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  1. #3801
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    @Damane
    That's the error I get too, I got it even with 3.4.0.1
    I only got it when I load game/plugins.
    Can still manually reload it and all is fine.

    On 3.4.0.2 I got it a couple of times randomly even while playing, but only the plugin crashed, not the whole game.

  2. #3802
    Cerberus
    Join Date
    Feb 2009
    Posts
    482
    BG Level
    4
    FFXI Server
    Asura

    Quote Originally Posted by ZetaEpyon View Post
    Windower uses a manual keybind for screenshots, you need to change this line:
    bind sysrq screenshot png hide
    I had tried that but it didn't work for some reason. I used to dual boot windows on my mac before but finally changed over to a PC. Still using the Apple keyboard but I just remapped some of the keys that didn't auto transition over without the Apple drivers.

  3. #3803
    E. Body
    Join Date
    Jan 2009
    Posts
    2,086
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    I'm having this weird issue with Timers, the part that shows the remaining durations on people keeps sliding down my screen until it's completely off my screen. Is there any way to fix that?

  4. #3804
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    New dev version for Timers (3.4.0.3): http://update.windower.net/dev/plugins/Timers.dll

    Finally figured out what was causing the name corruption (entity tracking corruption when zoning), and that fix should have also fixed the issue of not getting timers after zoning, and possibly the general issue of buffs not showing up.

    Did some other work to hopefully improve packet handling. Let me know if there are any issues, still.

  5. #3805
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Ossom Mote, gonna test it


    On a sidenote: I seem to recall there was an addon developed by Byrth to track DNC steps, but yesterday I couldn't find it anymore. Did I dream about it or did it really exist?

  6. #3806
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    there was something called Daze if i remember right. when i loaded it i noticed nothing. This was before there was a addon page in the launcher tho so i dont think it made the cut. im not sure what it really did. think it kept track of what level daze was on mobs.

  7. #3807
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Over 800 mob kills for my trials, several hours of AoE and pianissimo songs, and no error that I could spot so far with 3.4.0.3.
    /thumbup

  8. #3808
    Melee Summoner
    Join Date
    Jun 2013
    Posts
    26
    BG Level
    1
    FFXI Server
    Ragnarok

    Timers is not showing buffs for Enlight and Endark, and Fealty is not taking into account merits and augmented relic/reforged.

  9. #3809
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,599
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by Kenshi View Post
    Timers is not showing buffs for Enlight and Endark, and Fealty is not taking into account merits and augmented relic/reforged.
    Is this on live or dev?

    When posting about timers please include this info. We currently have two very different versions in each environment.

  10. #3810
    Melee Summoner
    Join Date
    Jun 2013
    Posts
    26
    BG Level
    1
    FFXI Server
    Ragnarok

    Dev. Timers 3.4.0.3

  11. #3811
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Kenshi View Post
    Timers is not showing buffs for Enlight and Endark, and Fealty is not taking into account merits and augmented relic/reforged.
    Fealty will be in the next dev push, and Enlight/Endark in the next resources push.

  12. #3812
    Hydra
    Join Date
    Jan 2008
    Posts
    113
    BG Level
    3

    And the crashing is back since POL is back online at the EULA screen.


    *Edit* renamed core components to force another download and seems to work when I do not launch gearswap. Guess I will just manually launch that when I get in from now on.

  13. #3813
    New Spam Forum
    Join Date
    Nov 2009
    Posts
    190
    BG Level
    3
    FFXI Server
    Sylph

    Quote Originally Posted by Motenten View Post
    New dev version for Timers (3.4.0.3): http://update.windower.net/dev/plugins/Timers.dll

    Finally figured out what was causing the name corruption (entity tracking corruption when zoning), and that fix should have also fixed the issue of not getting timers after zoning, and possibly the general issue of buffs not showing up.

    Did some other work to hopefully improve packet handling. Let me know if there are any issues, still.
    Might be some issue remaining. FFXI just exited without a crash message, crash dump here. This was on Windower live, Timers 3.4.0.3, Hook 4.2.7.3. Dump was rather small, only 31k, so not sure if it'll be useful. I did not have any problems on my BLM for several hours; this occurred on my NIN in Abyssea just after casting Utsusemi, if that helps at all. I'll try running without Timers for a few hours and see if I can get it to happen again.

