Ah, alright then.
Ah, alright then.
I tried a couple searches and came up with nothing so i'll just ask, which addon is blocking my temp item voidwatch macros and is their a way to still use them other then having to menu each one?
So my SMN Blood Pact lua scripts seem to be having issues. Most of the time it works fine, but FFXI has crashed a couple of times when I try to BP, and then just now it crashed luacore with the message "luacore encountered a fatal error and must be terminated. Error: Access violation in OutgoingText method."
one of the scripts (they're all functionally identical) is at http://pastebin.com/k5VkA64C
is there something I should be using instead of windower.send_command() ?
Fival, that was GearSwap but I fixed it this morning.
I'm not sure anything about your code was wrong, but try this instead because the previous version was difficult to interpret:
Code:local ind = windower.ffxi.get_mob_by_target('me') if ind then windower.send_command("exec SMNBPG.txt") local pet_name=windower.ffxi.get_mob_by_index(ind).name if pet_name == 'Garuda' then windower.send_command("input /pet 'Predator Claws' <t>") elseif pet_name == 'Shiva' then windower.send_command("input /pet 'Rush' <t>") elseif pet_name == 'Leviathan' then windower.send_command("input /pet 'Spinning Dive' <t>") elseif pet_name == 'Titan' then windower.send_command("input /pet 'Mountain Buster' <t>") elseif pet_name == 'Carbuncle' then windower.send_command("input /pet 'Poison Nails' <t>") elseif pet_name == 'Ramuh' then windower.send_command("input /pet 'Chaotic Strike' <t>") elseif pet_name == 'Ifrit' then windower.send_command("input /pet 'Flaming Crush' <t>") elseif pet_name == 'Diabolos' then windower.send_command("input /pet 'Camisado' <t>") elseif pet_name == 'Fenrir' then windower.send_command("input /pet 'Eclipse Bite' <t>") end windower.send_command("exec SMNSkill.txt") end
Still crashes XD
Thanks for the look though. I'll probably just take your suggestion and have avatar summoning rebind my blood pact keys to execute specific BPs rather than trying to auto do it through a script.
(the first line needed to be local ind = windower.ffxi.get_mob_by_target('me').pet_index though )
Is Gearswap supposed to let us weaponskill without being engaged? Cause its letting me me on war, just WS standing next to mobs, and i don't recall reading that in any of the posts.
No, since GearSwap injects packets, it can circumvent certain client-side security checks (the most prominent one being the check whether or not the menu is open when attempting to change gear). This was unintended though, and apparently SE doesn't check for that server-side, which is why it goes through. Abuse it before it gets patched! (And if you wanna risk getting banned~)
Sounds similar to whatever was allowing me to cast spells in my moghouse :O
I didnt know you could do that, kinda neat. However I dont see it being only useful if WS will one shot the mob as standard melee, other wise you need to engage to finish attacking anyway. Might be useful on RNG in worm pt.
Only other use i could see would be as a claim method but seems foolish to use it to claim if against other people.
I will say I hope will still be able to change gear even with windows open, that i like a lot.
I'm going to apologize in advance for not offering much info, but this doesn't happen very often so I'm more curious than anything. The game crashes maybe once a week, usually no more than once, and this is from the Event Viewer:
http://i51.photobucket.com/albums/f4...ps1bbc2070.png
I've Googled and KERNELBASE.DLL seems to always be the issue for me and a few others, so it's not completely unheard of. Just curious what causes this. Again, not a big deal so if you don't have time to respond I understand.
Unfortunately this means very little to us. Please follow the instructions on how to create a crash dump if you're able to reproduce it.
I am trying to figure out why it does this but it seems like in FFXIDB, the map will suddenly be zoomed in way too much. I usually dont notice the change but i usually like it at about 25, and it will be at 25 for a while, but then i will notice it is zoomed in a huge amount. Usually there will have been a zone change or few between when i notice it being different as to when i remember it being at 25. Only thing i can think of is does it remember different zooms for different zones maybe? I know at times i can use my mouse will to zoom it in or out and other times i wasnt able to, but i am not sure if that was it either.
Yes, it does, although I'm not sure why it was handled this way. Like I said, FFXIDB is currently not maintained by anyone. Any volunteers, step up![]()
Well i can see a use for it having different zoomes per map cause some are really detailed or small at one zoom. and the next map will be so close u feel like ur lookin at a 5 yalm radius around u at the same zoom. now that i know it makes it easier to understand and set up thanks.
It seems to me that a lot of people would be interested only in the "map" part of the FFXIDB addon.
Maybe it could be worth to develop a new one considering this and not relying on FFXIDB connection?
The map part doesn't rely on anything. I'm not sure I understand what you mean.