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  1. #2561
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    If someone is workin on findall is there a way to add a message when its done working? for example you are sposed to type //findall for it to take inventory of your inventory. but there is no message that i have seen that it is starting to check it or that its finished. and then i will log out to switch to a new character and a message saying something to the effect of "findall isnt finished working yet" sometimes i will give it like 5 minutes and get that error so i dunno if i am breaking it somehow. Just a thought/suggestion.

  2. #2562
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    So for some reason Giant Scales aren't trading to Unstable Displacements for me. Same with storage slip 1, I couldn't get it to trade in my 45 salvage gear (which weren't on the slip as I could trade the slip solo and look at the gear on it). I go to trade, and when I hit ok, nothing happens. I have all the items still and such. Is there anything in regards to windower that may be causing this issue. I can't complete CoP on my mule because of the giant scales, which is highly annoying as they have 15-25 of chapters 1-5 to get a full set of upgrades and can't do anything about it.

  3. #2563
    Old Merits
    Join Date
    Sep 2010
    Posts
    1,094
    BG Level
    6
    FFXI Server
    Ragnarok

    Quote Originally Posted by Kanriel View Post
    So for some reason Giant Scales aren't trading to Unstable Displacements for me. Same with storage slip 1, I couldn't get it to trade in my 45 salvage gear (which weren't on the slip as I could trade the slip solo and look at the gear on it). I go to trade, and when I hit ok, nothing happens. I have all the items still and such. Is there anything in regards to windower that may be causing this issue. I can't complete CoP on my mule because of the giant scales, which is highly annoying as they have 15-25 of chapters 1-5 to get a full set of upgrades and can't do anything about it.
    Regarding lvl 45 salvage pieces, those go on slip 14, as they fall under salvage II.

  4. #2564
    Sea Torques
    Join Date
    Jun 2012
    Posts
    570
    BG Level
    5
    FFXI Server
    Asura
    WoW Realm
    The Scryers

    Quote Originally Posted by Kanriel View Post
    So for some reason Giant Scales aren't trading to Unstable Displacements for me. Same with storage slip 1, I couldn't get it to trade in my 45 salvage gear (which weren't on the slip as I could trade the slip solo and look at the gear on it). I go to trade, and when I hit ok, nothing happens. I have all the items still and such. Is there anything in regards to windower that may be causing this issue. I can't complete CoP on my mule because of the giant scales, which is highly annoying as they have 15-25 of chapters 1-5 to get a full set of upgrades and can't do anything about it.
    For the scale... Just logout in front the displacement get in with out windower... Trade.. Logout get back to windower? Or just go all the way w/I windower... Your are not forced to just play with it -_-

  5. #2565
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    Quote Originally Posted by JSHidaka View Post
    For the scale... Just logout in front the displacement get in with out windower... Trade.. Logout get back to windower? Or just go all the way w/I windower... Your are not forced to just play with it -_-
    So this is a windower issue? Guess I can farm extra scales on each char and do this...

  6. #2566
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,599
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by Kanriel View Post
    So this is a windower issue? Guess I can farm extra scales on each char and do this...
    You do know that every displacement doesn't need a scale right? Only certain ones.

  7. #2567
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    Quote Originally Posted by Mafai View Post
    You do know that every displacement doesn't need a scale right? Only certain ones.
    Yes, only the unstable displacements, like the one I was stuck at.

  8. #2568
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Before trying the log out into regular version jsut to get thru the displacement did you try unloading various plugins/addons to find the culprit or jsut //unloadall then reload the plugins u need when thru? if unloading everything including addons doesnt work then its windower itself and not one of them.

  9. #2569
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    Quote Originally Posted by Trumpy View Post
    Before trying the log out into regular version jsut to get thru the displacement did you try unloading various plugins/addons to find the culprit or jsut //unloadall then reload the plugins u need when thru? if unloading everything including addons doesnt work then its windower itself and not one of them.
    I'll try this next I go for it before doing the windower-less option. I don't play as much on days I work and so haven't gone out to try it yet.

  10. #2570
    Salvage Bans
    Join Date
    May 2009
    Posts
    994
    BG Level
    5
    FFXI Server
    Gilgamesh

    For some reason POL is crashing whenever I shutdown. Windower 3 had the same problem, but doing //unloadall before a shutdown would prevent the crash from happening. Is there any fix for it on 4?

