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  1. #2041
    Hydra
    Join Date
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    Asura

    Thanks for the Shortcuts update, Byrth.

    Not sure what I did to cause this, but Gearswaps isn't locking me into the right sets anymore. It was working as you said its intended a few hours ago. In the spoiler is a cut and paste of my log (the first 5 lines are simple "/echo ."s to clear my log).

    At 12:32:04 I hit my macro over and over again to start casting Victory March. The spell begins casting at 12:32:05 with midcast gear equipping next. Shouldn't the extra precasts that happen after the spell began at 12:32:05 be blocked until the spell completes? I'm fairly certain I'm seeing myself switching to precast gear each time I spam //Victorymarch into the command line with the equipment menu open

    Spoiler: show
    [12:31:50](4*) .
    [12:31:51](4*) .
    [12:31:52](2*) .
    [12:31:55](8*) .
    [12:32:04](3*) .
    [12:32:04]------------------------- precast -------------------------
    [12:32:04]waist Aoidos' Belt
    [12:32:04]head Aoidos' Calot +2
    [12:32:04]neck Aoidos' Matinee
    [12:32:04]feet Bokwus boots
    [12:32:04]back Swith Cape +1
    [12:32:04]hands Mdk. Dastanas +1
    [12:32:04]right_ear Aoidos' Earring
    [12:32:04]right_ring Prolix Ring
    [12:32:04]legs Gendewitha Spats
    [12:32:05]----------------------------------------------------------------
    [12:32:05]SPECIALCODEx1F>þ[÷Heretic] Victory March ¨ ÷Heretic
    [12:32:05]------------------------- midcast -------------------------
    [12:32:05]waist Ninurta's Sash
    [12:32:05]hands Ad. Mnchtte. +2
    [12:32:05]body Aoidos' Hngrln. +2
    [12:32:05]feet Aoidos' Cothrn. +2
    [12:32:05]----------------------------------------------------------------
    [12:32:05]Heretic starts casting Victory March on Heretic.
    [12:32:06](3*) GearSwap: Had to force the command to send.
    [12:32:06]------------------------- precast -------------------------
    [12:32:06]hands Mdk. Dastanas +1
    [12:32:06]waist Aoidos' Belt
    [12:32:06]feet Bokwus boots
    [12:32:06]body Marduk's Jubbah +1
    [12:32:06]----------------------------------------------------------------
    [12:32:06]SPECIALCODEx1F>þUnable to cast spells at this time.
    [12:32:06]------------------------- aftercast -------------------------
    [12:32:06]waist Slipor Sash
    [12:32:06]head Wivre Hairpin
    [12:32:06]neck Wiglen Gorget
    [12:32:06]feet Aoidos' Cothrn. +2
    [12:32:06]back Umbra Cape
    [12:32:06]hands Serpentes Cuffs
    [12:32:06]right_ear Moonshade Earring
    [12:32:06]right_ring Paguroidea Ring
    [12:32:06]legs Nares Trews
    [12:32:06]----------------------------------------------------------------
    [12:32:06]Unable to cast spells at this time.
    [12:32:06]------------------------- precast -------------------------
    [12:32:06]waist Aoidos' Belt
    [12:32:06]head Aoidos' Calot +2
    [12:32:06]neck Aoidos' Matinee
    [12:32:06]feet Bokwus boots
    [12:32:06]back Swith Cape +1
    [12:32:06]hands Mdk. Dastanas +1
    [12:32:06]right_ear Aoidos' Earring
    [12:32:06]right_ring Prolix Ring
    [12:32:06]legs Gendewitha Spats
    [12:32:08]----------------------------------------------------------------
    [12:32:08]SPECIALCODEx1F>þUnable to cast spells at this time.
    [12:32:08]------------------------- aftercast -------------------------
    [12:32:08]waist Slipor Sash
    [12:32:08]head Wivre Hairpin
    [12:32:08]neck Wiglen Gorget
    [12:32:08]feet Aoidos' Cothrn. +2
    [12:32:08]back Umbra Cape
    [12:32:08]hands Serpentes Cuffs
    [12:32:08]right_ear Moonshade Earring
    [12:32:08]right_ring Paguroidea Ring
    [12:32:08]legs Nares Trews
    [12:32:08]----------------------------------------------------------------
    [12:32:08]Unable to cast spells at this time.
    [12:32:08]GearSwap: Had to force the command to send.
    [12:32:08]------------------------- precast -------------------------
    [12:32:08]waist Aoidos' Belt
    [12:32:08]head Aoidos' Calot +2
    [12:32:08]neck Aoidos' Matinee
    [12:32:08]feet Bokwus boots
    [12:32:08]back Swith Cape +1
    [12:32:08]hands Mdk. Dastanas +1
    [12:32:08]right_ear Aoidos' Earring
    [12:32:08]right_ring Prolix Ring
    [12:32:08]legs Gendewitha Spats
    [12:32:08]----------------------------------------------------------------
    [12:32:08]GearSwap: Had to force the command to send.
    [12:32:08]SPECIALCODEx1F>þ÷Heretic Victory March ¨ ÷Heretic (March)
    [12:32:08]------------------------- aftercast -------------------------
    [12:32:08]waist Slipor Sash
    [12:32:08]head Wivre Hairpin
    [12:32:08]neck Wiglen Gorget
    [12:32:08]feet Aoidos' Cothrn. +2
    [12:32:08]back Umbra Cape
    [12:32:08]hands Serpentes Cuffs
    [12:32:08]right_ear Moonshade Earring
    [12:32:08]right_ring Paguroidea Ring
    [12:32:08]legs Nares Trews
    [12:32:08]----------------------------------------------------------------
    [12:32:08]Heretic casts Victory March.
    [12:32:08]Heretic gains the effect of March.