  14. #3814
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Subadai View Post
    Might be some issue remaining. FFXI just exited without a crash message, crash dump here. This was on Windower live, Timers 3.4.0.3, Hook 4.2.7.3. Dump was rather small, only 31k, so not sure if it'll be useful. I did not have any problems on my BLM for several hours; this occurred on my NIN in Abyssea just after casting Utsusemi, if that helps at all. I'll try running without Timers for a few hours and see if I can get it to happen again.
    Well, the crash dump doesn't point to anything in Timers, or even Windower. It's crashing in a POL function. However that function has a ton of references to ReloadStringTable, so it could conceivably be an access conflict, where Timers reading that spot in memory is conflicting with POL reading and/or updating it (though that seems a bit of a stretch).

    Have to see what it looks like if you manage to replicate it.

  15. #3815
    Salvage Bans
    Join Date
    Mar 2010
    Posts
    769
    BG Level
    5
    FFXI Server
    Leviathan

    Can pointwatch track sparks/hour? I see xp.rate and cp.rate but nothing for sparks.

  16. #3816
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    I was experiencing input delay with the delaymenot plugin. My performance on RNG was much worse until I unloaded it. Actions were not responding immediately.

  17. #3817
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Just curious, was the delay between popping the macro bar up hitting macro and it happening the same as the delay of waiting for the macro bar to pop up (without delaymenot) and hitting macro and it happening. And i mean all of them together, Or is it just a very noticable delay with it loaded (like feels like 5-10 seconds delay). Basically i am tryin to see if its the same delay for the whole processs with or without delaymenot just with the longest wait in a different section of the process.

  18. #3818
    New Spam Forum
    Join Date
    Nov 2009
    Posts
    190
    BG Level
    3
    FFXI Server
    Sylph

    Quote Originally Posted by Motenten View Post
    Well, the crash dump doesn't point to anything in Timers, or even Windower. It's crashing in a POL function. However that function has a ton of references to ReloadStringTable, so it could conceivably be an access conflict, where Timers reading that spot in memory is conflicting with POL reading and/or updating it (though that seems a bit of a stretch).

    Have to see what it looks like if you manage to replicate it.
    It has happened again a few times, so I made some more dumps. I also today got an error message "Timers encountered a fatal error and must be terminated. Error: integer-divide-by-zero in IncomingChunk method." I've only seen the error message once, the other times PoL exits with no error message. The crashes only occur after hours of play, mostly in relatively busy situations (WKR, Skrimish3, etc.). Any other information I can provide, let me know. Thanks for looking at this!

  19. #3819
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Subadai View Post
    It has happened again a few times, so I made some more dumps. I also today got an error message "Timers encountered a fatal error and must be terminated. Error: integer-divide-by-zero in IncomingChunk method." I've only seen the error message once, the other times PoL exits with no error message. The crashes only occur after hours of play, mostly in relatively busy situations (WKR, Skrimish3, etc.). Any other information I can provide, let me know. Thanks for looking at this!
    Ok, of those:

    None have Timers on the call stack.
    One has LuaCore on the call stack.
    One has Hook on the call stack.
    One has something called 'uxtheme' on the call stack. Do you run a custom theme on your system?

    All the dumps you've provided have been about 30k. None of them provide all running threads. When I create a crash dump on my system, they come out as about 150k, and include all threads running at the time of the crash. Full heap dumps are about 600 MB.

    What command are you using to create the crash dumps? The suggested option is .dump /m C:\filename.dmp.

    Thus far there's still nothing indicating that there's anything I can do in Timers that would fix this problem.

    Also, the fatal error you saw -- do you remember what job you were on? I've reviewed the entire IncomingChunk code path, and can only find a single instruction that uses division (and that one should never be able to divide by 0). Of course the error could be deeper down, beyond Timers.

  20. #3820
    New Spam Forum
    Join Date
    Nov 2009
    Posts
    190
    BG Level
    3
    FFXI Server
    Sylph

    I'm not running a custom theme, other than changing wallpaper etc. through the Windows 7 control panel. I googled it and it appears that uxtheme.dll is what Windows uses to control themes; custom theme software overrides or patches it to provide extra features.

    Re: dumps being 30k, yeah, other dumps I've made have all been 150k+, so that was curious. I'm dumping straight to c:\ with simple names, so I think I'm doing it right. Not sure why they're so small.

    As for the divide by zero error, I was on BLM/RDM, doing WKR (Hurkan), with one other person in the party and one trust (Star Sibyl). I usually keep up Prot/Shell, Stoneskin, Phalanx, Refresh, Haste, Barthunder, and probably Aquaveil for that fight.

    I'll start turning off other plugins/addons and see if anything changes.

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