  11. #2571
    Sea Torques
    Join Date
    Jun 2012
    Posts
    570
    BG Level
    5
    FFXI Server
    Asura
    WoW Realm
    The Scryers

    Quote Originally Posted by Dominico View Post
    For some reason POL is crashing whenever I shutdown. Windower 3 had the same problem, but doing //unloadall before a shutdown would prevent the crash from happening. Is there any fix for it on 4?
    hmm why is that an issue if you are already out of the game?

  12. #2572
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Dominico View Post
    For some reason POL is crashing whenever I shutdown. Windower 3 had the same problem, but doing //unloadall before a shutdown would prevent the crash from happening. Is there any fix for it on 4?
    No, and we're not really concerned with fixing that. Use //terminate to get out quickly. Avoids the logout as well.

  13. #2573
    Fake Numbers
    Join Date
    Aug 2010
    Posts
    77
    BG Level
    2

    On the topic of weird crashes. I've had /sit crash me a few times recently. Not sure if it's gearswap/shortcuts or windower4.

  14. #2574
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    There's currently one known crash related to unloading addons. If you crash when not unloading addons it's something we don't know about and we'd like a crash dump if possible.

  15. #2575
    Banned.

    Join Date
    Dec 2013
    Posts
    128
    BG Level
    3

    Why does battlemod KEEP saying HQ Tier 2 no matter what the synthesis is.... it's kind of annoying lol.

    ------------NQ Synthesis---------
    Then immediately behind it
    ----------HQ Synthesis Tier 2!----------

    --------Break-------
    -----HQ Synthesis Tier 2!-----

    http://i42.tinypic.com/2s8r38k.png

  16. #2576
    BG Content
    Join Date
    Jul 2007
    Posts
    22,372
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    That should be fixed now. I just pushed an update.

  17. #2577
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    For those interested, we've added some new options and fixes to battlemod:
    condensecrits - (default: false ) combines critical and normal hits together into a single line (the line will show as a critical hit line).
    sumdamage - (default: true) turning this off will display individual hits in simplify mode on a single line
    so instead of
    Snicky 600 hit -> Mandragora
    you will see
    Snicky 100, 300, 200 hit -> Mandragora
    if combined with condensecrits, the critical hits will show up with a !
    Snicky 100, 500!, 200 critical hit -> Mandragora

    We've also fixed kick attacks and guarded hits not combining with normal hits!

    I'm open to suggestion for further improvements.

    I've also created a PetTP Addon for those of us who love our pets.
    It corrects some of the weird behavior of the plugin version of but otherwise should function pretty much exactly the same.
    If you run into any bugs let me know.

  18. #2578
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by SnickySnacks View Post
    It corrects some of the weird behavior of the plugin version of but otherwise should function pretty much exactly the same.
    Which weird behaviours? Don't think I've seen anything strange in a while.
    Thanks for the addon btw, I love PetTP

    An awesome thing that Nitrous did with his AutoControl addon is using Timer's "shared" timers frame to track maneuvers. Since it's a pain to track them with Bufftimers and Timers itself doesn't track them.
    RUN has a similar problem with runes (even if they last ~5 mins compared to the 1 min of PUP maneuvers).
    Maybe you guys could think to add this to timers by default? Or not worth the effort since I assume someone will want to transport Timers from Plugin to Addon in the future?

  19. #2579
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    As for pettp:
    In some cases avatars would show up with a numerical HP reading (it was picking up the puppet hps and applying them to other pets.
    The current hps of a puppet were often slightly off due to pettp using the maximum hps * hpp versus using the actual current hps when available.
    Plus I disliked how it would show stats for mp when my puppet had 0 max mp.

    At any rate. Now that it's an add on its much easier to keep updated

  20. #2580
    Sea Torques
    Join Date
    Aug 2007
    Posts
    725
    BG Level
    5
    FFXI Server
    Ramuh

    Any tips in getting sandbox plugin to work on windows 8.1 x64?
    If I enable it from windower gui game crashes right after main window appears (no directory created), loading from within game still lead to crash, but directory appears,empty, in temp.
    FFXI and windower are both installed in "neutral" localtions (D:\games\PlayOnline, system is on standard C: ), UAC is disabled, paths in antivirus whitelist (using integrated microsoft one).
    Error popping up is a generic appcarsh one.

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