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  1. #3501
    okay guy I guess
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    so thanks to an incredibly generous friend I have an xbone now, lol. does it download while 'off' by default because 36gb will take a while

  2. #3502
    Mr. Bananagrabber
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    If you put it in the low power state (where "Xbox On" works) it will download while off.

  3. #3503
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  4. #3504
    Electric Six groupie
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    Wonder if its thermal paste? Can that happen? Excess paste get blown out the vent?

  5. #3505
    Banned.

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    Unlikely unless its stuffed with paste and running volcano hot.

  6. #3506
    Ridill
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    I'd be more inclined to believe it solder, as it's base state is usually silvery.

  7. #3507
    Mr. Bananagrabber
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    Wouldn't be surprising to see Microsoft not learn from the cold solder issue present in the 360.

  8. #3508
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    Twitch streaming still a few months off
    When is Twitch direct broadcast coming to Xbox One? Not for a good few months yet, the service has warned.

    In a tweet, Twitch said it’s still waiting on Microsoft.

    “There is no ETA at this time from Microsoft. Expect a few more months. If we know sooner, we’ll update,” a representative said.

    Meanwhile, native Twitch streaming on PlayStation 4 has become hugely popular, to the discomfort of detractors of Sony’s focus on easy socialisation.

    The Xbox One does have its own native video sharing service, which allows users to edit videos and upload them to Xbox Live.
    http://www.vg247.com/2014/01/09/xbox...w-months-away/
    https://twitter.com/TwitchTVSupport/...25565210980352

  9. #3509
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  10. #3510
    okay guy I guess
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    amazing

  11. #3511
    Banned.

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    That's... pretty good.

  12. #3512
    And they're spectacular!
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    [img]Golf_Clap.gif[/img]

  13. #3513
    Mr. Bananagrabber
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    That is fucking spectacular

  14. #3514
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    YouTubers are abuzz today over a paid promotion permitting no negative coverage of Xbox One, Xbox One games, or host Machinima.

    According to the leaks, YouTubers would be offered $3 CPM bonus for 30 second videos of Xbox One footage containing a verbal mention of the console.

    Describing the promotion as “stealth marketing”, Ars Technica analysed the promotion’s leaked terms and condition and found the following clause:

    “You may not say anything negative or disparaging about Machinima, Xbox One or any of its Games in your Campaign Video.”

    This has raised hackles, as although users would have had to tag their video indicating it was part of the promotion, it could be argued that any such videos were essentially unflagged “advertorial” and therefore deceptive to viewers expecting honest assessments from their favourite YouTube personalities.

    The promotion doesn’t seem to have gone live, and in the wake of today’s scandal may not do so, but was heavily leaked and apparently confirmed by a since-deleted tweet, which multiple sites have screenshots of.

    The discussion comes hot on the heels of a major copyright kerfuffle that only highlighted how important YouTube creators are becoming to the wider games media landscape, which has in turn reignited conversations about the ethics and policies of games media, what counts as journalism, the meaning of life and whether we really should have studied marine biology after all.
    http://www.vg247.com/2014/01/20/xbox...coverage-only/
    http://arstechnica.com/gaming/2014/0...-one-mentions/

    Microsoft and Machinima have responded to concerns over a paid Xbox One promotion that came to light yesterday, describing it as nothing out of the ordinary and denying any skullduggery.

    Both companies issued an identical statement on the matter, which was published in full by The Verge:

    “This partnership between Machinima and Microsoft was a typical marketing partnership to promote Xbox One in December. The Xbox team does not review any specific content or provide feedback on content,” the companies said.

    “Any confidentiality provisions, terms or other guidelines are standard documents provided by Machinima. For clarity, confidentiality relates to the agreements themselves, not the existence of the promotion.”

    The promotion raised hackles among YouTubers and fans when it was revealed yesterday that the companies were offering a $3 CPM bonus for videos mentioning Xbox One verbally, including footage of Xbox One games, but omitting any negative coverage of Machinima or Xbox One.