    Tried reloading the addon, still doing it.

    P.S. what does "Forcing Send" mean? Not sure if it's good or bad.

    Edit: An "//sc naked" equivalent for GS would be superrrrr

  2. #2042
    BG Content
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    Lakshmi
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    Midaction freeze is activated by the packet that is sent to the server that tells it which spell/JA/item you want to use. If you spam your macro multiple times before the packet is sent, which is possible if you're using a delay or verify_equip(), they will not be hit by midaction freeze. These are the "Had to Force Command to Send" messages on 32:06.

    However, they should also not cause a problem because they shouldn't reset the midaction freeze. The problem is that (somehow) they seem to have done that. After "[12:32:06](3*) GearSwap: Had to force the command to send." you see a precast set, which indicates that a spell command got through around midaction freeze. This cast triggered an "Unable to cast" message, which triggered an aftercast set and definitely reset midaction. The rest is as expected after that.

    I pushed a change that will confine Forced Sends to verify_equip() cases, because that's really what they're intended for anyway, but I couldn't replicate the problem even by looping "mage'sballad3;wait 0.1;" so I don't really know if I solved it. Could you possibly post your bard Lua file?

    Edit:
    If you use verify_equip() in your precast function, it will not send the command until you are wearing all your precast gear (you have received all the returning equipment packets). If you never receive all the packets back (almost exclusively because SE has dropped packets in zones like Delve), the command is forced to send anyway after 1 second. That's what the "Forced to send" messages mean. It basically informs you that you're in a zone with bad lag and probably should be using cast_delay() instead of verify_equip().

  3. #2043
    Hydra
    Join Date
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    Asura

    I use yours, just modified for my own gear.

    Spoiler: show

    function get_sets()
    sets = {}

    -- Precast Sets
    sets.precast_Nightingale = {feet="Brd. Slippers +2"}

    sets.precast_Troubadour = {body="Bard's Justaucorps +2"}

    sets['precast_Soul Voice'] = {legs="Brd. Cannions +2"}

    sets.precast_FC_Song = {main="Terra's Staff",sub="Verse Strap",head="Aoidos' Calot +2",neck="Aoidos' Matinee",
    ear1="Loquac. Earring",ear2="Aoidos' Earring",body="Marduk's Jubbah +1",hands="Mdk. Dastanas +1",
    ring1="Minstrel's ring",ring2="Prolix Ring",back="Swith Cape +1",waist="Aoidos' Belt",legs="Gendewitha Spats",
    feet="Bokwus Boots"}

    sets.precast_FC = {head="Nahtirah Hat",neck="Orunmila's Torque",ear1="Loquac. Earring",body="Marduk's Jubbah +1",
    hands="Gendewitha Gages",ring2="Prolix Ring",back="Swith Cape +1",waist="Siegel Sash",legs="Orvail Pants",
    feet="Nabu's Crackows"}

    sets.precast_Cure = {head="Iaso Mitra",body="Heka's Kalasiris",legs="Nabu's Shalwar",back="Pahtli Cape",feet="Iaso Boots"}

    sets.precast_FC_Thunder = {main='Apamajas I'}
    sets.precast_FC_Fire = {main='Atar I'}

