Ok, thanks for the insight guys.
In light of what you said it *does* make sense to keep working (and requesting) stuff for Timers.
Cheers!
I've been having problems the last month or so with random POL crashes, its usually every few hours, while im afk in town or in the middle of something somewhere, doesn't seem to matter, its not the recently reported runtime error, and i have tried reinstalling windower to no avail. I know its possible to get more information creating a crash dump when you can recreate the problem, but can i load the debugging tool and let it run for a couple hours to wait for the crash if i can't intentionally recreate it?
Anytime I cast tier2 nuke I get a console message saying random thing like "spells fireii 145" "spells thunderstorm 117"
I just noticed the same thing that Draylo described last night for the place holder spells on my SMN. All sorts of weird console messages for random spells always something like "Spellname: Random number."
It looked like a debug feature left on or something? I don't know, everything worked/casted fine for me just super annoying console pop up during almost every cast lol
Is it possible to remove the bars in timers and just see the name of the ability and the time remaining? I find myself mostly ignoring the bars and they make the whole display feel really bulky to me.
change <graphicalMode>true</graphicalMode> in timers.xml to false.
I vaguely recall there being a way to add buffs/JAs/pieces of equipment to Timers manually (e.g. adding Eminent Flute for ballad and march, luhlaza charuqs and diffusion merits for diffusion, etc.); is this still possible, or am I misremembering entirely?
If it's possible I'm not aware of it. But this is another dev's work and I only recently started looking into it, so it might be I didn't notice it yet.
I'm probably just remembering from the original Recast then. pity D:
Yesterday I noticed two "new" options into the Timers XML configuration file, not included in the detailed explanation on top of the XML.
Songoverwrite and Rollsoverwrite or something like that, by default they're on false.
What do they do?
@Prot
When Windower 4 and Timers got released over 1 year ago someone asked the same question and he got replied that no, it's not possible 'cause the data is all embedded/built-in inside the plugin.
Dunno if anything changed since then but I seriously doubt it.
Do you mean Songcancel and Rollcancel? They been there a while but I have had no idea what they do either since i first spotted them. I didnt have brd or cor leveled so I never thought much about them either but I was also curious about this.
Yep them, sorry.
What do they do?
Nothing. I'm not sure why they're there. I just looked through the code and these variables are defined, but never used. Ihm must have had a secret plan for them that he never got to finish and didn't tell anyone. If someone can think of something they could do, I can try to implement it.
That does make sense... I can try to implement that at some point.
Doin missions on my mule and found that FFXIDB map doesnt appear for La Vaule S
Fixed the La Vaule [S] issue.
Welp, Runtime error crash 3x yet again tonight in Yorcia [U]'s Kamhir delve. Can anything be done to prevent/fix these? http://imgur.com/2qlAKaK Edit: That makes 8 run time crashes total tonight after 3 consecutive delve runs (same zone). Is there a way I can compile a report of the code or something?
Yes there is.
https://github.com/Windower/Issues/w...ps-with-Windbg
If you can make it work, you can create crash dumps with this, and then report the dumps to our lovely devs and hopefully they should be able to isolate the issue and understand what causes it.
Once that's done, it's all downhill from there.