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  1. #2421
    Hydra
    Join Date
    Nov 2007
    Posts
    132
    BG Level
    3

    Adjust something to fix one thing, something else breaks. Repeat until you've spent all afternoon on dumb shit instead of designing new features. Yay bugs.

  2. #2422
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Sooo i noticed a new zonetimer addon there. when i got to the main menu it spammed a error i didnt catch. it stopped when i got onto a character though. I unloaded it adn loaded the plugin version after that.

  3. #2423
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    The ZoneTimer error should hopefully be fixed.

  4. #2424
    Smells like Onions
    Join Date
    Jul 2008
    Posts
    7
    BG Level
    0
    FFXI Server
    Titan

    Found out that rolltracker addon was no longer working... and toyed around many of the lua files and found out that chat.chars is no longer available...

    As a temporal fix, I added
    Code:
    chars = require('chat/chars')
    after
    Code:
    chat = require('chat')
    on line 33.

    And replaced all instances of
    Code:
    chat.chars
    with only
    Code:
    chars

  5. #2425
    Hydra
    Join Date
    Jan 2010
    Posts
    100
    BG Level
    3

    Quote Originally Posted by augus View Post
    Found out that rolltracker addon was no longer working... and toyed around many of the lua files and found out that chat.chars is no longer available...

    As a temporal fix, I added
    Code:
    chars = require('chat/chars')
    after
    Code:
    chat = require('chat')
    on line 33.

    And replaced all instances of
    Code:
    chat.chars
    with only
    Code:
    chars
    Hey, thanks for this, I'll update it soon. Sorry for that, I haven't played in a while.

  6. #2426
    Cerberus
    Join Date
    Jun 2010
    Posts
    461
    BG Level
    4

    AzureSets doesnt seem to actually set any spells anymore. Not sure what the issue is.

  7. #2427
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    When ever i enter feretory azure sets pops up an error. and i dont even think i have it loaded usually. i will check if i have it loaded next time i see the error. and when muling i will get a error that says this plugin requires being logged in or soemthing to that effect, but it doesnt specify what plugin addon it was. I will try to post the exact messages when i see it next.

    Also i dont remember if i posted this earlier but attianment will be loaded but wont display without me reloading it. To remedy it i just have autoexec reload it when i log in the first time so i dont forget later.

    And ffxidb still has no minimap for khamir drifts yet, but i noticed when you have a zone with multiple maps sometimes the minimap disappears when u change to other maps. Kuftal seems to update the minimap fine when you move about the zone but crawelers nest (S) and um i cant even remember what the other zone it wasnt working for was now, bleh if i come up with it ill post.

  8. #2428
    Old Merits
    Join Date
    Aug 2007
    Posts
    1,088
    BG Level
    6
    FFXI Server
    Ragnarok

    <register event="(regex)tp_[1][0-4][0-9](/regex)">

    This in my autoexec doesn't really work anymore, is there a change to the syntex?

    Thank you.

    PS: basically trying to say if TP is in the range between 100 to 149.

  9. #2429
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Trumpy View Post
    Also i dont remember if i posted this earlier but attianment will be loaded but wont display without me reloading it. To remedy it i just have autoexec reload it when i log in the first time so i dont forget later.
    I believe it doesn't update properly on login, so you have to load it while logged in. I'll check it out, if that's it it shouldn't be hard to fix.

    Quote Originally Posted by Trumpy View Post
    And ffxidb still has no minimap for khamir drifts yet, but i noticed when you have a zone with multiple maps sometimes the minimap disappears when u change to other maps. Kuftal seems to update the minimap fine when you move about the zone but crawelers nest (S) and um i cant even remember what the other zone it wasnt working for was now, bleh if i come up with it ill post.
    Just recently we received new info on some maps, so we'll try to update that shortly. Everything is manually compiled and much of it is based on Sean's old map pack. If you notice anything wrong let us know so we can adjust it.

    Quote Originally Posted by Nameless View Post
    This in my autoexec doesn't really work anymore, is there a change to the syntex?
    What version of AE do you have? I thought we already fixed this in 2.8.0.2, if not let me know then I'll look into it again.

  10. #2430
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Quote Originally Posted by nikia View Post
    AzureSets doesnt seem to actually set any spells anymore. Not sure what the issue is.
    Having this issue as well.

  11. #2431
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    I meant to be more specific so someone could replicate it for the mini map problems. When i use the CA to warp to crawlers nest (S) and I go down the path as if i was heading to simurgh when the map changes to that next area the minimap vanishes. It might have been true for regular Cnest too as i been going to both alot recently, but i dont think present time cnest was the second zone i noticed this happening in. It could have been tavnazia, I will check in a bit if it was. I am tryin to think of all the multi map places i been to lately, places like castle oz, beadeux, castle Z, feiyin, ect...