    -- Midcast Sets
    sets.midcast_Haste = {main="Terra's Staff",sub="Arbuda Grip",
    head="Zelus Tiara",neck="Orunmila's Torque",ear1="Loquac. Earring",
    body="Hedera's Cotehardie",hands="Gendewitha Gages",ring2="Prolix Ring",
    back="Swith Cape +1",waist="Ninurta's Sash",legs="Gendewitha Spats",feet="Gende. Galoshes"}

    sets.midcast_Debuff = {main="Chatoyant Staff",sub="Mephitis grip",
    head="Buremte Hat",neck="Wind Torque",ear1="Psystorm Earring",ear2="Lifestorm earring",
    body="Aoidos' Hngrln. +2",hands="Ad. Mnchtte. +2",ring1="Sangoma Ring",ring2="Maquette ring",
    back="Mesmeric Cape",waist="Aristo belt",legs="Bokwus Slops",feet="Bokwus Boots"}

    sets.midcast_Buff = {head="Aoidos' Calot +2",neck="Aoidos' Matinee",
    body="Aoidos' Hngrln. +2",hands="Ad. Mnchtte. +2",legs="Mdk. Shalwar +1",feet="Aoidos' Cothrn. +2"}

    sets.midcast_DBuff = {range="Daurdabla"}

    sets.midcast_GBuff = {range="Gjallarhorn"}

    sets.midcast_Ballad = {legs="Aoidos' Rhing. +2"}

    sets.midcast_Base = sets.midcast_Haste

    sets.midcast_Cure = {main="Arka IV",sub="Vivid Strap",
    head="Zelus Tiara",neck="Colossus’s Torque",ear2="Novia earring",
    hands="Bokwus Gloves",ring1="Ephedra Ring",ring2="Sirona’s Ring",
    back="Swith Cape +1",waist="Cascade Belt",legs="Brd. Cannions +2",feet="Bokwus Boots"}

    sets.midcast_Stoneskin = {neck="Stone Gorget",ear1="Earthcry Earring",legs="Haven Hose"}


    --Aftercast Sets
    sets.aftercast_Regen = {main="Terra's Staff",sub="Mephitis Grip",
    head="Wivre Hairpin",neck="Wiglen Gorget",ear1="Loquac. Earring",ear2="Moonshade Earring",
    body="Marduk's Jubbah +1",hands="Serpentes Cuffs",ring1="Sheltered Ring",ring2="Paguroidea Ring",
    back="Umbra Cape",waist="Slipor Sash",legs="Nares Trews",feet="Aoidos' Cothrn. +2"}

    sets.aftercast_PDT = {main="Terra's Staff",sub="Mephitis Grip",
    head="Gende. Caubeen",neck="Wiglen Gorget",ear1="Loquac. Earring",ear2="Moonshade Earring",
    body="Gendewitha Bliaut",hands="Gendewitha Gages",ring1="Sheltered Ring",ring2="Paguroidea Ring",
    back="Umbra Cape",waist="Slipor Sash","Gendewitha Spats",feet="Gende. Galoshes"}

    sets.aftercast_Idle = sets.aftercast_Regen
    end

    function precast(spell,action)
    if spell.type == 'BardSong' then
    if string.find(world.area:lower(),'cirdas caverns') then
    cast_delay(0.5)
    else
    verify_equip()
    end
    if spell.target.type == 'PLAYER' and not buffactive.pianissimo then
    cast_delay(1.5)
    send_command('@input /raw /ja "Pianissimo" <me>')
    end
    if buffactive['nightingale'] then
    equip_song_gear(spell)
    else
    equip_song_gear(spell)
    equip(sets.precast_FC_Song)
    end
    elseif action.type == 'Magic' then
    equip(sets.precast_FC)
    if string.find(spell.english,'Cur') then
    equip(sets.precast_Cure)
    end
    end

