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  1. #3621
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    Yeah I edited my previous post, was fixed fast, sorry.
    Found a few bugs and pushed a request on Github btw

    Thanks for all the added timers, as far as I could see (only tested a few) they all got added and it's awesome!!!

  2. #3622
    Sea Torques
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    Sep 2012
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    Leviathan

    Quote Originally Posted by Sechs View Post
    Thanks for all the added timers, as far as I could see (only tested a few) they all got added and it's awesome!!!
    About this...

    You can add missing buffs yourself in this file (scroll down to where spell and buff durations are defined). We will get a notice if you do so, then we can push new resources out.

    You don't have to, can still report it on the tracker and we will take it from there, but this would make it a bit easier for us. The only things you really need to report on the tracker are how items and buffs affect other durations.

  3. #3623
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    Ok, added some missing Abilities ID with the right duration and comment.
    Where can I suggest items increasing the duration of some of those JAs?

  4. #3624
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    Some major bugs I found on Timers:

    Songs buff durations are off (givin me like 30 mins left lol)
    Also the "blank line" bug (for Buffs window) is back, got it many many many times today.

  5. #3625
    Salvage Bans
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    Mar 2010
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    Leviathan

    Why is it that every time I unload/reload Timers it crashes me? It's been happening for a while now.

  6. #3626
    Sea Torques
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    Leviathan

    No idea, and won't know until someone provides us with a crash dump for it.

  7. #3627
    Sea Torques
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    Quote Originally Posted by Sechs View Post
    Where can I suggest items increasing the duration of some of those JAs?
    The tracker, as before.

    Quote Originally Posted by Sechs View Post
    Songs buff durations are off (givin me like 30 mins left lol)
    This doesn't happen to me. It might be a single item that causes it to jump. Can you try with no items/buffs and then gradually increase it to test where it goes off?

    Quote Originally Posted by Sechs View Post
    Also the "blank line" bug (for Buffs window) is back, got it many many many times today.
    Yeah that has been reported, I'll work on that in a bit.

  8. #3628
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    What I did is:
    1) use 4x Carols
    2) Use SV/Clarioncall for a 5th Carol
    3) Use Night/Troub and apply 5 "normal" songs with horn

    I cannot reproduce it now becuase I cannot use JAs atm. Will use them in a min and will tell if that's the problem.
    Also even if the field "songcancel" is set to "false", I get songs overwriting each other.
    Example: I use Fire Carol (it appears on timers) > I use Earth Carol (it overwrites Fire) > I use Water Carol (Overwrites Earth)
    Same with Advancing March overwriting Victory and so on.
    Really hard to keep track of songs


    Edit:
    could it be a bug with Clarion Call Job points, extending how long a song lasts if cast while Clarion Call is active?
    I have no JP under that category, but maybe Timers thinks I have like 2000000000 JPs in that category and that's why buffs timers get fucked off?
    Just a guess eh, no clue if that's the cause.

  9. #3629
    Chram
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    Sep 2007
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    Fenrir

    Fixed the code problems for the song issue, but will Arcon will need to push the dll out.

  10. #3630
    E. Body
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    Nov 2008
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    Bismarck

    How can I prevent edits I have made to motes files, like changing and adding keybinds for my g15 keyboard, from being overwritten automatically whenever more updates his stuff and pushes it live for auto-update.

  11. #3631
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    Quote Originally Posted by Motenten View Post
    Fixed the code problems for the song issue, but will Arcon will need to push the dll out.
    Out of curiosity what was the bug? How/when did it happen? (I went to bed in the end and didn't have time to test things thoroughfully)

    And what exactely did you fix? The "long duration" issue or the "same song duration tracking overwite" one?
    Sorry for asking but at work atm D:

  12. #3632
    Sea Torques
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    Leviathan

    The bug (at least one of them) was in the multiplier I used. Certain buffs double the duration so I increased the multiply by 2 instead of increasing it [i]to[/o] 2. That way you ended up with a much higher multiplier than you should.

  13. #3633
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    The blank line bug is still there, altough it seems (might be bias) to be less present compared to a couple of days ago.
    Today it only occurred for me after I started going crazy with songs during Ouryu fight.

    The "song overwrite" thing too is pretty annoying. Can't we disable somehow? It makes it very hard to keep track of all your 4 songs =/

  14. #3634
    Chram
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    Fenrir

    Quote Originally Posted by Snprphnx View Post
    How can I prevent edits I have made to motes files, like changing and adding keybinds for my g15 keyboard, from being overwritten automatically whenever mote updates his stuff and pushes it live for auto-update.
    Read the wiki section on Optional Files.

  15. #3635
    Sea Torques
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    Leviathan

    Quote Originally Posted by Sechs View Post
    The "song overwrite" thing too is pretty annoying. Can't we disable somehow? It makes it very hard to keep track of all your 4 songs =/
    It's not a feature, it's a bug

    I'm working on both issues (the first happens if a buff wears off before the timer runs out, like if it gets wiped), but since I need to go out now I can't promise that I can finish the fix tonight. I'll have it tomorrow for sure though.

  16. #3636
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    Aaah ok sorry, since some people requested something like that (Songcancel, songoverwrite or whatever) I assumed it was a new feature that for some reason you couldn't disable atm.
    All is well then, sorry for sounding whinier than needed, didn't want to lack due respect to your and all of you guys' work.

    The blank lines reason makes sense. I think it only happened to me when I was fighting something with dispel etc.

  17. #3637
    Relic Weapons
    Join Date
    Dec 2009
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    318
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    4
    FFXI Server
    Carbuncle

    I noticed an issue with the timers where duration for things like protect, shell, and reraise are no longer showing for me at all. Not sure if it's related to all of the stuff that's been mentioned in the past few days or not. Doesn't matter which tier of reraise, protect, or shell either.

  18. #3638
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    If you're on RDM the duration thing happens when you have Coposure effect and it's already been reported and worked on.
    If it's another thing then please do share!

  19. #3639
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    Quote Originally Posted by Sechs View Post
    Had the Gearswap non-swapping issue again, still on BRD.
    I have a simple macro
    Code:
    /ja "Nightingale" <me>
    /wait 1
    /ja "Troubadour" <me>
    It get executed but sometimes (very very rarely) GS doesn't swap the correct gear for the second JA, Troubadour, this results in Troubadour wearing off 15 seconds before Nightingale.
    Again, I was inside Delve, prebuffing before Wopket pull, with Clarion Call and Soul Voice active.
    First time I see this happen again in a few weeks after Byrth simplified GS code, or whatever else he did, I forgot lol
    Happened again, third time.
    I was @Tenzen D this time.
    Enter the fight with 4 songs up. SV, Clarion Call, 5th song, then Night/Troub and cast the other songs.
    Troub wears off before Nightingale.

    I seriously don't get why sometimes it happens and most other times it works fine... how can I check it?!

  20. #3640
    BG Content
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    Lakshmi
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    I play bard for almost everything I do and I've never had what you're describing happen. Could you post your gear set again so I can look at it?

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