ryse being under embargo till the system launch is a bad sign.
Did anyone really expect Ryse to be good at this point?
I'd worry more about Forza 5.
i thought joystiq said Forza 5 review is out on wednesday and ryse on thursday. Was either them or kotaku
http://penny-arcade.com/report/artic...infiltrating-f
obviously it's not something that is only happening on Xbone, but that was the focus of the article.Welcome to our free-to-pay generation: How F2P mechanics are infiltrating for-pay Xbox One games
Staggered embargoes are weird, huh? We can talk about many of the digital releases that are coming to the Xbox One at launch today, but I can’t dip into much on the hardware side of things until tomorrow. We’ll be publishing thoughts on many games and how they work with the system and the UI in the coming days, but right now I wanted to talk about a clear trend that we’re seeing in the digital launch lineup.
These are games you pay for, and they all have at least a few free-to-play hooks in the gameplay.
In some cases those hooks are very simple. Anyone can download and try Killer Instinct with a single character without paying, and you can then later choose to purchase the rest of the characters starting at $20 for the bunch.
The more expensive options get you more stuff, but if you just want the base game to try and don’t mind only using one fighter, it’s free. If you want all the fighters, $20. If you want all the fighters and accessories and pins and stuff? It goes up from there you. You get the idea, this isn’t crazy.
Powerstar Golf is another game that sneaks in some interesting mechanics. You can earn boosts and slightly better clubs by playing the game and earning XP, and then you spend that XP on blind packs of equipment, clothing, or boosters. The more you spend in XP for each pack, the better the stuff is likely to be, so you have an incentive to save your virtual currency and go for the higher-priced packs. You can also, of course, spend real money to unlock a number of these packages early if you so choose.
This, once again, isn’t a big deal. I’ve been playing through a few courses and I’ve found that I gain XP at a good clip and it’s fun to splurge on a pack or two here and there and see what I get. The game itself doesn’t seem hurt by this addition, and I can see most people ignoring them, the same way we did with the optional microtransactions of games like Dead Space 3.
Crimson Dragon is going to be its own story, because my God… they’re trying to sell you a free-to-play game for $20, and it’s pretty despicable. I don’t often walk away from games because I find the monetization so galling, but this time I put the controller down in disgust after a few hours. That’s just not an experience I want to have, and we’ll talk more about that in another story.
I was able to play the Xbox One’s Forza game at a preview event a few weeks ago, and you’ll be able to buy Tokens with real-world money and use them to unlock cars or boosters that allow you to gain more XP to level up faster. Once more, it seemed that it would be easy to avoid, but I’m going to have to wait until I’ve been able to spend more time with the game.
You’ll notice many games that are shot through with microtransactions, or other mechanics that have been picked up from the world of free-to-play. Some of them, like the blind upgrade packs, are pretty innocuous. Others negatively impact the game.
This trend isn't limited to the Xbox One: The PlayStation 4 launched with a collection for free-to-play games. In Sony's case, they're just being more upfront about the strategy instead of sliding these paid upgrades into the back door.
These are tactics that we’ve grown comfortable with on our phones and tablets, and if the $60 price of games stays static but the cost of next-generation development goes up we’re going to see more games that try to squeeze a few more dollars out of your wallet. We should start to expect this sort of thing instead of being surprised by it in these games, and it’s going to be more important to pay attention to how these games are designed and whether we feel taken advantage of.
This isn’t the end of the world, it’s merely more evidence that the world of gaming has evolved. Still, keep your eyes open, think about what you’re buying, and why.
KI and the golf game don't sound too bad, but Crimson Dragon should definitely not be $20.
http://arstechnica.com/gaming/2013/1...ed-until-2014/
Originally Posted by ArsTechnica
Is twitch brobox's only form of steaming?
Yep.
Ok... and I just saw this from @TwitchTVSupport
Am I misunderstanding? You need external hardware to stream from the X1 anyway?"You'll need external hardware+software to broadcast from Xbox One. So yes, your archives would save as normal (if enabled)."
i assume that's if you want to use a typical overlay setup like existing streams do. the hardware/software they're referring to is probably an HDCP stripper and something like XSplit. surely, the system would handle a basic game footage + camera feed on its own like the PS4 does... right?
i've actually spoken to a disheartening number of people that are somehow still excited about that game.