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  1. #1041
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  2. #1042
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  3. #1043
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    Hopefully E3 will turn around some of this bad press, but what's bad is so bad I don't know if it can. Maybe if the price is right my new favorite game can be to skype people and watch them play TESO; then, while they're in the middle of saving, yell Xbox off at hour 100 and laugh.

  4. #1044
    They call me Lord Null for a reason.
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    Don't really have high hopes for E3 to turn around the bad press. They had bad press going into this announcement with all the rumors circling always online. And the only thing they seemed to accomplish was digging themselves deeper without addressing concerns from before.

  5. #1045
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    Quote Originally Posted by Null View Post
    Don't really have high hopes for E3 to turn around the bad press. They had bad press going into this announcement with all the rumors circling always online. And the only thing they seemed to accomplish was digging themselves deeper without addressing concerns from before.
    They would pretty much need the greatest E3 ever to turn it around now. Like two simultaneously released Halo projects that are delivered by a Swedish supermodel that gives you a handjob upon it's delivery.

  6. #1046
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  7. #1047
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    This is kinda rehashing what we already knew, but brings up a good point. If the Kinect breaks? Whelp, potentially your XO is dead and you'll need to get a new one to keep using the system.

    The most frustrating things about the press event for the Xbox One were Microsoft’s inability to accurately answer even basic information about its own hardware and services, and the presentation of conflicting information. There were many times during a quiet moment when I shared notes with other writers, and found we had been told contradictory details about the system.

    Take, for instance, the new and improved Kinect hardware. I was given a demonstration of its power and accuracy, and the new technology is certainly impressive, but I had a simple question: Would the system be able to operate without the Kinect hooked up? In other words, if I wanted to use the system with only a controller and didn’t connect the motion sensing device at all, would the Xbox One still work?

    “We’ve today announced that we’re selling them together. I’m not sure if we’re sharing details about what happens when you unplug them,” Scott Evans, Microsoft's Kinect program manager told the Report.

    First, that’s the worst kind of PR answer. The sane response is that yes, the system should be able to operate fine without the Kinect attached. But of course this is Microsoft, and no one can seem to figure out what’s going on with the features of the system. Everyone is being given different answers.

    I told him I was a little freaked out that he couldn’t answer such a simple question.

    “I think it’s a policy decision, we’re not going to discuss it,” he replied. I pressed him: Could he go out on a limb and say that the system will turn on without the Kinect plugged in? “I don’t know what the policy is going to be yet, so I’m not commenting.”

    It’s not a worthless question. When moving the console from room to room, I don’t want to worry about the Kinect, and the whole thing gives me the heebie jeebies. “We have a combination of processing in the sensor, and the console. Even when the console is turned off, the sensor can listen for ‘Xbox On’ and wake up the console,” Evans said. I’m not sure I like the idea of a piece of hardware that’s hooked up in my living room listening to me on an ongoing basis.

    It turns out that other sources in Microsoft are stating that the Kinect does have to be connected for the system to function. Look at this article, featuring a quote from Xbox's UK marketing director Harvey Eagle.

    “Kinect does require to be connected to Xbox One in all cases, yes,” he said. Asked whether the Xbox One will accommodate people who perhaps play in their bedroom rather than their living room, Eagle replied: “Yes, absolutely. We use the living room almost as a moniker - that's where we assume the best screen is in the house. But if you like to play in any other room in the house, the Xbox One will deliver the same quality of experience whatever the environment.”
    So it sounds like the Kinect is mandatory. You can’t unplug it, you can’t turn it off, and you won’t be able to buy an Xbox One without the added cost of the motion sensing peripheral. It's always on, at least on some level. Listening to you. Waiting to be told to wake up.

    So what happens if the Kinect breaks, is the entire system now useless? It's one thing to create a production that's so useful and compelling that we want to use it, but quite another to say you can't interact with the system at all unless the peripheral is connected. Microsoft wants to control how you use your system, and this is just another step toward that goal.

    If you didn't like the Kinect before, too bad. You don't have a choice.
    http://penny-arcade.com/report/artic...ew-motion-sens

  8. #1048
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    Quote Originally Posted by TacoTaru View Post
    Hopefully E3 will turn around some of this bad press, but what's bad is so bad I don't know if it can. Maybe if the price is right my new favorite game can be to skype people and watch them play TESO; then, while they're in the middle of saving, yell Xbox off at hour 100 and laugh.
    Has MS ever had a good E3? As far as I can remember, every E3 they've done has been total ass.

  9. #1049
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    This makes me less likely to even consider one, tho I usually go for a system by the games. MS may of got my number with op systems but NOT with game systems ><

    And this is what I think about this whole reveal:
    http://img.photobucket.com/albums/v9...facestairs.jpg

  10. #1050
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    LOL.... even more bad news for Xjuan

    [IGN link/content removed]

  11. #1051
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    Quote Originally Posted by Pikarya View Post
    The "X" was in reference to the XrossMediaBar interface which was used in the digital video recorder model. Pretty sure it never got released outside JP.
    The original playstation was never officially designated as PSX, it was an internal name used in the early pre-release days by SCEA. For whatever reason, it just stuck in certain quarters. The actual PSX product was indeed a DVR-equipped PS2 that came years later and as you mention, never saw release outside of Japan.

  12. #1052
    Dovie'andi se tovya sagain
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    Specs confirmed (mostly), so yeah, seems which one is more powerful won't be much of a discussion this time around. It'll be interesting to see how it translates to the actual games and multiplats.

    http://www.anandtech.com/show/6972/x...-playstation-4


  13. #1053
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    Lowest common denominator, every game will be developed with xone limitations in mind with ps4 getting slightly improved visuals...

    Thanks Xbox

  14. #1054
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    Quote Originally Posted by Hyan View Post
    Lowest common denominator, every game will be developed with xone limitations in mind with ps4 getting slightly improved visuals...

    Thanks Xbox
    Only multiplatform releases. PS4 exclusives are free to zoom ahead the same way PC games are allowed to today.

  15. #1055
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    That's what happens when one company develops a video game machine and the other company develops a multimedia machine

  16. #1056
    Online Dating DOES Work!!
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    Quote Originally Posted by Katlan View Post
    That's what happens when one company develops a video game machine and the other company develops a multimedia machine
    Higher margin on consoles for a bigger NA/EU playerbase and you still get the multiplat AAA titles without the consumer knowing its slightly inferior? Seems smart.

    Edit: i actually shouldnt say the margin on XO is higher because, knowing sony, the kinect camera cost a lot more produce than pseye

  17. #1057
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    Quote Originally Posted by vrumpt View Post
    Only multiplatform releases. PS4 exclusives are free to zoom ahead the same way PC games are allowed to today.
    Well, I'm sure some games do but I think publishers really need the extra profit off of multiple platforms to cover the costs of development these days. Even if PC games are allowed to zoom ahead doesn't mean it makes sense to do it....

  18. #1058
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    I don't think Xbox does well in EU either. Considering all the TV crap they are pushing with this new system won't work outside the US, I don't think this will do too well either.

  19. #1059
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    Am I the only one who doesnt think it was that bad? I wasnt really expecting games at this event with E3 right around the corner. If anything it makes sense to get all the console specs out of the way and leave E3 for games. Way more people watch that anyway. Sony showed games but from what I remember there werent any exclusives. As far as always online, they said it won't be needed at all times and 2nd all my shits always connected , phone, laptop, 360, p3, iPad, so I dont see the big deal there either. /shrug

  20. #1060
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    I have to wonder how much power the "always on" thing uses. I'm sure it's not a whole lot per household, but if you multiply it by every console it could be.

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