If you are using battlemod, then it won't work. Battlemod adds color codes everywhere, so string comparisons won't work if the game text after battlemod) includes a color code.
I usually jsut use zonetimer for tellin how much time is left in delve.
Spellcast writing to a debug file for anyone?
Or am I behind the times and need to move on to another gear management tool?
If any fishers are around, you can give this a shot:
https://dl.dropboxusercontent.com/u/...ngCrashFix.dll
It should stop the random fishing crashes.
Thanks!
Quick question on addon prerequisites, if an addon has something like x = require 'tables' in the source, do I have to download anything extra for that?
Looking into Itemizer Addon issue with ninjitsu spells like utsusemi and was told it seems to be a loop that itemizer itself is causing. Was wondering if there will be a fix for this?
is there some plug in that's borked or w/e. My internet is fine on everything but ffxi. I load up windower and since this morning It's been nothing but a dc fest. But my net comes right back about 20 sec after the dc. It's been very irritating![]()
Asking whether addons will be fixed is often pointless, since (unless it's Byrth or me) the addon author will likely never read it if you post it here. Either bug one of us on IRC about it until we decide to fix it, or ask the addon author directly (i.e. report it on their bug tracker).
I had hit my limit before it was posted last night (last night i amazingly has 0 crashes anyway. the two days before that was a different story) but i will tell u how it goes today so it could be luck or the plugin!
It's the plugin. We have over 200 hours of fisher time logged without a crash now.
I have a really crude AutoWS setup using several different lua files that unload/load based on autoexec tracking aftermath.
I tried consolidating using buffactive and player.buffs but I couldn't get either to work. Would anyone be able to point me in the right direction.
The code I currently have I stole off another post from earlier in the thread:
That is obviously what I'm using when aftermath is up, I have another in the same vein that is loaded when aftermath is lost.Code:windower.register_event('tp change', function(tp) local player = windower.ffxi.get_player() if player and 100 <= tp and tp <= 300 and player.status == 'Engaged' then windower.send_command('input /ws Victory Smite <t>') end end)