    Some coverage of the promotion described it as “stealth marketing” and took particular umbrage over the secrecy that seemed to shroud it, making it difficult for users to determine what was independent comment and what was paid promotional material – especially as the terms were not readily available online until leaked, and Machinima staff deleted a tweet related to it.
    http://www.vg247.com/2014/01/21/xbox...ent-microsoft/
    http://www.theverge.com/2014/1/21/53...tions-response

    Machinima to The Verge;
    "This partnership between Machinima and Microsoft was a typical marketing partnership to promote Xbox One in December. The Xbox team does not review any specific content or provide feedback on content. Any confidentiality provisions, terms or other guidelines are standard documents provided by Machinima. For clarity, confidentiality relates to the agreements themselves, not the existence of the promotion."
    Machinima to the Wall Street Journal;
    "That didn’t happen here and we’re evaluating why," the statement said. "All participants are being asked today to include our standard language going-forward. We apologize for the error and any confusion."
    Microsoft to The Verge;
    We have asked Machinima to not post any additional Xbox One content as part of this media buy and we have asked them to add disclaimers to the videos that were part of this program indicating they were part of paid advertising.

  15. #3515
    E. Body
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    I know, MS thread, but EA's stuff came to light because of this. M/MS's cap was 1.5M views at $3 per 1500 and EAs was $10 per 1000 cap at 6M views (BF4 20M).

    <<link removed due to copyright problems>>

  16. #3516
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    wow lol

  17. #3517
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    League of Legends, Hawken, and some indie titles rumored to be apart of tomorrow's new games announcement
    Microsoft exec Phil Spencer sounded off on Twitter earlier this evening with a very interesting and to the point Tweet,
    Personally going to be a good day tomorrow, looking forward to a games announce coming early in the morning, fun part of the job.
    Leaving us to wonder what it could be. His verbiage “games announce” is probably only referring to one game, although it could mean multiple. Another prominent Xbox figure, Major Nelson has just made this brief comment,
    Looks like I’ve got a a busy morning coming up tomorrow
    Thuway has thrown his hat into the ring with a prediction. Something he seems especially confident about.
    I wonder if Microsoft is going to announce League of Legends, Hawken, and their indie parternships tomorrow morning…
    Odds are they’re talking about the same thing. If Hryb and Spencer are teasing the same news, it’s probably something big. We know that the ID@Xbox camp doesn’t have anything for us at the moment, Chris Charla clarified that after some folks misinterpreted his Tweet. If Thuway is on the right track, League of Legends could be a huge “get” for Xbox One. What’s in store for tomorrow morning, and what damn time do I need to be awake!?
    http://www.igameresponsibly.com/2014...-big-tomorrow/
    https://twitter.com/XboxP3/status/427657080988651520
    https://twitter.com/majornelson/stat...68212981841920
    https://twitter.com/thuway/status/427676497885663232

    Edit - Crackdown dev has also joined the speculation

    Morning! Feels like a good day for announcements doesn’t it?
    https://twitter.com/RuffianGames/sta...35499533721600

    To further support a new Crackdown, this was found on a Ruffian Game's employee's linkedin



    via https://twitter.com/lifelower/status.../photo/1/large

  18. #3518
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    EA and Microsoft paying YouTubers for endorsements complies with FTC guidelines
    YouTubers being paid for positive coverage of games doesn’t breach the Federal Trade Commission’s guidelines, according to a spokesperson.

    After news broke last week about EA and Microsoft paying prominent YouTube personalities for positive coverage of their games, questions of ethics were thrown about. Speaking to Polygon, Betsy Lordan, a representative of the FTC’s Office of Public Affairs, said that
    according to FTC guidelines, paid promotions are fine as long as it’s made clear that the endorser is being paid. These are in place “to help advertisers and endorsers comply with federal advertising law”, but on their own, “are not legally enforceable”.

    If these guidelines are not followed, no direct penalty is applicable. However, the FTC may conduct an investigation into the offending parties to determine whether federal advertising law has been breached.
    http://www.vg247.com/2014/01/27/ea-a...tc-guidelines/
    http://www.polygon.com/2014/1/23/533...-endorse-games

  19. #3519
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    I think most reasonable people would agree that paid youtuber advertising isn't what was unethical, it was the general secrecy and the way the clause said they weren't supposed to mention the promotion. If you're being paid to shill something, then you better make that clear.