    Today my mule has been crashing when he does random things like using paralyna. Im going to try and cut down the amount of plugins/addons i use so i can figure out what is causing it.

  12. #2432
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    I know you want a range of 100-150 but for doin WS points at one point i was using

    <register silent="true" event="tp_1??">input /ws "Chant du Cygne" &lt;t&gt;</register>

    to make mule WS when he got 100+ tp, Had to wild card the last two digits in case he somehow skipped 100-110 or whatever numbers i had used before, and also he tries to spam it every time his tp is in this area even if not engaged. Not sure if you can alter that to help you out.

  13. #2433
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Byrthnoth are you the one that made Enternity? I noticed at github it had npc exceptions? would it be possible to add (whether you do it or someone else) npcs that sell us items such as the records of eminence guys? Since when you look at an item it passes it like a cutscene, same thing happens when looking at chest contents. Everytime i am looking at a npc like this i have to unload it. Just curious if its possible, I noticed in teh section i think was for exceptions for geo reservoirs and such that it was a bunch of numbers so i wasnt even sure how one would find those.

  14. #2434
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Trumpy View Post
    Today my mule has been crashing when he does random things like using paralyna. Im going to try and cut down the amount of plugins/addons i use so i can figure out what is causing it.
    A crash dump would be very welcome for things like these. It would save both you and us work. If it's at all reproducible consider doing that please.

    As for AutoExec, it's pretty shitty. You should consider doing it in Lua:
    Code:
    windower.register_event('tp change', function(tp)
        local player = windower.ffxi.get_player()
        if player and 100 <= tp and tp <= 150 and player.status == 'Engaged' then
            windower.send_command('input /ws Sturmwind <t>')
        end
    end)
    That said, we'll still adjust AutoExec to work again, but you would do yourself a favor if you switched. As with all plugins we plan to discontinue AutoExec eventually, and Lua itself is already a replacement, it doesn't even need a specific addon for it. And it's much more expressive and efficient than AutoExec can ever dream to be.

  15. #2435
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Trumpy View Post
    Byrthnoth are you the one that made Enternity? I noticed at github it had npc exceptions? would it be possible to add (whether you do it or someone else) npcs that sell us items such as the records of eminence guys? Since when you look at an item it passes it like a cutscene, same thing happens when looking at chest contents. Everytime i am looking at a npc like this i have to unload it. Just curious if its possible, I noticed in teh section i think was for exceptions for geo reservoirs and such that it was a bunch of numbers so i wasnt even sure how one would find those.
    Zohno made Enternity, although he stopped playing so I'm not sure if he maintains it anymore. But you can just let us know if you want certain NPCs blacklisted then we'll add them.

  16. #2436
    Old Merits
    Join Date
    Aug 2007
    Posts
    1,088
    BG Level
    6
    FFXI Server
    Ragnarok

    Quote Originally Posted by Arcon View Post
    I believe it doesn't update properly on login, so you have to load it while logged in. I'll check it out, if that's it it shouldn't be hard to fix.



    Just recently we received new info on some maps, so we'll try to update that shortly. Everything is manually compiled and much of it is based on Sean's old map pack. If you notice anything wrong let us know so we can adjust it.



    What version of AE do you have? I thought we already fixed this in 2.8.0.2, if not let me know then I'll look into it again.
    I have 2.8.0.2.

  17. #2437
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Ok, I'll check it out.

  18. #2438
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    AutoExec should be fixed, Spellcast was also affected and will be fixed shortly.

  19. #2439
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    So if i put just:

    Code:
    windower.register_event('tp change', function(tp)
        local player = windower.ffxi.get_player()
        if player and 100 <= tp and tp <= 150 and player.status == 'Engaged' then
            windower.send_command('input /ws Sturmwind <t>')
        end
    end)
    into a file named AutoWS.lua and loaded it as a addon it would work? This is where i get confused. There was something a while back someone posted for loadign addons and unloading them when you changed jobs and i couldnt get it to work at all. Something like loading azuresets but only when blu main or maybe main/sub. I have no clue about lua's language and im pretty stupid at figuring out all the logic stuff.

    Also how could i get that to auto load without using autoexec. i didnt much like plugin manager cause it didnt seem to work too well with dual box, i cant remember what it was exactly tho i didnt like, But i am not sure if that loads things we make or jsut official stuffs.

  20. #2440
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    plugin_manager can load pretty much everything, but I don't think it works on a per-job basis, only unloads and loads things on login/logout.

    And yes, if you put the above in a file called AutoWS.lua (in the Windower/addons/AutoWS folder) then load it using //lua l autows, it will spam Sturmwind every time your TP changes into that range and you're engaged.

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