    if sets['precast_FC_'..tostring(spell.element)] then equip(sets['precast_FC_'..spell.element]) end
    if sets['precast_'..spell.english] then equip(sets['precast_'..spell.english]) end
    end

    function midcast(spell,action)
    if spell.type == 'BardSong' then
    equip_song_gear(spell)
    elseif string.find(spell.english,'Cur') then
    equip(sets.midcast_Base,sets.midcast_Cure)
    elseif spell.english=='Stoneskin' then
    equip(sets.midcast_Base,sets.midcast_Stoneskin)
    end
    end

    function aftercast(spell,action)
    equip(sets['aftercast_Idle'])
    end

    function status_change(new,old)
    if T{'Idle','Resting'}:contains(new) then
    equip(sets['aftercast_Idle'])
    end
    end

    function equip_song_gear(spell)
    if spell.english == 'Dark Carol' or spell.english == 'Dark Carol II' or spell.english == 'Light Carol' or spell.english == 'Light Carol II' then
    equip(sets.midcast_Base,sets.midcast_DBuff)
    else
    if spell.target.type == 'MONSTER' then
    equip(sets.midcast_Base,sets.midcast_Debuff,sets.m idcast_GBuff)
    else
    equip(sets.midcast_Base,sets.midcast_Buff,sets.mid cast_GBuff)
    if string.find(spell.english,'Ballad') then equip(sets.midcast_Ballad) end
    end
    end
    end


    Would a //video help?

  4. #2044
    BG Content
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    Lakshmi
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    Quote Originally Posted by |Heretic| View Post
    Would a //video help?
    Maybe, but //terminate and logging back in might fix the problem, so I would do that first. Also, I would recommend against using Windower v4.1 in any serious battle situation. It has a deadlocking bug (freezes) that we're having trouble tracking down. Such are the problems with going multithreaded.

  5. #2045
    The Syrup To Waffles's Waffle
    Join Date
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    Cair Bear
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    Fenrir

    If anyone wanted to play around with the addon I mentioned above, it's now in the 4.1 Launcher, "DressUp".

    • Weapons, shields, and ranged weapons have yet to be added.
    • If a model is incorrect, it's because data entry is terrible and a lot of it was done manually. Just let me know and I'll fix it.
    • I can functionally incorporate changing yourself or anyone else into a monster, but there are animation issues with others (it'll display the same animation consistently), so I left it out for now.

  6. #2046
    BG Content
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    Tiaras and Subligars for everyone. Special people get Harnesses as well. I'd use it to turn all the 'tards into galkas, but they already are.


    I pushed out Gearswap v0.708 tonight. It contains support for Encumbrance. Before this version, Gearswap would just send equip packets for characters with Encumbrance that couldn't possibly work, but now it takes note of encumbrance and doesn't send them. Also, when your encumbrance status wears, it sends out the delayed equip packets (for the gear that you should be wearing) and you automatically swap back to it. I've also made this apply to disable/enable (enabling will cause the ignored equip commands to be sent if they're appropriate). Beyond that, I did some more midact fiddling. There are only three cases I know of remaining where midact might be problematic (getting muted, silenced, or amnesia'd before an action is sent out).

    Please report any bugs that you find here: https://github.com/Byrth/Lua/issues
    It looks lonely with only 6 bugs in my addons, though I could probably make it less lonely by myself if I thought about it for a bit.

  7. #2047
    Cerberus
    Join Date
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    461
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    4

    quick few questions if I may, what does the "custom" mean with the timers plugin under windower4?
    How does the custom thing work?
    Lastly anyway to fix the text from over lapping without using a really small font?

    thank you so much for any help.