  20. #3520
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    http://news.xbox.com/2014/01/games-m...s-gears-of-war
    Today we're excited to announce that Microsoft Studios has acquired the rights to the “Gears of War” franchise from Epic Games, including rights to all existing and future games, entertainment experiences and merchandise. In addition, we are excited to announce that Black Tusk Studios in Vancouver, BC will take over development of the “Gears of War” franchise and that Rod Fergusson, former Director of Production at Epic Games on the “Gears of War” franchise, will join Microsoft and play a key studio leadership role at Black Tusk on the development of the franchise going forward. We had a chance to chat with Phil Spencer, Head of Microsoft Studios, Hanno Lemke, General Manager of Black Tusk Studios at Microsoft Studios, and Rod Fergusson about the big news.

    Why did Microsoft purchase the “Gears of War” franchise?
    Phil Spencer: It all comes back to our commitment to Xbox fans. The “Gears of War” franchise has a very strong, passionate and valued fan base on Xbox. Over twenty-two million units have been sold across all “Gears of War” titles worldwide, grossing over $1B dollars (US). This franchise, and these fans, are part of the soul of Xbox. By acquiring this franchise, Microsoft Studios will continue to offer them more of their favorite games and entertainment experiences from the “Gears of War” universe.

    Why did Epic Games agree to this acquisition?
    Hanno Lemke: Epic has been a tremendous partner to work with, and it has been a privilege for Microsoft to be Epic’s publishing partner and work together to achieve the phenomenal success of the “Gears of War” games. Epic remains great partners and good friends of Microsoft Studios. In fact we will collaborate closely with Epic to ensure the inclusion of the Unreal Engine technology into the “Gears of War” franchise going forward remains consistent with the high quality fans have come to expect from the franchise.

    Why was an as-yet-unproven studio like Black Tusk chosen to lead the “Gears of War” development over a more established studio?
    Phil Spencer: Black Tusk has assembled a world-class team with deep experience and passion for the shooter space, and specifically the “Gears of War” franchise. I am extremely confident that under the leadership of Hanno Lemke, Rod Fergusson and our other leaders in the studio, Black Tusk is well equipped to take on the future development of the “Gears of War” franchise.

    Are there plans to bring anyone who worked on previous “Gears of War” games onboard to work on the future of the series?
    Hanno Lemke: The news that Rod Fergusson is joining Black Tusk should be really exciting for fans of the franchise. Rod has played a leadership role at Epic on all of the “Gears of Wars” games, he understands the franchise deeply but equally importantly he understands the fans of the franchise – what they love, where they want to see the franchise evolve. Once the news spreads about the opportunities at Black Tusk, I’m confident we’ll see interest from a number of talented developers who share the same passion for the “Gears” franchise as the developers at Black Tusk.

    When can we expect to hear more about the plans for the “Gears of War” franchise?
    Hanno Lemke: We hope to be able to share more news about “Gears of War” later this year.

    You’re moving back to Canada and back to working on the “Gears” franchise. Is it like a homecoming for you?
    Rod Fergusson: I’m extremely excited to be joining Black Tusk Studios to oversee development on the “Gears of War” franchise. I’ve been privileged to work on a lot of great games with a lot of great teams, but “Gears” has had the most impact on me professionally and personally, so this really feels like a homecoming. I can’t wait to share more with you all soon.

    Finally, Epic games shared the following statement on the acquisition:
    “Epic Games has reached an agreement to sell the ‘Gears of War’ intellectual property rights to Microsoft. We’re very proud of the franchise we built in close partnership with Microsoft over the past decade and are happy that this agreement enables Microsoft to forge ahead with the ‘Gears’ universe on their industry-leading platforms as Epic concentrates its efforts on new projects,” said Epic founder and CEO Tim Sweeney. “Epic remains totally dedicated to supporting Xbox One and is licensing the Unreal Engine 4 technology to Microsoft in support of their future projects.”

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