server just went down and couldn't check, but thought i'd ask, anyone notice <stal> not working? it's not scrolling through the alliance, not sure if it's a windower related issue or client. going to double check when server is back up.
server just went down and couldn't check, but thought i'd ask, anyone notice <stal> not working? it's not scrolling through the alliance, not sure if it's a windower related issue or client. going to double check when server is back up.
I cant be certain but <st> related problems seem to be part of "Shortcut" (or spellcast before it) like bugs, last night i was still gettin shortcut errors, but i didnt get to do much before maint started to see if they were fixed yet.
It was an accepted FFXI bug
http://forum.square-enix.com/ffxi/th...ng-macros-with
http://forum.square-enix.com/ffxi/th...189#post520189
alright sweet byrnth. by chance did you fix the shortcuts errors that were happening since update? id get them occasionally when using my macros to WS and stuff the other day. didnt notice any in the short time i was fighting tonight.
idk, I haven't seen any errors. If they existed and now they're gone, they were likely a resources issue.
On both 3.4.0.3 and 3.4.0.4 I've seen an increased amount of crashes since after this last patch hit.
Probably depends on something outside Timers like hook or whatever else? But definitely higher crash rate. Before this patch I only saw like, what, a couple of crashes? Now I get at least one every LS event, usually more one after another.
Again, only see this happening on BRD, never seen crashes on any other job (but then again, BRD has a very high buff per minute rate compared to other jobs)
Getting a Battlemod error every time I use Mug (have 2 job points into it so it has the drain effect now)
Battlemod: Lua error (runtime) - .../Windower4//addons/battlemod/parse_action_packet.lua:159: attmept to index field '?' (a nil value)
Is there any plugin that shows GEO Indi spell durations?
The Divide-by-zero error happened to me only twice, and I saw it in the console. It "only" caused Timers to crash and unload itself.
All the other times it's instead the same behaviour. You see the screen freeze for a couple of seconds, and next you see a small window (from Windows 7) reporting a POL crash.
I don't know if they're two different things or the same error producing different results. Could be the same since one of the times when I got the "timers-unload" thing, the screen also froze for a couple of seconds (I was already prepared to reboot everything but instead the game came back with Timers was unloaded).
Could this hint that the cause of the crash is the same despite the different results?
I'm really sorry I haven't provided crashdumps over this past month, but trust me I did try to do that following the instructions on the page Arcon linked...
Since few days ago, notice some weird issue with windower. In my account I have 2 mules, when I start and long into them for some reason, the name of the windows lock to one of them, even if I logout again, so when I log to my main, the name that appears in the windows is one of my mules.
Looks like some or all addons use this name for the settings, so to fix it I have to re open the game and log directly to my main. Doesn't happen always, its like 75% of the time... now just logged from my main a mule to get some item, and got the name locked to the mule...
Timers 3.4.0.5: http://update.windower.net/dev/plugins/Timers.dll
The divide-by-zero error was an issue with some of the rendering math brought about by quick cast (which also explains why it happened much more often on brd than other jobs). That should be fixed, now. Let me know if that other crash issue still shows up; it could conceivably have happened due to this bug, but didn't get caught because it was on a different thread.
My wife and I have been having the same issue lately. I do not login to mules much but she does and it seems every night she'll have to log off and log back in straight to her main to get the window to show her main as the logged in character instead of locked to a mule.
Not all causes of crashes are gone. The "divide-by-zero" clearly is, but appearently there were more sources. I crashed around 3 times with .0.5. On BRD of course. Timers has been pretty stable for all the other jobs I try it on.
I know this doesn't help devs and I'm sorry, but at least we know there's still something to hunt down in the code.
Make some crash dumps, it's not hard.
Having issues with itemizer not pulling items out of my sack/satchel/case sometimes, typed everything correctly. Another issue I'm having is with blue magic, sometimes the spell animation does not go off and no dmg is shown in the log. This also shows the spell able to be casted but when you try to cast it again it says unable to be casted. I see the animation and dmg go off on a mule but not my main character. I'm not sure if its because the spell goes off so quick due to GS and FC on a short casting spell? Otherwise its quite annoying to not see the dmg or recast or any animation :/