  8. #2048
    Cerberus
    Join Date
    Jun 2007
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    411
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    FFXIV Character
    Ninita Nita
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    Excalibur
    FFXI Server
    Shiva
    WoW Realm
    Gnomeregan

    Quote Originally Posted by nikia View Post
    quick few questions if I may, what does the "custom" mean with the timers plugin under windower4?
    How does the custom thing work?
    Lastly anyway to fix the text from over lapping without using a really small font?

    thank you so much for any help.
    custom is for any timer created by you/addons (i dunno about other people but i use it in azuresets/autocontrol)
    the command to do so is timers create "name" duration [up/down] icon
    name - doesn't need quotes for single words, but multiple word timers need quotes around name.
    Duration - in seconds
    up/down - which way the bar goes while counting down
    icon - not too terribly useful, but allows you to create custom icons for timers you want to use

  9. #2049
    BG Content
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    Lakshmi
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    Arcon is really trying to get this deadlocking thing on 4.1 worked out. He's mutexing this and that and unmutexing that and this. I don't know how much progress we're making really, but I can tell you that something he did made battlemod/gearswap/shortcuts load instantly. No more lag at all.



    Anyway, I went through tonight and updated all addons in the 4.1 repository to the 4.1 syntax for registering events. This quite possibly caused massive numbers of syntactic errors. Please post if you notice anything.

    Old Syntax :
    Code:
    function event_load()
        ...
    end
    New Syntax:
    Code:
    windower.register_event('load',function()
        ...
    end)
    If you have personal addons that use the old syntax format, you will want to update them as the old format is not going to be supported in the near future.

  10. #2050
    Relic Shield
    Join Date
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    Is there a way to specify what font is used in the console of windower? The dev build has a different font than the regular version and i was kinda liking that one more so i was lookin for a way to set the regular version to be different and didnt see one anywhere.

  11. #2051
    BG Content
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    Lakshmi
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    Short answer is no.

    Long answer is that windower now uses a fixed-width font for the console to simplify some text handling problems. I *think* that it is using your OS's default fixed-width font (probably Consolas?). You might be able to change which fixed-width font it's using, but I don't think you can go back to what it was before (Arial or something?).

  12. #2052
    Sea Torques
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    Leviathan

    The console font is fixed, but the dev version will soon be the release version (I know, I've been saying that for a while <_<). But no, it's not possible to change it.

  13. #2053
    BG Content
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    Battlemod v3 has been released into the wilds of v4.1.

    It blocks messages by altering incoming packets, which avoids some of the errors that occurred with Battlemod v2. It should no longer interfere with add_to_chat in any way.

    There is a chance that certain AoE things that no longer condense. I changed how this works and need to make an explicit remapping list. Let me know if you see this.

    Bug reports go here please! https://github.com/Byrth/Lua/issues

  14. #2054
    BG Content
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    I do not think that it will be possible to use Spellcast when you have the new WoE base weapons or the new ammunition in your inventory because SE failed to give them English names.

  15. #2055
    Impossiblu
    Join Date
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    Prothescar Centursa
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    Balmung
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    Valefor

    for whatever reason, Dark Arts is giving me a command error when spellcast is loaded.

  16. #2056
    Sea Torques
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    Leviathan

    Quote Originally Posted by Prothescar View Post
    for whatever reason, Dark Arts is giving me a command error when spellcast is loaded.
    I can't seem to replicate it, is that on 4.0? How are you using them, from the menu or a command, if the latter, is it shortened or full?

  17. #2057
    Impossiblu
    Join Date
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    Balmung
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    Valefor

    4.0, just using a macro with /ja "Dark Arts" <me>. It works fine if I use /raw, don't think any other plugins are conflicting and it's only since the last update. Light Arts works fine.


    edit: nevermind, it seems that the shortcuts plugin was causing the issue. Once I unloaded that one it went through without /raw

  18. #2058
    Campaign
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    Since yesterday Timers acting all clunky with Stratagems and SMN BPs.

    Was considering my "Accession" as "Immanence" and all my BP Ward and BP Rage as "Pavor Nocturnus" or another Diabolos BP (forgot the name).
    Also was considering SMN SP2 as "Caper Emissarius" (SCH SP2).

    Not whining eh, just reporting.

  19. #2059
    Blue Magic is Best Magic
    Join Date
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    8

    Kparser ever updated?

  20. #2060
    Pandemonium
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    Bismarck

    Quote Originally Posted by Draylo View Post
    Kparser ever updated?
    Motenten works on that, and it isn't related to Windower, so I would suggest either bumping the KParser thread or PMing him directly.

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