Page 3 of 3 FirstFirst 1 2 3
Results 41 to 57 of 57
  1. #41
    Chram
    Join Date
    Jul 2005
    Posts
    2,581
    BG Level
    7
    FFXIV Character
    Deejay Zombie
    FFXIV Server
    Excalibur

    http://store.steampowered.com/app/220200/

    If anyone has been wanting to buy this, or curious about it, its 40% off til friday @ 10am.

    Recently been playing this game again myself. You can do some amazing things with raster prop monitor. It basically turns all the iva internals into glass cockpits, with informational screens that you can control. that is another really cool mod that takes advantage of this called alcor. its an advanced landing capsule. basically 3 person landing capsule with a huge amount of screens in the 3 different seats. you can do entire missions from iva with this mod. another popular rpm mod is vessel viewer, allows you to view wireframe of your ship, highlighting different systems.

    scansat is also a good one, gives your satellites a purpose, mapping celestial bodies and gaining science from said mapping.

    alcor: http://forum.kerbalspaceprogram.com/...-19-04-2014%29

    here is an album showing what alcor/rpm can do: http://imgur.com/a/T56Rk#0

    alcor with rpm makes the game give me a braingasm.

    also - mechjeb seems much less overpowered now in career mode, since you unlock different modules slowly across the tech tree. still super useful even getting that first piece though.

  2. #42
    Chram
    Join Date
    Jul 2005
    Posts
    2,581
    BG Level
    7
    FFXIV Character
    Deejay Zombie
    FFXIV Server
    Excalibur

    ksp multiplayer has been made possible via a mod. anyone tried it yet? toying with the idea of setting up a server on an old desktop i have here, you can even have mods on the mp server, its just that everyone who plays on the server needs to have those mods installed as well.

    my newest ksp accomplishment, rendezvoused these two station sections and then docked them together. this game is magnificently beautiful at times.
    [IMG][/IMG]

  3. #43
    The Shitlord
    Join Date
    Feb 2008
    Posts
    11,560
    BG Level
    9
    FFXIV Character
    Kharo Hadakkus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph
    WoW Realm
    Rivendare

    nice. i haven't tried KMP.


    i've been working on designing a mission to minmus and the mun. the plan is to have a mothership carry two landers to minmus, conduct all possible science, refuel it with kethane, and return via mun and do the same there. once back in LKO the mothership will dock with a return capsule to recover the crew and data. hopefully that will give me enough science to unlock more parts, which will prompt an upgrade of the landers for sure (as they contain all the science equipment), possibly the mothership as well. at which point I hope to adapt them for use in my first mission outside kerbin's SOI.

    right now i've completed my mothership and science lander designs, with launch vehicles that should be able to get them into orbit with fuel to spare. Now I need to build the other lander, which will be specifically for mining kethane. The science lander can do it, so it can refuel itself, but it uses up a lot of weight on science equipment.

  4. #44
    BG Content
    Join Date
    Oct 2005
    Posts
    69,784
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    To be released, in full, April 27th

    http://forum.kerbalspaceprogram.com/...59#post1848359

  5. #45
    Cerberus
    Join Date
    Sep 2008
    Posts
    469
    BG Level
    4
    FFXI Server
    Asura

    So i didn't realize how long this post has been going.... decided to buy it yesterday after seeing the first page. Haven't watched any videos just messing around in sandbox sending things into space.

  6. #46
    The Shitlord
    Join Date
    Feb 2008
    Posts
    11,560
    BG Level
    9
    FFXIV Character
    Kharo Hadakkus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph
    WoW Realm
    Rivendare

    5 DAYS TILL 1.0 I AM SO EXCITED

    i stopped playing a while ago because managing 50+ mods is a huge pain in the ass, but they're making a lot of the features i was modding stock, so that should cut down on the number of mods i need significantly.

  7. #47
    Electric Six groupie
    Join Date
    Sep 2007
    Posts
    5,451
    BG Level
    8
    FFXIV Character
    Jayne Barsala
    FFXIV Server
    Lamia

    Ya this game is really boss. The career mode is a lot better now too. I swung the meters to hard mode and was surprised how much money grinding I had to do (I thought I was gonna need science, boy was I wrong). I only play with a few visual mods and haven't messed with any of the HUD or parts mods. Enjoying the stock parts for now because I don't know how well the parts mods work alongside career mode. I remember Better Than Starting Manned was a great mod during sandbox/science mode but fell off the radar after career came out.

