I noticed recently that there is a sliver of the reives/delve "blue background" always on screen.
Anyway to fix that?
Thank you.
I noticed recently that there is a sliver of the reives/delve "blue background" always on screen.
Anyway to fix that?
Thank you.
autoload the game with Spellcast, crash at the text saying plug-in Spellcast was load.
load the game without Spellcast, manually load it while in game, instantly crashes.
Since I can't seem to reproduce it, you'll have to send me a crash dump. But to make sure, can you open Windower/plugins/resources/spells.xml and search for "vahzl"? Is it a complete entry or just a short entry? That was the bug earlier that didn't allow Spellcast to load.
uninstalling and reinstalling in an all new folder seemed to work. Guess something in the old folder where I had the files was bugging Spellcast.
Anyone who uses the send add-on find it not working for them too?
When i use the find plugin it always ends up crashing me for some reason. at first i thought it was cause i was tracking too many things at one time with that feature of the plugin but even when i remove that part it always does. So i am super happy they made the findall addons a while back. it doesnt crash me ever.
BUT everytime i check to make sure i got the chocobo suit and masques from login campaigns (i am kinda OCD and check each time a new campaign is bout to end lol) find all never finds it, when i have it stored on the slip. So in checkin this stuff i also tried //porter 11 to check the slip and it list all the things i have and dont have but chocobo mask and suit doesnt show up in the list at all. So i am guessin it hasnt been added in the plugin/addon end of windower maybe and that is why i cant find it with findall or porter. just somethign that might have been overlooked by the author.
Last I checked, Timers wasn't recognizing BRD gear.
The main thing of my earlier post I wanted to bring to attention was the chocobo suit and mask missing from porter and findall when they are on slips. But for your question...
Find didnt crash me for the first 2-4 months (after it was released) then started eventually crashing me usually soon after a zone. I used it for a while despite the crashes, but all I know is when i stopped using it i didnt crash like that anymore. think maybe 3 months or so ago i tried it again and crashed like within 3 zonings. I kinda assumed it was like a memory overload of things i was tracking as they loaded when i zoned. Also I had gotten a new PC in that period i was still using it when it was crashing and it surprised me that it still crashed me.
But i tracked alot of things. I had a line at the top of my screen that had like all 3 (6 if you count 100s) dyna currencies, forbidden keys, ninja tools, empy weapon trial items like glavoid shells, ect... Basically anything i wanted to keep track of spannin almost the entire width of the screen. But again even after removing the tracking part of it, it still would crash me.
Doesnt Findall only do things when u type a command though instead of always running if you are tracking something with Find? Tomorow maybe i will try find again and see if i get the crashes still. Either way I am fine without find cause findall is amazing, especially with the cross mule support.
Don't get me wrong, you should use findAll, after all we're trying to get rid of plugins
But if there is a bug out it should be fixed, and I just didn't know about that. I also track things with Find, and I still don't remember ever crashing with it. Do you mean you crashed just by zoning or if you tried to search for something right after zoning? The inventory takes a while to popular after the zone, but Find still shouldn't crash in that case, it should only fail to find certain items.
As for the Chocobo Suit, it's been noted, but someone who knows more about slips than me will have to add it. Maybe later today, we'll see.
Having issues with gearcollector, it works until my safe fills and then just gets stuck. Was working fine last night.
Edit: not just safe, it pulls out a few items and then stops regardless of location.
I have had gear collector stop when it filled up either my safe or inventory before, but i think i read somewhere that its expected to happen. I cant quite remember the situation tho. I think i was nearly 80/80 everywhere so it wasnt ideal situation to use it anyways.
I figure it is more of a local thing for the FIND issue cause i never read anyone else having a problem. And it didnt start crashing until a couple weeks after i started tracking things, but as i said before even when i stopped tracking it crashed, and i think i deleted and redownloaded before so not sure if its a messed up file or something. But this is the steps of how i would crash. It didnt usually happen on the first zone, usually bout #3-4 but could go many more. I think most the times i was returning to homepoint in jueno somewhere near a gate, but it would happen at other places too. I think it happened zoning into abby or dynamis a few times.
So anyway i would zone in and you could watch the tracking line with all 0's for how many items there were, and as your bag loads in it starts putting in real numbers. It was usually bout the time the numbers would change to reflect how many you have that the game would crash. so 3-7 seconds after zoning. It was never me entering a command to search. it was literally me just zoning in and sometimes moving. It was very similiar to how the game crashes suddenly if your gear changes when you are zoning, except those are usually during the zone crashes.
After I finish doign the cross over event i will try find out again and see if it crashes me still.
SE screwed up the inventory struct, which we adjusted for last night. Now they reverted it in the emergency maintenance, which made our changes break again. It should be fixed now, both GC and Itemizer should work fine now. Let us know if something is still not right (remember to rerun the launcher to get the newest version).
Divine Seal and Protect II(assuming any of them) crash statustimer but you can just load it again after it crashes so it's not really a big deal.
Edit: Aero too which I don't get why
On a happier note, we're looking to release 4.1 to the live version this Friday. It's very stable right now (much more so than 4.0) and while there's still some work to be done, it has everything 4.0 has working and more, so now it's a proper superset in terms of features and functionality. If you have any further complaints about 4.1, now is the time to mention them.
Everything would update automatically.