Thanks for adding recast to the new spells! But it doesn't seem to be picking up the duration, specifically haste2/flurry/flurry2, I reopened windower for updates (and got some) and reloaded timers several times, but it looks like it was not added. any eta on this?
Durations aren't stored in the .dats. Can you cast them and tell us what they are?
Base durations:
Erratic Flutter = 5m
Haste II = 3m
don't know flurry
also was there anything about stuff like diffusion being added for duration?
Wondering if cairface is still maintaining DressUp? Posted issue with blinking after july update but no response.
If anyone is interested, even if you set custom armor it still blinks every time gear is changed, the huge appeal
of custom armor is no blinking without needing to set BMN to always which at time still blinks.
Any info will help.
Flurry is 3 mins.
I assume Flurry II is the same.
Did you guys added Crusade and the 2 Ninja spells with correct durations?
I forgot to re-check the resources after I submitted their data on Github.
Granted that I possibly submitted too much stuff concerning Timers on Github lately but... what can I say, Timers really is a vital plugin to me.
I just wanted to say that I was completely swamped the last few days, so I didn't get much work done, although the new Timers is almost finished (most parts already work). It will be a lot more flexible than the previous version, which is why it'll allow us to represent formulas more accurate. The previous version did not allow that at all, which is why I couldn't implement some suggestions made on GitHub yet.
That said, this is almost a complete recode of the plugin. Some things will likely be screwed up, so after I finish it tonight I'll leave it on the dev version of Windower. I'd very much appreciate it if you could test out a few things and report errors on it.
Like I said, not yet, but in a few hours. You can check here when I publish it.
And after that is done, keep submitting missing/incorrect durations on GitHub. I don't play, so I do not notice these things by myself, so from that point on it will rely on your contributions.
I still don't see it published Arcon.
Different topic now.
Is there a way to make a script or an addon that will automatically talk to Ornery Dhole and get the stones I want with my Obsidian Fragments? Having to trade NQ stones one by one is a process that's slowly killing me...
It is possible but afaik it has not been done.
Idk if this is a windower issue, but typing /sit crashes POL. Crashed 2 people in my party so far.
Took a long break from FFXI and came back to game last month. I have found some problems while using OhShi addon:
(1) the exclamation mark image (for dangerous TP move) is not flashing, it just pop and remains on the screen.
(2) the text box for displaying the mob's TP move is not shown on the screen.
I partially solved problem 1 by using windower.prim.create to overlap the original image with a transparent image, and problem 2 by using windower.text.create to create another text box.
After inspecting the ohshi.lua, I suspect the problems might not be from OhShi, but from windower.prim.delete and texts.lua. I put these codes into Ohshi but the exclamation mark image still stays on the screen:
As for the texts.lua: I downloaded the distance.lua addon and it doesn't show anything on screen (the distance plugin is working well). I playing FFXI on windows 8.1Code:function flashImage() local name = 'ohShi'..tostring(math.random(10000000,99999999)) windower.prim.create(name) windower.prim.set_color(name,255,255,255,255) windower.prim.set_fit_to_texture(name,false) windower.prim.set_texture(name,windower.addon_path..'data/warning.png') windower.prim.set_repeat(name,1,1) windower.prim.set_visibility(name,true) windower.prim.set_position(name,settings.pos.x-30,settings.pos.y-10) windower.prim.set_size(name,30,30) coroutine.sleep(3) windower.prim.delete(name) end
The Distance addon only displays something if you have a valid target, unlike the plugin. Were you maybe not targeting anything?
Do you even github!?
https://github.com/Windower/Lua/tree/4.1-dev/addons
lol it's under the same repository but in a different folder =P
EDIT: maybe I don't see it... >.>
Can I save/keep all my windower folders in my drop box folder, thus allowing me to update my gearswap files from any PC, keeping them all updated no matter what PC i am on?
Yes.
Either that, or http://update.windower.net/dev/plugins/Timers.dll.