  8. #48
    Chram
    Join Date
    Nov 2007
    Posts
    2,622
    BG Level
    7

    ? Better than starting manned is still there, and updating like normal, lol. Just as great as ever too:

    http://forum.kerbalspaceprogram.com/...v0-Feb-17th%29

    I actually started KSP playing BTSM, and it spoiled me. the longest i ever lasted playing vanilla was 20 minutes before hating how easy it was getting to space. XD

  9. #49
    Electric Six groupie
    Join Date
    Sep 2007
    Posts
    5,451
    BG Level
    8
    FFXIV Character
    Jayne Barsala
    FFXIV Server
    Lamia

    Yea that's why I did BTSM, but after career came out there were no updates or fixes to the mod for a long time so I gave up on it. Glad to see he's updated - I'll have to check it out.

  10. #50
    Electric Six groupie
    Join Date
    Sep 2007
    Posts
    5,451
    BG Level
    8
    FFXIV Character
    Jayne Barsala
    FFXIV Server
    Lamia

    Well Kerbal Space Program 1.0 is finally released, and what an improvement.



    Change Log

  11. #51
    The Shitlord
    Join Date
    Feb 2008
    Posts
    11,560
    BG Level
    9
    FFXIV Character
    Kharo Hadakkus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph
    WoW Realm
    Rivendare

    i am so excited. gonna build me some spaceships!

  12. #52
    BG Content
    Join Date
    Oct 2005
    Posts
    69,784
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

  13. #53
    BG Content
    Join Date
    Oct 2005
    Posts
    69,784
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    XBone version announced

  14. #54
    The Tower
    Join Date
    Apr 2005
    Posts
    2,160
    BG Level
    7
    FFXIV Character
    Stromgarde Siren
    FFXIV Server
    Gilgamesh
    FFXI Server
    Siren

    Currently 33% off on Steam also!

  15. #55
    BG Content
    Join Date
    Oct 2005
    Posts
    69,784
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9


  16. #56
    BG Content
    Join Date
    Oct 2005
    Posts
    69,784
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    Kerbal has been sent to die acquired by Take Two
    Hello everyone,

    We have very exciting news to share with the KSP community today: Take-Two Interactive has purchased Kerbal Space Program. The important thing to know is that this big news doesn’t change much for the KSP community. Squad and the current development team is still here and we’re hard at work on KSP and its future updates, but now we are fortunate enough to do so with the help of an experienced publisher like Take-Two, and we couldn’t be more excited and happy to see where our conjoint collaboration will take KSP forward.

    Right now, we’re still focused on the Kerbal Space Program: Making History Expansion and we’ll continue to keep you updated on our progress. And yes, we’re keeping our promise of free DLC for everyone who purchased KSP through April 2013! We’re continuing to work closely with Blitworks on the updated version of KSP for consoles, which will be available on the Xbox and PSN digital stores when it is complete. This will be a free update for anyone who already owns KSP on Xbox or PS4. We can’t wait for you to play what we’ve been working on in the coming months!

    This is a very exciting time for KSP and the Community, and we hope you’re as thrilled as we are. The team at Take-Two are big fans of KSP, who have been persistently knocking on our door trying to work with us for a long time. They share your passion for the game and we’re really eager to see what Squad and Take-Two can do together for Kerbal Space Program moving forward!

    Happy launchings! - The KSP Development Team
    https://kerbalspaceprogram.com/en/?page_id=747
    http://ir.take2games.com/phoenix.zht...cle&ID=2277633

    Looks like the lucky devs were picked up by Valve - http://www.eurogamer.net/articles/20...ram-developers

  17. #57
    E. Body
    Join Date
    Sep 2007
    Posts
    2,321
    BG Level
    7
    FFXIV Character
    Meliadoul Tinjeru
    FFXIV Server
    Gilgamesh

    As long as I get a functional version of KSP on my PS4, then whatever. Game crashes all the time and my saves get corrupted every other day.

    Sent from my Nexus 6P using Tapatalk

Page 3 of 3 FirstFirst 1 2 3